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                                                                                                   17-4-2023                     17-4-2023023

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Talking Electronics has produced two books on Model Railway Electronics.
They are Electronics for Model Railways-1 (pdf) and Electronics for Model Railways-2 (pdf)
These books have completely sold out so we have provided them in .doc format (Word) and .pdf
All the kits from the two books are still available and we get lots of orders, but you must make sure
you are good at soldering and see what the module does, before ordering.
Some of the modules are available fully assembled and tested and some have been improved or simplified
and you need to contact us before ordering anything.   
email Colin Mitchell:   talking@tpg.com.au 

Electronics for Model Railways-1  .pdf (35MB)  free to download
                                                   
Electronics for Model Railways-1  .doc (13MB)  free to download


Electronics for Model Railways-2 .pdf
 (56MB) free
                                                 
Electronics for Model Railways-2 .doc  (13MB) free

 

For a list of every electronic symbol, see: Circuit Symbols.

For more articles and projects for the hobbyist: see TALKING ELECTRONICS WEBSITE
                                                          

                                           email Colin Mitchell:   talking@tpg.com.au 

 Talking Electronics website has more modules and kits than shown in this index
and the instructions are available in the two books shown above. As well as more projects on the website.
New projects and ideas are being added all the time. 

CONTENTS

Activating a point - a discussion
Adjustable Voltage Power Supply
Aircraft Navigation Beacon
Arc Welder Simulator $21.00
Arc Welder $5.00
2-Aspect Signal - Loco Stop
2-Aspect Signal - Train Detector
3-Aspect Signal - Loco Stop
4-watt Diesel Sound
4-Way Traffic Lights
$5.00 Cheap Bench Power Supply
Atlas #56 Switch
Automatic Crossing Lights
Automatic Loop
Automatic Point
Automatic Point Switcher
Automatic Reverser - To-Fro
Ammeter   (0-5A ammeter)
Battery Tester for 18650 cell
Bench Power Supply - $5.00
Bi-Coloured LEDs
Block Detect-1
Block Signalling-1
Boom Gates
Boost Converter  DC-to-DC
Bracket for Servo
Buffer - Warning Lamp - flashing
Capacitor Discharge Modules -
8 Types
Capacitor Discharge Unit MkII
Capacitor Discharge Unit MkII -
mods
Capacitor Energy
Carriage Lighting
CDU - discussion
CDU Modules 
25 Choices
CDU for 4 points
CDU MkII - Jim's
CDU MkIIB - NEW
CDU MkIIB - Dual with front  $18.00
CDU 1,000u - slim (with 2-Aspect signal)
CDU 1,000u - slim 2 - 5 Modules
(now 4,700u)
CDU 4,700u slimline - deleted
CDU 4,700u - Colin's 4,700u CDU
CDU 18,000u - flat version
CDU 18,000u - slimline version
CDU 18,000u - slimline - AC or DC in
CDU Jim's CDU - lots of features
CDU - for Kato Point Motor
Cheap Bench Power Supply - $5.00
Colin's 4,700u CDU
Controlling a point - a discussion
Comparing Point Motors - Start HERE
Computer Controlled Points
Controlling a SERVO
Converted Servo
Continuity Tester
Crossing Lights - Jim's
Crossing Lights - 4 modules described
Crossing Lights $5.00
Crossing Lights and Sound
Crossing Lights, Boom Gates and Sound
Current overload Detection
DCC   - read this first   
DCC - CDU for solenoid point       
DCC Controller  set-up a DCC layout
DCC Decoder - 5amp (for motor)
DCC Motor Decoder
DCC Point Controller - for Servo
DCC Point Controller - for 5 Points
DCC Point ID
Decoder  -  DCC
Diesel Sound - 4-watt
Distribution Board -
turn your LEDs up/down
End of Track Connector
Flashing Railroad Lights -
a simple project
Flashing Lights -
a simple project
Flashing and Rotating Lights
FROG - electrifying a FROG
Hall Device (Hall Switch)
Hornby Point Motor
House  Lighting -
random
IR point Controller
Jim's CDU MkII
Jim's Crossing Lights - for type A & B
Jim's Slow Servo
JIM's LEDs  - distribution board
Kato Distribution Board
Kato Point Motor
Kato Point Motor Controller - 2 points
Kato Point Motor Controller - 4 points
Kato to 4 motor/gearbox
Kitt Scanner
LED Tester
Lighthouse Light -
single or double flash
Loco Stop - 10 different modules
Loco Stop -
2aspect signal
Loco Stop 38kHz 1 and 2 detectors
Loco Stop MkII - Chinese signal
Loco Stop - 3aspect signal
Loop - Automatic
House Lighting-
random
Linkage
between servo and point
Make your own Point Motor
using a servo

MERG Point Controller
Moving a Point -
a discussion
Model Railway Time
Multimeter
N GAUGE Point Controller
Overload Current Detection
Parallel to series of batteries
Passing Switch Point ID
Passing Switch
Plug Pack - using a plug pack
Point Controller Bracket
Point Controllers - controlling a point -
     a discussion and 8 types

Point Controller -1 for 1 point with track ID
Point Controller - 2  for 2 points
Point Controller - 555 IC 70° servo movement
Point Controller - for 5 slow servos
Point Controller for 5 points with signals
Point Controller- for Motor/gearbox
Point Controller - for 1 Motor/gearbox
Point Controller - for 2 Motor/gearboxes
Point Controller with ID - for 2 Motor/gearboxes
Point Controller - for 4 Motor/gearboxes
Point Controller N-Gauge
Point Identification for Passing Switches
Point Motor Comparison
Point Motor Driver
Police Lights
Power Supply MkII
PWM Throttle
RADAR Rotator
Reed Switch  &  Reed Switch
Resistor colours
Reversing A Motor
Rotating and Flashing Lights
Scanner for Kitt Scanner project
Seep Point Motor
Semaphore Signal
Servo as Point Motor
Slow Servo - Jim's
Servo Bracket
Servo Speed - animate things
Servo's  - a description and problems
Shuttle
Signals - 6
Solar Charging
Solar Panels
Station Stop
Stepper Motor - module
Surface Mount Resistors
Terminal Block
Throttle
Throttle with PWM
Throttle with PWM  - Simple
Throttle with Current Limiting
To-Fro  Automatic reverser
Toggle - ON-OFF
Toggle Switch
Track Tester
Track Tester - with 4 Digit Display
Track Layout - for 5 CDU's
Track Pick-off (voltage)
Traffic Lights - a very simple project
Train Detector - 7 different modules
Train Detectors - a discussion
Train Detector 38kHz - 555 IC
Train Detector 38kHz for 2-aspect signal
Train Detector - with crossing lights
Train Detector - IR under Track - to ATLAS module
Train Detector - IR under Track Dwarf Signal
Train Throttle
TurnTable
Turtle - 2 servo's.  Slow motion for point
Voltage Reducer - for CDU's
Warning Lamp - Flashing
Wire size (thickness)
Wiring a Point Motor
0-5A Ammeter
1,000u CDU - slim
18,000u CDU - flat version
18,000u CDU - slimline version
18,000u CDU - slimline - AC or DC in
2-Aspect Signal (with slim CDU)
2-Aspect Signal for Loco Stop
3-Aspect Signal for Loco Stop
4 Points CDU
4-watt Diesel Sound
4-Way Traffic Lights
$5.00 Cheap Bench Power Supply
5 Points Controller - operates servos slowly
5v, 10v, 15v Power Supply
6 Signals
9 Fronts
12v Solar Panel
15v Power Supply
27MHz Link
36v Plug Pack
18650 Battery Tester

 

                                         to Index

INTRODUCTION
This e-book presents a lot of interesting projects for Model Railways.
Talking Electronics has produced two books for Model Railway enthusiasts (book-2 is now out of print).
The two books are:
Electronics for Model Railways-1
Electronics for Model Railways-2
 
Since releasing these two books, we have designed lots of extra projects and more are being released all the time.

There is a very large group of Model Railway enthusiasts around the world and nearly everyone's layout includes more and more electronic devices, modules and controllers.
But a lot of enthusiasts are not electronically adept and have either not studied electronics or had the good-fortune to have built electronic projects.
That's why many of the projects we have designed recently are available as a kit or already built and tested.
Even to put a kit together you have to be able to identify each part and fit it correctly as well as owning a fine tipped soldering iron and knowing how to solder quickly and cleanly to prevent overheating the component.
Most Model Railway magazines don't have circuits and projects you can build, mainly because they don't have the back-up of component suppliers, reliable kit suppliers or the staff needed to answer questions on fixing kits that don't work.
We have all these features at TALKING ELECTRONICS and everything is backed by emails and service.
Most emails from us are very short as we have hundreds of emails to attend to each week but you must reply with one question at a time and eventually your problem will be solved.   

Colin Mitchell

If you have DCC Digital Command Control on your model railway, or are thinking about using it or starting a layout with this feature, here is a website dedicated to helping you:
http://www.dccconcepts.com.au/

Digital Command Control is a standard for a system to operate model railways so that two or more locomotives can be controlled independently on the same section of track.
Talking Electronics has a simple DCC controller for two trains on the same track and decoders that convert your DC locos to DCC.
But there are more than 3 different manufacturers of systems that are called "DCC" and each has a different set of "code-signals" to perform a particular operation.
The system (coding) we use is the USA: NMRA National Model Railroad Association
https://www.nmra.org/sites/default/files/standards/sandrp/pdf/s-9.1_electrical_standards_2006.pdf
And the hand-held COMMAND CONTROL, we use for testing all the modules is: NCE Power CAB.
HORNBY DCC has completely different DCC signals and is NOT the same as NRMA signals.

 

NOTE:
Many of the projects and circuit and ideas in this eBook are available from Talking Electronics as complete kits, fully assembled, or as components at very low prices.
Talking Electronics has sold over 300,000 kits during the past 45 years and about 100,000 have been Model Railway kits. You can now get many of the kits fully assembled and tested for those who have a layout but not a soldiering iron.
Many of the projects are so new and different and complex that you will not understand them fully. Email: Colin Mitchell and ask for assistance before buying or doing anything.


Here are some wonderful layouts and videos taken from the front and back of the trains on the layouts  . . . .   from MODEL RAILWAY LAYOUTS PLANS.com

http://modelrailwaylayoutsplans.com/dave-tidies-up-his-layout/?inf_contact_key=93a9574ff8f6930e95fe40eaba006a971b0a3f0fd3ee5d9b43fb34c6613498d7"
Video:
https://youtu.be/MnBfqBCWNp4

You must join:   MODEL RAILWAY LAYOUTS PLANS.com because they send a new layout every day with videos.
This link show the enormous amount of wiring required for a layout with points and signals.

This is the latest: http://modelrailwaylayoutsplans.com/john-shows-us-more-of-his-stunning-layout/?inf_contact_key=d02020000d3e42e28f99cc8a315cea07d18a532c4142cb79caf2b269de1401fa

Here are 2 of the latest images:


There are 200 more photos of layouts on the website:  
MODEL RAILWAY LAYOUTS PLANS.com and by joining them via email you will get an email each day with more wonderful layouts.
These layouts show the enthusiasm and skill and interest and dedication and endless amounts of money invested in this hobby.
Talking Electronics is only able to help with the electronics side-of-things and you will find most of the layouts in MODEL RAILWAY LAYOUTS PLANS.com have very little in the way of street lighting, billboard signs, crossing lights, boom gates etc because few people know about our range of products.    Now you know, your layout can include lots more. So, don't think you have "gone too far" until you see all the layouts and spent all your spare money for the next 5 years. Your layout can always be "passed-on" or sold, so nothing is wasted. The biggest electronics hobby is model railways. And the greatest joy is squatting-down and watching a train come "head-on." The first time Edison presented a train like this on the "big screen," women fainted. You will just be over-joyed with the realism it produces. And we have a To-Fro project to do this for you automatically.

Many hobbyists wonder how to start a track layout.
Rather than use the back of an old door with a single loop, you can get more track on an "L-shaped" table and start with a single track:

The next stage is to add points (turn-outs) or cross-overs:


Or you can add reverse-loops:

Talking Electronics has many different modules to operate points remotely and you will find them all here, in this article, on the page you are now viewing. Here are some layouts from readers:


 

CHAPTER ONE

THE POWER SUPPLY

Every project needs POWER. Power is ENERGY (actually: Power over a period of TIME is energy) and it comes from a battery or a POWER SUPPLY.
We are going to describe a POWER SUPPLY that connects to the mains of your house.
A Power Supply provides TWO THINGS. It provide a VOLTAGE and a CURRENT.
The voltage can be oscillating "up-and-down" or "reversing" and we call this ALTERNATING VOLTAGE and it is given the letters AC. The letters AC actually mean ALTERNATING CURRENT and the term comes from the very beginning of supplying energy to houses when two rival companies had a war. One company supplied DIRECT VOLTAGE and the other supplied ALTERNATING VOLTAGE. The first was called DC and the second called AC.
The voltage at all power points of a house is ALTERNATING and to convert it to DC requires a transformer, a rectifier and a smoothing capacitor called an electrolytic.
We will not be concerned with any of these components but the three values we will be covering is: THE VOLTAGE    THE CURRENT and if the output is AC or DC.
A POWER SUPPLY plugs into your wall socket and delivers a VOLTAGE, a CURRENT and lets you know if the output is AC or DC. A Power Supply can also be called a Wall Wart, Plug Pack, Adapter or "Converter."

A POWER SUPPLY FOR YOUR MODEL RAILWAY
You will need at least 2 or 3 different power supplies for your layout. This is because a layout requires at least two different voltages.
Normally, these are very expensive, buy we are going to show how to use all sorts of "junk" and "discarded" power supplies from computers, shavers, toothbrushes, toys, printers, faxes, mobile phones, old electric drill chargers and anything you no-longer use, and convert them into a power supply.
They will cost you little or nothing and they will work PERFECTLY.
But you need to know what you are doing as there are lots of different options.
The Li-ion 4-cell power supply we will be describing is equal to $100 power supply (from a model railway supplier) and the $35 Power Supply (we will be describing)  using 5 Li-ion cells can be used as a BENCH POWER SUPPLY for all your testing and is equal to a $100 product. And some of the other power supplies we will be describing will cost you either nothing or just a few dollars.
Once you have a power supply, we will describe the next item on your list, a THROTTLE. (This is covered in Chapter 4 - halfway down). This is the module that connects between a power supply and delivers a voltage and current to the track to control the speed of the loco.


A typical "Wall Wart" or "Plug Pack" or "Adapter"

Power supplies are also called wall warts, plug packs, chargers or adaptors and must be of the type that is SAFE. In other words, you must be able to touch the output wires and the tap in the kitchen and not get killed.
This is not a joke. If the adaptor is only designed to be used with a fully plastic item, it may be lacking isolation as you cannot touch any of the wiring. This will only refer to very old devices where a simple capacitor was used to convert the household voltage to a situation where the output current and voltage was fairly low when you measured across the two output wires. But when you measured between either wire and the frame of a toaster, the voltage was 315 volts !!!
Throw out anything that you are not absolutely sure is safe.
I had one customer blowing up one my modules because he has two plug packs and one was leaking. It put a high voltage on the module and damaged the microcontroller 5 times. I asked him to put the module on batteries to prove the problem was the plug packs. He changed the plug packs and fixed the problem.
Suppose you have a handful of say 10 different, old, unwanted, useless adaptors.
We are going to show how to connect two or three together to produce a voltage suitable for many of our railway projects.
 
Make 4 piles. The first will have current ratings from 100mA to 500mA.
The next will have current ratings from 600mA to 1 amp
The third pile will be 1 amp and higher.
And the fourth pile is for those adaptors that deliver AC.
From these piles you will be able to make a power supply using two adaptors by wiring the outputs IN SERIES.
Many of the CDU projects from Talking Electronics need an input of 20v DC to 25v DC.  The current can be as low as 100mA as the electrolytics in the CDU will take up to 1 amp if the the power supply can deliver this current, but if the available current is 100mA, the CDU will simply take longer to charge the electrolytics.
So, almost any power supply can be used and it is the voltage that is needed so the electrolytics charge to the maximum.
If you have two 12v DC adaptors with a current rating from 100mA to 1 amp, they can be combined together by connecting the output wires IN SERIES. If one adaptor is 100mA and the other 1amp, they can be combined and all that will happen is the output current will be limited to 100mA. You can even connect 3 adaptors in series to get a total voltage of 25v.
This is one way to use low-output-voltage adaptors to power the CDU project on your model railway.
Some adaptors are only 3v to 4v to 5v and they can
all be combined. 

USING DC ADAPTORS IN PARALLEL
You can also connect adaptors in PARALLEL - DC adapters. This involves connecting the negative output of one to the negative of the other and the two positives together.
Ideally, the output voltage of each adaptor should be the same as this will equalise the load-sharing.
But many adaptors have a high output voltage that drops as the load is applied.
For instance a 12v 500mA adaptor can be as high as 17v on no-load and this voltage will drop to 12v when 500mA is flowing.
The other adaptor may be 14v on no-load and 12v when 500mA is flowing.
These two adaptors can produce a 12v 1 amp power supply ONLY IF the actual sharing between the two is EQUAL. Otherwise the output voltage will be 17v on no-load and gradually drop to 12v as the current flowing to the load increases to 1 amp. And the current-sharing will change from 0:100 %  to something nearing 50:50 %
It is pointless placing a 12v and 5v adaptor in parallel as the 5v adapter will never deliver any current.
THE SOLUTION:
The two adapter share 50:50 when the output voltage is exactly the same. This will never be the case but no damage will be done if
each adapter has a diode on the output that prevents one adapter passing any current to the other. You will lose about 0.7v and the output voltage will be 0.7v lower than previously, but it will allow two adaptors to be placed in parallel.
What will happen is this: The adapter with the higher voltage will deliver ALL the current. As you increase the velocity of the loco, the increased current will cause the output voltage to reduce and when it matches the output voltage of the second plug-pack, the two will share the current. In reality the second plug-pack will simply "start-delivering" and the voltage will not reduce much further. 
If you want to see if each adaptor is supplying equal current, replace the diodes with two small "one ohm" resistors (one in each line) and operate your loco. Feel each resistor and see if they are getting "equally-hot."

Here is a typical 18v power supply for a model railway.  This is the ideal supply, but it is expensive and our aim is to show how to produce the same output voltage by using much cheaper items (Plug Packs etc.)


18v Power Supply

USING AC ADAPTORS IN PARALLEL
You can connect AC adapters in parallel, providing they produce the same output.
The only way to check this is to connect them together at one end and flick the other two leads to make them spark. If they produce a large spark, you need to change the leads from one adapter.
If you flick the leads and a small spark is created, they do not match perfectly and one or both will get hotter than normal as current will flow through the secondary windings.
It is very difficult to make any other tests without using a multimeter.
When you connect one end of each together and connect a multimeter (set to low AC voltage) to the other two leads, the meter should NOT SHOW any voltage. This means the output of each adapter is rising and falling at the same time and with the same amplitude. 

USING DC ADAPTORS IN SERIES
Here are two Plug Packs connected in series:

You can connect any TWO or THREE together and the output voltage will be the sum of all the voltages and the current will be determined by the lowest current of the 3 adapters.

This is very handy for CAPACITOR DISCHARGE UNITS as they need a voltage of approx 16v to 25v DC to fully charge the capacitors.

If you do not have any old Plug Packs, you can buy new ones on eBay for a few dollars.

You can buy 1Amp or 2Amp Plug Packs.
You will need:
1 x 12v adapter  and 1 x 5v  adapter for a THROTTLE.
2 x 12v 1Amp adapters for a Capacitor Discharge Unit.
Total of 4 Plug Packs.

Here are some examples:



THE BEST ADAPTOR:

 

The best DC adapter for all the CDU modules is a 24v or 30v supply made from two  12v adaptors in series of three 10v adaptors in series.
If the CDU module has an on-board regulator, the 30v supply is the best as it will charge the electros to a maximum of 27v.
For all the other CDU modules, you should use two 12v adaptors in series and the electros will charge to about 23v. 

5v, 10v, 15v POWER SUPPLY
You can use your unwanted phone chargers to make a 5v, 10v or 15v power supply of 500mA, 1 amp or 2.4 amp.
You can only use one of the outlets from each charger as each lead must have the positive and negative leads isolated for the other leads as you are adding one voltage "on top" of the other. You can combine any 500mA, 1Amp, or 2.4 amp devices and the lowest current will determine the final current you will be able to get. 
Simply connect the red lead of one to the black lead of another as shown in the diagram below to get the voltage you want.


I put 1,000u 25v electrolytics across each 5v output
to improve the current sharing.
(not shown)

NOTE: Sometimes you will use a charger (wall wort) (or two in series) to charge a Capacitor Discharge Unit and the inrush current will be more than 1 amp and one of the chargers will "close-down" and fail to deliver its voltage. The solution is to add a 12 ohm resistor for 12v, 18 ohm for 18v or 24 ohm for 24v that is soldered to the positive lead. This will limit the current to 1 amp on turn-on. 

The $2.50 plug Pack above was purchased as 12v @ 1 amp.  It was easily opened-up via a screw and clip, to reveal the PC board shown below.
The output voltage is determined by the zener diode at the front of the board. The 12v zener was replaced with 15v and now the output is 15v DC. I would limit the current to 800mA, but a 15v supply can be connected to many of the throttle circuits covered later in this article to give 0v to 12v DC output.  The zener diode is "sitting high" to show the diode in this discussion and also to allow test chips to measure the voltage across it. It was then resoldered close to the board and the cover replaced. This module is LIVE when out of the case, so don't touch anything.


The new 15v zener converts this power adapter to 15v output.


You can also use a white LED in series with the
12v zener diode to get 15v output. Note the cathode of the zener is connected
to the cathode of the LED and the 1k current-limiting resistor is
linked with a jumper (it is not used).
Thus the 15v output drives the LED (3v drop) and the 12v
zener drops 12v. The anode of the zener is connected to 0v.
The result is 15v output.

CONNECTING A BATTERY CHARGER
A 12v battery charger is NOT a 12v DC power supply.
Firstly, it is NOT DC but a voltage called PULSING DC or PULSATING DC. It can also be called UNFILTERED DC.
One lead is always considered to be at 0v and the other lead rises from zero to about 18v and falls to zero. For 50Hz mains it produces 100 peaks per second.
If you measure this voltage with a DC multimeter you will get a reading of about 12v because the meter is trying to read the maximum but it is rising and falling so fast that the needle only gets the chance to get to about 12v. If you put a large electrolytic across the output, you will see the 18v reading.
The electrolytic is storing the peaks.
If you connect this battery charger to a project, the electrolytics in the project will store the voltage and the project will see 18v. If the electrolytics are large (say 1,000u for each amp required), the voltage will be quite smooth and suitable for the project.
But you must remember, the input voltage is about 18v.
When you connect a battery to the 12v battery charger, each cell produces a characteristic voltage of about 2.1v  This is called the electro-negativity of the cell to produce 12.6v for the 6-cell battery. It is the battery that prevents the reading rising above about 12v. When the battery gets fully charged, this reading will rise to about 13.6v but when the battery charger is removed the voltage is 12.6v. A battery connected to a charger can rise to nearly 15v and at this point the "overhead"  (the difference between the charger voltage and the battery) will be say 3v. This 3v will only allow a very small current to enter the battery and it may do two things. It may electrolyise the water in the cell to produce Hydrogen and Oxygen and thus "evaporate" the water or the current may be so small that it just replaces the self-discharge of each cell. To prevent this, the battery charger should be removed when the charging current falls below 100mA

36V !!
Some of the CDU projects can be supplied with 30v to 36v DC to fully charge the electrolytic(s).
You can make a 36v supply very cheaply by using 24v and 12v plug packs and these are available on eBay for less than $10.00 (for both) including postage.    
Simply connect the leads as shown in the following diagram to get 36v.
Some of these plug packs have a current detecting overload circuit and "shut-down" if the current is more than 1 amp (even for a millisecond).
To prevent this we add a 47 ohm resistor.
This "trick" only applies when you are using the plug packs for our CDU modules as the high current is only required for a few seconds and then falls to a very low value and the resistor will not get warm when used for this particular application.  


We now supply a pre-voltage module
that takes 12v DC to 20v DC and converts it to 26v DC
seeBOOST CONVERTER

THE ALTERNATIVE TO A WALL WORT
Because a Wall Wort producing 13v AC or 27v DC is fairly difficult to obtain (almost impossible) Talking Electronics has produced a number of CDU modules that accept almost any voltage (AC or DC or DCC) from 9v to 15v (either AC or DC) and the on-board voltage generating circuit will produce an output of exactly 27v DC.
The latest module to have this feature is JIM's CDU MkII and it has a mini trim pot to adjust the output voltage from 13v to 27v DC to cater for all different types of solenoid points. 
This module has on-board push-switches to control the position of the point and each module is designed to be connected to a single point or two or three points that ALL need to be activated AT THE SAME TIME.   You can see the project HERE.
This is just one way to get around the problem for the moment, but at some point in your plans to produce a large layout, you will need a POWER SUPPLY. You can spend a lot of money on a POWER SUPPLY but Talking Electronics is always aiming to show the cheapest and best way to get something at the lowest cost.

Let's look at what we are talking about:

BENCH POWER SUPPLY
A Bench Power Supply is the name given to a power supply that looks like the following images:

They come in all sorts of arrangements and offer current limiting and output voltages from 0v  to 35v (or higher) at 1 amp to 10 Amp or more.
But these cost a lot and you can build a similar "instrument" (a piece of test gear is called an INSTRUMENT) for less and since it will be "out of a case" you will be constantly reminded of how it has been put together.

Power Supply MkII
0-12v DC(voltage adjustable)   0-1Amp(current adjustable)
Power Supply MkII kit from
Talking Electronics for $20.00 plus $7.50 postage. 
Click HERE for details.
(see the full article HERE)

The following project is a 0v to 12v BENCH POWER SUPPLY  with current limiting and has an output of 1 amp. This is sufficient for all types of testing and you can increase the values by referring to the circuit.
The whole idea is to create projects at the lowest cost and have them open for viewing so you can remember how they were assembled.      

This is the cheapest, safest Power Supply you can get.
It will deliver 0-12v at 1amp and you can limit the current to a few milliamp so you will not damage a project you are designing.
It has 14v at 5 amp  - called an AUXILIARY OUTPUT  - that connects directly to 4 cells and you need to be careful as the Li-ion cells are capable of delivering up to 50 amps if the wires are shorted.
This project is called a BENCH POWER SUPPLY as it is a handy piece of TEST EQUIPMENT that is designed to deliver a controlled voltage for a project you are developing.
It is not a continuous power supply as the cells need to be charged (when the indicator LED does not illuminate).
The Li-ion cells are available on eBay for a few dollars each and you can buy a single-cell charger for a few dollars. These chargers are microcontroller based and they stop charging when the cell is fully charged. You cannot charge the cells from a "battery charger."
You can also get a single-cell charger PCB that connects to your laptop USB socket and it will charge a cell very quickly. But you will only be able to charge one cell at a time.
All these things are covered later in the article.


POWER SUPPLY MkII Circuit
You can use 2 x 470R @ 0.25watt or 1 x 1k @ 0.5watt


The new PC board uses 1k (in place of 220R shown above as the
current limiting resistor for the white LED) to keep the
brightness low to stop blinding you.

 

PARTS LIST
Power Supply MkII

$20.00 plus $7.50 postage. 
Click HERE for details


4 - 1R      0.25 watt resistors
1 - 4R7
1 - 100R
1 - 220R to be replaced with 1k
(the old board shows 220R - new board uses 1k)
2 - 470R (or use 1k @ 0.5watt resistor)
1 - 1k (as shown in circuit above)
1 - 22k
1 - 150k

2 - 500R trim pots
2 - knobs to suit

1 - 3v9 zener
1 - 6v2 zener
1 - 9v zener
1 - BC338 transistor
1 - TIP31 transistor
1 - BD679 transistor
1 - 3mm white LED
4 - 2-screw terminal blocks
2 - heat fins

4 - sets of nuts and bolts and 5 washers
4 - hook-up wire for battery boxes (to replace
     the rubbish on the battery boxes)
2 - side-view panel meters and 2 stickers and   
     foam tape to hold them in position
1 - toggle switch
10cm 0.5mm tinned copper wire for meters
30cm fine solder
Backing card and 4 feet and foam tape
1 - Power Supply MkII PC Board

Trickle Charger Components are included:
2 - 180R
4 - 3v9 zeners
2 - 9v zeners
3 - 3mm white LEDs
Trickle Charger PCB

Single-cell charger kit $7.00:
1 - USB voltage/current monitor module
1 - single cell charger PC board
1 - single cell battery box
1 - 1R0  5-watt wire wound resistor

These parts are not included in the kit:
5 - 18650 Li-ion cells
1 - 4-cell battery box
1 - single cell battery holder
1 - 4 cell charger
1 - single cell charger
or
USB charger module and single cell battery box
These items can be bought on eBay.

 

Here is a set of 4 Li-ion cells. Just use the 4 lower cells in a 4-cell carrier. The top cell is just to increase the voltage slightly so the project will produce slightly more than 12v at 1 amp.


You can buy Li-ion cells for about $2.50 each on eBay. They have a capacity of about
2 Amp-hour to 3 amp-hour.

The 4-cell carrier can be bought on eBay for about $2.50

The following 4-cell charger can be bought on eBay for about $3.50.
This will charge the cells at about 70mA to 150mA and it will take about 24 hours to fully charge a depleted set of cells. 

The charger below will charge a single cell at about 500mA to 700mA and connects to your USB port on a laptop. You can only charge one cell at a time with this arrangement.

The 1 ohm resistor will discharge the cell quickly. The cell voltage must not go below a minimum voltage of 2.8v. You need to place a voltmeter across the resistor while discharging to make sure you do not discharge the cell below its recommended minimum.  The module in the photo charges the cell quite quickly and at 4.2v the cell is charged to 90% (or more) and the circuit turns OFF.
You must use a charger that turns OFF when the cell is charged as this type of cell cannot be left charging on a "trickle charger" as the cell will produce internal "whiskers" and it will get damaged.

More details of the project shown above can be found HERE.  It describes a 1 amp adjustable POWER SUPPLY that can be used to power your locos or as a BENCH POWER SUPPLY for all your testing. 

 CHEAP BENCH POWER SUPPLY  - $5.00
A kit of components including PCB, jumper leads, solder, LED, a voltmeter and ammeter and a voltage-dropping set of power diodes is available for $5.00 plus postage. Click HERE for details.
This is a special introductory price and will increase to $10.00 after the first 100 kits.
You need to buy battery holders from Aliexpress and some Li-ion cell charging modules as well as a USB lead. Some parts are already soldered to the PCB but you need a soldering iron to complete the kit.

Everyone needs a BENCH POWER SUPPLY. But these are expensive and take up a lot of room on the bench. You can build the Power Supply MkII (described above) or use all your old rechargeable cells from mobile phones and toys to make your own supply for just $5.00.  Talking Electronics supplies a kit of parts for $5.00 and it includes jumper leads, solder, a voltmeter and ammeter and a voltage-dropping set of power diodes to adjust the voltage from less than 1v to 20v, depending on the number of cells you can find around the home. Li-ion cells need to be charged individually and you can do this "one cell at a time" with our SOLAR CHARGING article or using a Li-ion charging module connected to the USB port of your lap top. This will give you a charging current of about 500mA
with a $1.00 TP4056 / TC4056A Lithium cell Charger Module. 
Three li-ion cells will produce a 12v supply and 4 cells will produce up to about 16v.
You can use any of the older type cells -   Nickel Cadmium 1.2v cell or Nickel Metal Hydride  1.2v cell and any shape, size or type can be added together in any combination. You can use everything you have. Just add the cell-voltage of each cell to arrive at the final voltage.
If you use cells with a different capacity, the smallest ones will discharged first and if you are using only a low voltage, these cells will become discharged first.
That's why it will be difficult to know the state-of-charge for any of the cells.
Each cell-type needs its own charger, because it has a different voltage and different charge-requirement..
If you do not have any chargers, you can use the following circuit to make a very simple charger that will take 24 hours to charge a COMPLETELY FLAT cell and you have to remember to remove the cell(s) at exactly 24 hours as the charger will keep charging and over-charge.

The cells must be "flat" and have almost charge as we are assuming they need to be fully charged.
You can charge 5 cells at a time from your lap-top and the resistors can be 0.25 watt carbon types.
Once you have a set of fully charged cells, you can build the BENCH POWER SUPPLY.
The row of nine power diodes remove 350mV across each diode and the first thing you do is select the voltage you want with the jumper lead.
The voltage will start at zero and increase by 1.2v for each Ni-Cad cell or about 4v for each Li-ion cell. Select the voltage you want and clip the lead on the cell.
Clip the other end of the jumper lead on the output of the power supply. The voltmeter will provide a reading of the voltage. If you want a slightly lower voltage, clip the alligator clip one diode to the left and the output voltage will reduce by 0.35v
If you include 3 diodes, the voltage will reduce by 1v.
This is only approximate and if you want an accurate reading you can use a multimeter.
The voltage will reduce as the cells are used and as the current increases, but you can get almost any voltage from 1v to the full voltage of the cells.
The diodes are rated at 3-amp and the heatsinking will allow 3-amp. The ammeter gives a fairly good indication of the current.
The "converting resistors" for the ammeter and voltmeter are already soldered to the PCB as these are surface mount and convert the "movement" into an ammeter and voltmeter. You can use either "movement" for either instrument.
The voltmeter and LED consumes 5mA so it is wise to remove the jumper lead to turn them off.
This is called a HIGH CURRENT SUPPLY and will deliver a lot more than 3 amps if a short circuit occurs.
That's why it is important to be sure the project you are testing does not have a "short."
Start with a low voltage and touch the leads to the project and watch the ammeter.
It is always best to use a weak supply made up of 8 old AA cells and test a new project. I have always done this and that's why I have never blown up a project. The current will be so low that everything is saved.
This concept will prove the project works on a low voltage and then you can use the BENCH POWER SUPPLY to activate any high-current devices (such as motors).
This project can also be used for all our Model Railway projects, including throttles, DCC controllers and CDU's.  

WARNING
This is called a LOW IMPEDANCE POWER SUPPLY. It will deliver 100 amps or more if the leads are "short circuited"  and the diodes will blow up. The 3 amp or 5 amp diodes do not limit the current. There is NO current limiting. I have a current-limiting power supply. It is very annoying. Many projects need a high current when starting a motor and the current-limiting feature up-sets the operation.

 SOLAR CHARGING
One of the most important pieces of equipment is a BENCH POWER SUPPLY. But this can cost $100 or more and unless you need a professional version, here is a much-cheaper item.
I have 3 or more power supplies for testing the modules (I build and test them before dispatch). The first thing I do is connect a very weak power supply to see if the module will work on a low voltage. This also prevents anything being damaged as the set of 8  x AA cells will not deliver more than a few hundred milliamp.  That's why I have not blown anything up. Then I have 8 x size D manganese cells capable of delivering 5 amps to test throttles and finally an adjustable power supply with current limiting to test the Track Detector modules.
But you can do this with a set of 4 x Li-ion cells and a SOLAR CHARGER described here.
You can get size 18650 Li-ion cells with a capacity of 3A-Hr to 9A-Hr for between $2.00 and $4.00 per cell  from Aliexpress but I don't know the actual capacity of these cells, as the advert can say anything.
However charging them is quite a problem as they have to be charged individually or in a special charger and this project provides an automatic solution that requires no attention.
First you need a 4cell 18650 Battery Box that is fully connected and wires can be soldered to each cell.


You need 4 x 18650 cells.
4 x 6v 150mA to 250mA solar panels
4 x TP4056 / TC4056A Lithium cell Charger Module
The prices are only approximate.
The diagram below shows how to connect each solar panel to the charging module and this is the only to connect the items as each section must be isolated or separated from the others.
This design allows to you keep the cells as a 12v or 16v battery and you don't have top remove the cells when charging.

SOLAR PANELS
Solar Panels are made up of lots of individual cells, connected in series. Each cell produces 0.55v and the size and quality of the cell determines the current it will produce. Some panels have extra cells and show a voltage higher than the rated voltage but when the panel is under full illumination the output voltage is very close to the specified voltage.
The output current will vary enormously as the sun goes behind a cloud or shadows pass over the panel, while the voltage changes only a small amount. All panels output slightly differently according to their quality and for small panels you cannot go by the specification as these are grossly exaggerated.
Small panels are ideal for trickle charging, for remote projects that do not need constant attention. You can put a milliamp meter in the positive lead to determine the charging current and work out of the daily charging will cover the energy used by the project. The circuit above is the only way to charge cells and have them remain as a 12v or 16v battery.
18650 BATTERY CAPACITY
This simple circuit tests the capacity of a 18650 cell.
Connect the circuit to the terminals of a clock mechanism and fit a fully charged rechargeable cell. Set the hands to 12 O'Clock and the clock will let you know how long the cell lasted until the voltage reached about 2.4v.
Now fit another cell and see how long it lasts. You cannot work out the exact capacity of a cell but you can compare one cell with another. The initial current is about 450mA.

BATTERY CAPACITY TESTER
TEST FAKE CELLS !!
This circuit tests the capacity of a rechargeable cell.
Lots of cells are FAKE. Just like the UltraFire cell below.
It weights 30gms !! You cannot get 6amp-hr capacity into 30gms!!

But what is the capacity of the cell?  Our cell had less than 0.5 amp-hr.
Use this tester to find out:

The resistors and diodes are simply easy-to-get components that make up a load to discharge the cell at about 600mA. This is a load of about 2.4watts and the resistors and diodes add up to a capability to dissipate 2.5 watts. The voltage of the cell drops from 4v to 2v and the current drops too. You can measure the voltage across the resistors and work out the current-flow. Don't fit an ammeter as the voltage -drops across it will reduce the current considerably. Don't use jumper leads as they drop about 350mV !!
You can use any component(s) for the load, provided they don't get too hot.
The buzzer starts to buzz when the voltage drops to 2v. You will need to adjust the value of the biasing resistors to reproduce this value if you are using a different transistor as the detection voltage can change by as much as 200mV with different makes of BC547.   Our cell lasted less than 2 hours and was obviously FAKE. Some cells have a much smaller  cell inside and that's why they weight only 28grams !!

CHARGING A CELL
A Li-Ion cell must be charged on a charger that cuts off when the voltage reaches about 4.2v.
If you charge a cell from a variable power supply and do not monitor the terminal voltage of the cell, it will rise to over 5.5v and get damaged.

CURRENT
How much current do you need?  That is: how many AMPS do you need?

A small loco takes 300mA to 600mA and you need a 1AMP supply to make sure the necessary current can be supplied as the motor will take 800mA to 900mA when starting and accelerating and when hauling a number of coaches.
For a DC layout, you will generally only be running one loco at a time and a 1-Amp supply will be sufficient.
The current values mentioned above apply when the supply is 12v.
If the supply drops to say 10v, the current will be less and if the supply increases to 14v, the current will increase by a considerable amount (when the same motor is connected). It is impossible to state the actual values because the current taken by a motor increases and decreases due to the load and this load is not only the velocity of the train, but the acceleration and inclination of the track and also the rpm of the motor (as it takes more energy to rotate at higher rpm) and lots more current when the motor is "loaded."

AC TO DC
Before we finish, there is a bit of theory that needs to be understood.
We have mentioned the AC voltage and DC voltage on (or for) many of the projects.
The two values are a little bit different and you may be wondering why.
The technical reason is this: When you deliver 10v AC to a circuit that has diodes and capacitors (electrolytics) that convert the voltage to DC, the output is 40% higher than "10" because the 10v AC is actually 14v at the instant when the voltage is rising to a maximum and the capacitors get charged to this value. 
There is a loss of about 1.5v across the diodes in the circuit and the output becomes 12.5v
Quite often the manufacturer of the 10v AC transformer will add a few extra turns and the voltage will be 13v AC (under no load).  This is done because the output drops when full current is delivered (because the transformer is very poor quality) and this will ensure the output never goes below 10v AC. It drops from 13v to 10v - under full load.
However the 13v AC will produce 18.2v AC minus 1.5v = 16.7v DC when unloaded and if you deliver more than 13v AC, the resulting unloaded voltage may be too high for some of the electronic components - especially IC's.

CONCLUSION
You need to buy or make 2 POWER SUPPLIES:
15v to 17v  @ 1 amp POWER SUPPLY for a throttle (to drive a loco - suitable for 1 or 2 locos).
24v POWER SUPPLY for a Capacitor Discharge Unit. (less than 100mA needed)
Cost will less than $15.00 for up to 4 Plug Packs. (see above for details of the Plug Packs you need to buy.
If you build a Bench Power Supply (see Power Supply MkII) you will have an adjustable output voltage (0v to 12v DC) and you will be able to limit the current (from 30mA to 1 amp) so the project you are testing will not be damaged.

When you have the 2 Power Supplies, you can decide on the Capacitor Discharge Units and the Throttle module.

Under NO circumstances should you build a power supply with soldered wires or bare joints or bare leads going to the mains or any wiring with bare MAINS connections. One day a child may come and play with your equipment and touch exposed wires and get thrown across the room.
Always use Plug Packs (Wall Warts) or Power Supplies in a professional case. They are called "double insulated" and that means they do not have an earth lead. It also infers they do not have a metal case and this makes them extremely safe.  

CAPACITOR-INPUT POWER SUPPLIES
You may find instructions or a circuit on the web for a CAPACITOR-INPUT POWER SUPPLY.
This is a power supply with just a single or even 2 capacitors connected to the mains, followed by a bridge and an electrolytic. There is no transformer in this type of power supply and although you think the capacitor separates the mains from the 12v output, IT DOES NOT.
It does reduce the voltage of the mains to say 12v DC after the bridge, but if you touch either of the output wires and a water tap or kettle or toaster, you will get a jolt of 240v AC and although the current may be less than 100mA, you only need 15mA to kill you. It's the duration of the electric shock that is finally fatal and if you are under a railway layout and cannot remove your hand fast enough, you will get fried.
Another point to remember. This has NEVER been mentioned before. The output of a cap-fed power supply is only 12v when the diode bridge and 12v zener is connected. If any of these wires are cut, the "12v section" becomes 336 volts !! The 12v zener is called the LOAD and when you connect your project to this power supply, the current passing through the zener is now diverted from the zener and to your project. But if the zener "blows up" and then your project "blows up" you will have 336volts on your project.
This type of power supply is illegal in many countries and hopefully you will never see one. BUT this comment is to inform you: NOT TO BUILD A CAPACITOR-INPUT POWER SUPPLY.  

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BOOST CONVERTER
Finally we have a module that will answer a lot of your problems.
It is a DC to DC converter that converts a low voltage DC to a higher voltage DC. Commonly called a BOOST CONVERTER.  (A converter that converts a high voltage DC to a low voltage DC is called a BUCK CONVERTER).
All our Capacitor Discharge Units now come with a Boost Converter module connected to the input terminals of the CDU module.
Here is an example:
The input wires (on the right) will accept a DC voltage from 5v to 20v DC (from a plug pack or wall wort) and produce an output voltage that has been adjusted by the 10-turn pot. We set the output voltage to 26.5v so the electrolytics on the CDU module see a voltage of 25v (after the input diodes).
This has now solved all our problems of getting the right voltage for the CDU modules so they produce the full output.
The boost module can deliver up to 2 amps and this means the CDU module will charge very quickly (if required).  However any plug pack can be used and even a 200mA plug pack @ 5v  will charge the module in less than a few seconds. The speed of charge (recovery) will depend on the voltage and current capability of the plug pack and the number of electrolytics on the module and the microfarad value of each electrolytic.

 

     to Index

CHAPTER TWO

THE POINT
Using a motor to control a point

This is PART "A"  of our discussion on controlling a point.
They are called POINT CONTROLLERS
and use a servo or motor and gearbox that we supply with the module.
(see PART "B" to control a point containing a solenoid)

POINTS - TURNOUTS

Talking Electronics makes 8 different modules to assist and change and active the points in your layout (to suit different voltages and different situations). That's why you have to read
Part "A" and Part "B"

A Point Controller is a "device" or "MOTOR" or "SOLENOID" that changes the point from "ahead" to "Siding."
The ACTUATING MECHANISM can be a double-acting solenoid to move the rails from one position to the other. Or it can be done with a motor and gearbox or a micro motor and gearbox or a SERVO or even a LINEAR ACTUATOR. These all come in different sizes and at different costs.
That's why there is a number of different projects.
This section does not cover the SOLENOID POINT. See Chapter Three to control a SOLENOID POINT with a CAPACITOR DISCHARGE UNIT. 

All layouts need a point or lots of points so you can make an impressive layout and have the trains leave and enter the main line and provide shunting yards and loops and interconnecting lines.
There are so many choices for a point and so many different expenses that we have simplified everything and created the best control modules on the market at the lowest cost for all the different situations.

WHERE DO YOU START?

Start by buying the cheapest left or right hand point FOR MANUAL OPERATION. This is the  version we will convert to either remote or automatic operation.


This is a MANUAL POINT

If you have a solenoid operated point, we will cover it later:
This is a point with a solenoid actuator to move the rails. We will cover this later in the article. We will firstly cover a MOTOR to activate the point.

CHOICE NUMBER 1:
This module converts a manual point into a remotely controlled point.
There are a number of modules available and the differences will be cost, size, and fast or slowing changing of the point.
The first choice is: POINT CONTROLLER using 3v MOTOR and WORM GEARBOX for $20.50
Click
 
Here to order.

We connect a motor and worm gearbox as shown in the following image to the actuating lever on the point:

Image shows the control rod on the gearbox is
bent to fit the push-bar of the point.
The movement of the control rod will activate the point.
You have to provide some "springyness" to the push-bar so that a train coming
in the wrong direction will (from the right) will separate the
rails and not be derailed. 


The arm (lever) on the output of the gearbox
is activated about 90° but will move less than this when
restricted by the "throw" of the lever connected to the point.
Cut the arm to length and bend it carefully by using a pair
of pliers to hold the arm and don't let it move where it is held
by the plastic output gear.
Mount the motor and gearbox with double-sided tape when
adjusting its position and finally use glue to hold it in place.
The two 500R pots on the latest PC board (not shown) allow you to adjust the
strength of the "throw" of the arm.

The following image is the module that controls and limits the motor's operation. It allows the motor to be connected to a 9v to 16v AC or DC supply.


The module with motor/gearbox is available from Talking Electronics
for $25.00 including postage.

You get a micro motor with worm gearbox and module and DPDT push-push switch and the position of the point is shown on the red and green LEDs on the module. The movement of the point is fairly rapid. There are other modules with slow movement.

The circuit above uses a 3v micro motor with worm gearbox. The latest PC board has a number of improvements with two 500R pots to adjust the strength of the throw of the arm. 

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CHOICE NUMBER 2:
In place of the micro motor and worm gearbox shown above, you can use a converted servo, as shown in the following image. The servo is converted to a MOTOR and GEARBOX.
This module is called POINT CONTROLLER using converted SERVO  for $19.00 plus $6.50 postage. 
Click
 Here to order.


The activating module comes with a push-push switch and knob, that clicks when pushed and unclicks when pushed again.
The module limits the output arm of the servo to less than 45 degrees and the position of the point is shown on the red and green LEDs. A length of gold wire is included for the linkage.
The movement of the point is fairly rapid. There are other modules with slow movement.

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CHOICE NUMBER 3:
This module is identical to Choice Number 2, but this has two mini trim pots to adjust the amount of travel of the arm on the servo..

This choice is: POINT CONTROLLER using converted SERVO ver 4 for $21.50
Click
 
Here to order.

The Printed Circuit Board has 2 x 500R mini trim pots to adjust the amount of travel of the output arm.

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CHOICE NUMBER 4:
This module is called POINT CONTROLLER using 555 IC  for $18.00 plus $6.50 postage
Click
 Here to order.
The on-board toggle switch changes the point via a servo fairly slowly and this is the main difference from the other modules.  The servo and gold-wire linkage are included with the module. The module outputs a PWM signal to the servo to provide a limit-to-rotation in both directions and this is adjustable on the new version via mini trim pot (not shown on photo).


The on-board LEDs show the position of the point.     

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CHOICE NUMBER 5:
This module is called POINT CONTROLLER using 555 IC with mini trim pots Ver4 for $20.00. (plus postage $6.50).   Click  Here to order.
 

Click  Here to order.
This is the latest version with mini trim pots to adjust the end positions of the converted servo
.

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CHOICE NUMBER 6:
If you want the servo to move slowly to produce a realistic effect, we have a module called JIM's SLOW SERVO for $xx0.00 including module, servos and  extension lead.
Click
 Here to order.  This module allows the servo to move very slowly. (PC Boards are currently being produced)

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CHOICE NUMBER 7:
If your layout has a number of points that need controlling, we have a 5 SERVO Controller module that controls 5 servo's separately with very slow action.
This module is called 5 POINT CONTROLLER  for $45.00 including module with microcontroller, 5 servos and 5 extension leads. The servos provided with this module are the small 9g version as these servos are guaranteed to work very very slowly from a particular manufacturer. The servos are $2.50 each and the extension leads for the servos are $1.50 each. You can also get aluminium brackets to hold the servo under your layout for $2.50 each. 
The 5 POINT CONTROLLER  costs $20.00 if you have your own servos, but remember we test all modules with the very small servos before posting, to make sure they all respond to the PWM signals. The new module uses a PIC16F628 microcontroller as it has more input/output lines and the on-board LEDs show the position of each point. 
Click  
Here to order.

 

The on-board tactile buttons need to be pressed for about 1/2 second for the program to recognise the button and activate the servo to set the point to the correct position. You need to set each point so that the PC board reflects the correct position of the point. Do this will all 5 points and you are ready to drive the loco.

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CHOICE NUMBER 8:
This project allows you to use any old IR remote control from a TV or VCR to control your points. See the full details HERE

Click HERE to buy a module.  $29.00 usd plus $8.50 usd shipping
Comes with IR remote control, 3.7v back-up battery, hut for battery and track voltage pick-off


 


The 3.7v back-up cell comes in a Hut too

The sides of the Hut and the battery box comes as a kit
and you need to glue or solder them together to create
the hut shown in the picture above.

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CHOICE NUMBER 9:
Point Controller-1 with Point ID
This project uses a converted servo to control a point.
The angular movement of the motor/gearbox is controlled by the 50k pot and the third 555 is set to toggle-mode to show the position of the point via 2 LEDs on the module with an outline showing the track with siding. This makes it easy to see the position of the point. 
The input can be AC or DC - from 7v to 14v and it is always best to use 8v to 12v DC as this will keep the BC338 regulator transistor cool. 

Click HERE to buy a module.  $22.00 usd plus $8.50 usd shipping

This is the latest design of Point Controllers with track ID on the module using two LEDs. Every new module has improvements to make your layout more impressive and easier to operate.
We are the only
designer and manufacturer of these modules and no-one has copied them because we sell at a price that is below the cost of all other manufacturers. And we supply back-up and help that is beyond the knowledge of other manufacturers. These circuits may look simple, but if they were simple, they would have been designed 10 years ago. 

A description of how the circuits works is HERE

CHOICE NUMBER 10:
Point Controller- 2 with Point ID
This project uses converted servos to control 2 points.
See
CHOICE NUMBER 20 for 1 Motor/gearbox    2 Motor/gearboxes



The angular movement of the motor/gearbox is controlled by the resistors under the PCB and the voltage of the pre-voltage module. The position of the point is shown by 2 LEDs on the module with an outline showing the track with siding. This makes it easy to see the position of the point. 
The input can be AC or DC - from 7v to 14v and it is always best to use 8v to 12v DC. 

Click HERE to buy a module.  $25.00 usd plus $12.00 usd shipping

This is the latest design of Point Controllers with track ID on the module using two LEDs. Every new module has improvements to make your layout more impressive and easier to operate.
We are the only designer and manufacturer of these modules and no-one has copied them because we sell at a price that is below the cost of all other manufacturers. And we supply back-up and help that is beyond the knowledge of other manufacturers. These circuits may look simple, but if they were simple, they would have been designed 10 years ago.

SUMMARY
A manual point costs between $15.00 and $25.00. (you can buy these from any model railway shop) The modules above cater for all sorts of different requirements (such as speed of activation, cost, 1 or 5 points) and this means a remotely activated point can be added to your layout for as little as $40.00
Our Point Controllers convert a manual point to a remotely operated point and you get point indication via two LEDs for less than a solenoid operated point.

But there are other options, so keep reading.
And there are a number of options for a point that has SOLENOID OPERATION - and this is covered next. 

                                           to Index

POINT MOTORS
Here are 4 common POINT MOTORS.
They can be connected to our CDU Modules to produce fast switching of the rails and at the same time the CDU Module prevents the solenoids getting hot or warm.
SEEP is just a manufacturers name, just like Peco and Kato. The KATO point motor (solenoid) is a lot better.
SEEP is a very old, cheap and poorly designed actuator, designed by a person who knew nothing about electromagnet fundamentals. The same with PECO point motors. But their poor design has allowed us to start an electronics business, designed to fix all the problems and produce over a hundred different modules for Model Railways.

                                           to Index

Comparing Point Motors

Point Motors are also called Point Controllers or Switch Machines and you need to be very careful as some of them need control electronics (which is not included in the price) while others are just an empty box.
Most of them do no provide identification on your control panel,  so you don't know which way your train is heading. 
Some designs just stall the motor to stop the activation. It doesn't take much skill to stop a motion by stalling the motor.
Most of them are very old designs that should have been deleted 30 years ago. They are inefficient and prone to overheating. The problem is the fact that many are designed to connect to existing track and this makes them easy to install.
Others are big and bulky and need very careful alignment because the actuating rod is solid and not flexible.
None of them get a rating of more than 3 out 10 but Talking Electronics has a range that replaces these controllers and provides identification of the point-position on your control panel.
We have compiled a list of the most popular Switch Machines and cover the problems and costs of each.

Point Motors are sorted into 2 groups. Above and below your layout. In each group we have fast, slow and solenoid operation. Then we have have, size and cost and features, such as extra contacts. You need to contact Colin Mitchell before buying anything.

Blue Point Switch Machine  $14.00 usd
This is just an empty box. You need a strong push-rod to your control panel to activate the mechanism. You push and pull the rod to change the point.
Here is the push-rod.
 


No electronics.


No favourable comments from buyers. The push-rod has to be bought separately and adds to the expense.
5 Points total cost:  $120.00 usd 








 

Turtle Slow Motion Switch Machine $10.00 usd

The Turtle Slow Motion Switch Machine is fitted under your layout and requires an electronics module to provide slow activation for the servo.  The module will activate 5 Slow Motion Switch Machines and costs $25.00 usd plus $10.00 for five 2metre extension leads.  
5 Points total cost:  $85.00 usd 
You can also get a servo controller to move the point slowly for $10.00 and 2m extension leads for $3.00usd (with plug and socket on the lead). 
You need to contact Talking Electronics before buying anything to get all the details.

Tortoise Slow Motion Switch Machine $35.00 usd

 Motor stalls at each end of throw
(4 mA during operation, 15—16 mA at stall)
You need a DPDT switch and 9v power supply to reverse the motor. This is DC operation.
 
5 Points total cost:  $195.00 usd (incl leads and switches)

Turtle Fast Switch Machine
$8.00 usd

This Switch Machine is fast in operation and very small.  It requires an electronics module for operation (and timing) and has point indication to show the position of the point. The timing module TURTLE FAST controls 5 points
and costs $25.00 usd plus $10.00 for five 2metre extension leads.     The motor is NOT a stalled motor.  
5 Points total cost:  $75.00 usd

COBALT Analogue $35.00usd

This is exactly the same as theTortoise model above. It has been copied and uses the stalled motor feature.
No-one has thought of adding point identification on a Control Panel.
The output is a slow-motion action.
There are other models that have fixed some of these problems.
 5 Points total cost:  $195.00 usd (incl leads and switches)

You can choose the Slow Motion or Fast Action Turtle Switch Machines from Talking Electronics for less than 50% of the cost of the devices on the left.
They all fit under your layout and Talking Electronics modules include a Face Plate for your Control Panel to show the position of the point via two LEDs.
The cost for 5 Points:  $85.00 usd

Here is a sample
of the face plate with the LEDs showing the position of the point.

 


Another motor and gearbox for installation under your layout. This MP5 module has either limit switches or timing to turn off the motor when it reaches the end of travel and is not a "stalled Motor" design.
5 Points total cost:  $195.00 usd (incl leads and switches)

Slow Motion and Fast Action Turtle Switch Machines do not have switches or relays or extra contacts and are simple to connect to your Control Panel with 2 or  3-core lead.    A 2-core extension lead (2metres long) costs $2.00 extra.
All Point Machines come with 4 tiny self-tapping screws and are very to fit the spring steel activator providing tension on the "tie-bar."
 A 3-core extension lead (2metres long) costs $3.00 extra.
All the control rod are 0.45mm spring steel and make fitting very easy as the alignment is not critical. A simple engineering fact that no-one has considered.


Here is a point controller from Fulgurex that is either no longer available or very hard to find.
It uses a worm drive and screw to produce linear motion and the switches on the side stop the travel.
It only takes 2 grams of force to move the tie bar - - so why use a huge motor and gearbox to provide the force???

Here is a Gear Motor from Micro-Mark. $18.00 usd Here are the instructions:
https://www.micromark.com/Instructions/83201-switch-tender-inst.pdf
Another terrible "stalled Motor" design.
Most of the Point Controllers on the left are big and expensive and do not come with wiring or control switches. Many are no longer available, out of stock or difficult to purchase. But they give you ideas of how to make one yourself.
Another Point Controller that is hard to find.
It is exactly the same as
Fulgurex.
You may be able to connect the switches to turn them into limit-switches.
 


These are all SOLENOID POINT MOTORS and need 12v or more to activate. They must be activated for less than 1/2 second to prevent them getting too hot.
Talking Electronics has a number of modules that provide a high current pulse for less than 0.5 seconds and these activating modules are all called Capacitor Discharge Units (CDU's)
CDU Modules $8.00usd to $15.00 usd per point.

All the Point Motors on the left are double-acting solenoids and have a very low resistance. When used on about 12v, the current can be as high as 3-4 amps and if they are activated for more than a second, they will get very hot.
The solution is to control these Point Motors with a Capacitor Discharge Unit that sends a high current pulse to the Point Motor via a capacitor.
Talking Electronics has over 15 different modules and they are available as single units or a set of 5 with switches and LEDs to show the position of the Point. 

The cost ranges from $8.00 usd a point to $18.00 usd and you need to look at all the images and  descriptions to see what you need.
We also have CDU modules for KATO points and these are a singe solenoid device with a magnetic core so that reversing the polarity of the voltage will produce activation in the opposite direction.
KATO modules will not work on the other Point Motors and the same applies in reverse. You need to buy the correct module.
Prices for KATO are the same as the other modules. 
No other manufacturer has the feature of
Point Identification. 
SLOW-MOTION SWITCH MACHINES
1. The image shows a slow-activation servo fitted to a Point Bracket. You can get a bracket for above your layout or below your layout.  You also need an electronics module to activate the servo slowly.
2. The image shows a small servo fitted to a bracket under your layout. A module is needed to activate the servo slowly.
3. The image shows a linear activator operating a PECO point. The stepper motor and in-line sun-and-planet gearbox is extremely small. An activating module is available that rotates the thread and moves the nut 2mm or 4mm, depending on the application.   
 
Talking Electronics has three different "point Motors."  Large, small and Very Small. The large version uses the standard servo. The small version uses the tiny servo and the Very Small version uses a stepper motor with planetary gearbox and a 2-start screw-thread and nut to produce linear motion. All these "Point Motors" operate very slowly and require an electronic module to produce the pulses. The module also illuminates LEDs to show the position of the point.
One version includes IR detectors to detect when the train is entering the point and changes the rails to the correct position. This is called: "Automatic Point." 
For about $35.00 you can convert a manual point to remote activation and get the servo, bracket and electronics module. For about $45.00 you can get the Automatic Point with IR detectors to detect the loco.
You can also get "Point Motors" for under your layout.
You need to contact Talking Electronics before ordering as all modules are wired and tested to suit your requirements. Nothing like this is available from any other manufacturer for such a low price or completeness.
   
TURTLE POINT CONTROLLERS
Where do you start?
All Turtle Point Controllers are designed for UNDER your Layout.

Here is the size comparison:


The cheapest way to start is with a Turtle Slow Motion Switch Machine and a servo controller, plus an extension lead and mini power supply for $18.00 usd.
All you have to do is connect the power supply to 9v to 15v via the two alligator clips and turn the control pot. Everything is wired and connected.
This produces a manually-operated single point (to get you started with the concept and easy installation.)  You change the position of the point via a knob on the SERVO controller module and the servo follows your rotation.
You can return this for 2-points and a module with a face-plate, and programmed operation via a microcontroller, for $43.00 usd
We then have a 5-servo module for 5 points and 2m leads for $85.00 usd
We also have an automatic module that changes the position of the point so the loco enters the point with it already correct.  It has IR detection and costs:
DCC Point Modules

 
Talking Electronics has a range of Modules for your DCC set-up, to control the position of a point via a DCC Controller such as NCE Power CAB.
The address can be any number but typically they are set to address 40 and then you press key"1" for a toggle action of the point.
Every point has a different address.

Start by reading this:
DCC Point Module

     to Index

CHAPTER THREE

THE POINT
Controlling a SOLENOID point
using a CDU module

This is PART "B" of our discussion on controlling a point.
This part uses a Capacitor Discharge circuit to control a solenoid on your point to prevent it "burning out."
You must read all of this discussion as some modules can be wired to operate many points (one after the other) while some modules can only be connected to ONE POINT.

Talking Electronics is gradually phasing-out all the older modules and concentrating on those with indicator LEDs and the modules that also activate a 2-Aspect signal.
This has been done because we now supply a pre-voltage module with all CDU's so you can connect any voltage from 9v to 20v and the CDU will get 25.5v from the pre-voltage module. 
This means the CDU modules will operate at maximum output and if you have a delicate point motor, you can reduce the voltage from the pre-voltage module to get the action you want.
The new designs also have a front panel so you can mount 2 or more Capacitor Discharge Units on your console and have visual indication of the position of each point.
The CDU modules are designed to activate a solenoid point-motor, but if you have a manual point, Talking Electronics has a number of activation devices to operate the point. These come in the form of a small servo or a miniature servo that can be placed on the top of your layout or on the under-side.  
These servos can operate quickly or slowly, depending on the electronics module you purchase.
We also have linear-actuator versions for HO  and Z-scale layouts.
The whole range of requirements has been covered and you need to enquire before buying.
Contact:  Colin Mitchell before buying anything and discuss your layout and what you want to do.

[Here is the module to operate a KATO point motor.]

(see PART "A" to control a point with a motor)

The most common type of point motor is a solenoid that moves the rails from one position to the other.
It is also called  a TURN-OUT MOTOR:


This is s PL-11 Point Motor


Here is the inside of a PL-11 POINT MOTOR.
It must be activated for less than 1 second. 
It was activated for 4 seconds and it MELTED !!
The plastic core melted and bubbled through the coil
and the activating rod is FROZEN.
That's what this article is all about.
If you add a CDU module to activate these
POINT MOTORS they will not get damaged.
 


PECO PL-10 or PL-34 POINT MOTOR
and the 3 wires needed to activate the two solenoids.
They are called PULL SOLENOIDS because the core is not a magnet.
(the core is called an ARMATURE)

The SOLENOID Point Motor consists of two coils of wire that alternately pull a metal rod into the middle of the solenoid and at the same time change the position of the point.
It is also called a double-acting solenoid because it will both PUSH and PULL.
The "core" or "plunger" is not a magnet and it will only PULL into a CORE. A core is a coil of wire and it is also called a solenoid. The solenoid will accept AC or DC and it can also be called an ELECTROMAGNET.
Because an electromagnet only "pulls," you need two coils to produce PUSH and PULL motion.  It is really PULL-PULL motion. The core only PULLS into a solenoid. (When the core is a magnet, you can get push-pull action with a single winding - that's how KATO points work)
But because the core in the solenoid point motor is classified as a SOFT IRON CORE,  you need 2 coils.
But the problem is the coils have very low resistance (mainly for cheapness). And this was a BIG mistake.
The resistance of the coil is about 4.5 ohms for some types and 11 ohms for others and when connected to 12v, the current will be nearly 1 to 3 amps. They must only be activated for less than half a second and if the 12v is connected for more than 10 seconds, the plastic case will start to smell and melt. In a few more seconds the solenoid will be completely damaged. The photo above was damaged in 4 seconds !!
To prevent this from occurring, you need an electronic module that delivers the current for a very short period of time (so that nothing gets warm).
This module is called a CAPACITOR DISCHARGE UNIT and it contains 2 or more 1,000u (or 2,200u or 4,700u) electrolytic capacitors that deliver the required energy.
These capacitors get charged slowly and when they are fully charged, you can press a switch and operate the point. It does not matter how long you hold the switch because the capacitors are drained in less than a second.

If you operate some of the solenoid point motors DIRECTLY from the 12v train supply or the 16v AC supply from the train transformer, some  will take more than 3 amps and produce more than 30 watts of heat.  This is equal to a small soldering iron and it will quickly melt the plastic case.
If you already have a PASSING SWITCH or a "spring return toggle switch" with a centre-off position, it will work perfectly, but if you have visitors working the control panel, they may leave the switch ON or change it very slowly and it can cause the solenoid to heat up.
To prevent any of these catastrophes, we have designed a number of CDU - CAPACITOR DISCHARGE UNITS to operate the points safely. These CDU modules are connected between the
PASSING SWITCH and the power supply to give you double protection.
So, it's: POWER SUPPLY, CDU MODULE, PASSING SWITCH, POINT.

PRE-VOLTAGE MODULE  - see the new version (dual) for $18.00
After 20 years of selling CDU modules, we found a pre-voltage module in the form of a BOOST MODULE that will convert any voltage from 3v DC to an output of 27v DC.
This has changed our range of CDU modules enormously. The photo shows the pre-voltage module connected to CDU Module MkIIB however it can be connected to ALL our modules to make them operate at full output, no matter what voltage power supply you are using.
Previously it was very difficult to get 16v to 24v supplies but now the problem is solved.
You can ask for the pre-voltage module for any of the CDU modules you have already purchased.
The output voltage of the pre-voltage module is increased when the screw of the 10-turn pot is rotated ANTICLOCKWISE and and you have to keep turning and turning and turning the screw as the voltage only increases when the wiper inside the case is very very near the end of its travel.
You need to monitor the output voltage as it will increase to 40v from some modules and this is too high for the electrolytics in the CDU module.
 

STRENGTH OF A CDU
Here's a way to understand the "strength" of a CDU.
It's only an approximate comparison, but it will help you.
We take the simplest CDU with 2 x 1,000u electrolytics and charge them to 25v. We say this will operate ONE POINT.
If we have 2 x 1,000u electrolytics and charge them to 35v, we can operate TWO POINTS at the same time. This is because the voltage has increased from 25v to 35v and the voltage plays a BIG part in producing the energy. 
If we have 2 x 2,200u and charge them to 25v, we can operate TWO POINTS at the same time.
If we have 2 x 2,200u and charge them to 35v, we can operate FOUR POINTS at the same time.
If we have 1 x 4,700u and charge it to 25v, we can operate FOUR POINTS at the same time.
If you have an old-style point, it can require more energy than a new style.
And N-gauge points may require less energy than HO-points.
It is not wise to operate 3 or more points at the same time from a single supply-line (from a CDU) as there is nothing in the system to share the energy equally. It may work, simply because you are over-supplying the energy.

Here's another way to understand the energy stored in an electrolytic - especially in a CDU Module.
If we charge 1,000u to 25v, we can say the energy stored is ONE UNIT OF ENERGY.
If we charge 1,000u to 35v, we can say the energy stored is THREE UNITS OF ENERGY.
If we charge 2,200u to 25v, we can say the energy stored is TWO UNITS OF ENERGY.
If we charge 2,200u to 35v, we can say the energy stored is FIVE UNITS OF ENERGY.
If we charge 4,700u to 25v, we can say the energy stored is SIX UNITS OF ENERGY.
If we charge 4,700u to 35v, we can say the energy stored is ELEVEN UNITS OF ENERGY.

The energy is not a linear function in our case as we are talking about the effectiveness of the electrolytic to operate a point or points.

REDUCING THE ENERGY
If the point "bangs too hard," the energy from the CDU can be decreased by reducing the voltage. You can use a lower voltage supply. If you are using AC, the voltage on the capacitors will be about 40% more than the AC reading of the supply you are using. This is because the AC voltage is rising and falling and the CDU detects the "top of the wave" whereas the multimeter reading is a value below the top of the wave. And the CDU charges the capacitors to the peak voltage produced by the AC.
If you add a diode between the wire going to the positive terminal of the CDU and the actual positive terminal of the CDU, the voltage will be reduced by 0.7v. The cathode of the diode must be connected to the positive of the CDU. Keep adding diodes in series and after about 5 diodes it will start to have an effect.  If the voltage is AC, the voltage will reduce by about 1v per diode.

OVER-VOLTAGE
Capacitor Discharge Units (CDU's) contain electrolytics with a high capacitance and it is important NOT to charge them to a voltage higher than the VOLTAGE RATING on the component. For instance, a 4,700u 25v electrolytic should not be charged to a voltage higher than 27v.  And a 1,000u 35v electrolytic should not be charged to a voltage higher than 38v. A customer charged a 1,000u 25v to 42v and it got very hot !!!!   I had to replace it as it started to leak internally and continued to get hot, even at 25v. So, it was permanently damaged.
When you connect a CDU to a power supply, take a reading of the output voltage as this will be the voltage across the electrolytics and do not exceed the voltages I have suggested above. If the end-cap is bulging and not FLAT, is has been overheated and may leak or explode at any time. If it gets hot, even if the rated voltage is across it, the electrolytic is leaking internally and may explode. An electrolytic in our modules should remain cold at all times.
Using a DC supply (such as from a wall wort or plug pack) is the easiest way to deliver the right voltage.
You can get 24v 1 amp wall worts on eBay for less than $5.00 delivered and this will give you 23v to 24v on the electrolytics.
Some CDU's have voltage doubling on the AC input terminals and a voltage as low as 12v AC will produce up to 40v DC on the electrolytics because the 12v AC can be 15vAC on no load and when this is doubled and converted to DC it will become as high as 40vDC. This is too high for any of our electrolytics. That's why the CDU specifies 8v to 12v AC as this will produce 22vDC to 34vDC.
Our CDU's put virtually no load on a power supply and this definitely occurs when the CDU is fully charged and thus the power supply will deliver it no-load voltage and the electrolytics will be charged to a maximum.  

THE SIZE OF WIRE
The size of the conductors in the wring to a point-motor is not very critical. You can buy light-duty, medium-duty and heavy duty hook-up wire. The resistance of these will be different but it will not affect the operation of a point. A point motor may be 3-4 ohms resistance and the wiring may be less than 0.5 ohms and the point motor will get less energy. But the reduction will not be noticeable. 
The reason why we have three different gauges of hook-up wire is this:
The thickness of any type of wire and wiring is worked out when a constant current is flowing for a long period of time. This current will gradually increase the temperature of the wire and it must not get too hot. A point motor may take 3 amps and when delivered via a 1 amp light-duty cable, the operation will be so short that the wire will not have time to heat-up.
Thick wires and leads are only needed when supplying current to the track when you are driving a train for a few minutes or longer.    Gauge is not important for short-term currents.

TYPES OF CDU's
We have designed more than 15 different CDU modules to cater for hobbyists requiring to operate new or old points and also KATO points.
Every new model is cheaper to keep the customers happy and offer different mounting features.
They also cover AC and DC supply-lines and a whole range of voltages.
They all do exactly the same job when you compare the total capacitance and the operating voltage of 25v or 35v.  It's just the CDU's with higher capacitance will operate larger point motors and will drive 2 or 3 at the same time.

HOW THE 'ENERGY' WORKS
A CDU delivers ENERGY to a point motor. A Point Motor is a SOLENOID and it can be called an ELECTROMAGNET and is similar to the crane that picks up scrap metal via an electromagnet and delivers it to a ship at the dock to take overseas for re-manufacture.
But an electrolytic is not like a battery. A battery delivers a high voltage and a high current for a considerable period of time at the beginning, when it is full charged. And its fully-charged voltage remains high for a reasonably long period of time.
An electrolytic delivers a high voltage and high current for a very short period of time. And this applies to our CDU projects.
That's because it stores only 1/1,000th the energy of a battery. And just about all this energy is released in less than one second.
So we have to take this into consideration.
A point motor takes time to move from one position to the other. During this time the voltage delivered by the electrolytics will fall and the current will decrease.
If the voltage drops too much before the point reaches the other position, it will no travel the full distance.
This can be fixed by increasing the voltage to the maximum of the electrolytics or adding more electros.
You need to listen to the "click" "click" of the point before fitting the CDU and maintain the same sound.
The aim is to get the point to "click" and stay in the position via what we call a "toggle mechanism" or "over-centre cam" where the armature of the solenoid keeps a very small amount of pressure on the point so the loco is not derailed. This is one of the features built into the actuating arm of the point - from the actuator to the rails that change the position of the point.
Too much capacitance can cause the armature to bounce away from the end position and too little capacitance can prevent the armature reaching the end of its travel. 
That's why you have to match the capability of the CDU with the point.

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CHOICE NUMBER 8:   - see the new version (dual) for $18.00
The simplest and cheapest CAPACITOR DISCHARGE UNIT MkIIB is shown in the following image:
 CDU MkIIBM  $14.50 plus $6.50  (BM means built and tested - made up)
Click  Here
to order.  See below for the new version CDU MkIIB with pre-voltage module and front panel


This is CDU MkIIBM  $14.50 plus $6.50   fully assembled

The screw terminals make it easy to fit to your layout.
Here are the connections to the Power Supply and point:


The two push switches in the wiring diagram above are also shown in the two following diagrams:

The green wire is called the COMMON
The PECO Passing switch only makes contact when the red lever
touches and pushes the contact. This occurs when the lever is in the
 "12 O'Clock" position and you must move it past this position
to prevent the point motor
"burning-out."


The green wire is called the COMMON
A single CDU can be used to operate 2 or more point motors provided you allow a few seconds between each activation, for the CDU to re-charge.
Converting PL-26 to two push switches

The PL-26 switch is called a PECO PASSING SWITCH because it only makes contact when the lever is just before or just after the top position. This means it is not making contact when fully left or fully right.
That's why it is just like two push-buttons. However it is very expensive and if you have a large layout, push buttons will be a lot cheaper.  However the Passing Switch does provide an indication of the position of the point.

Our CDU module fits between the Power Supply and the switch or switches to a SOLENOID POINT MOTOR. It is designed to deliver a short pulse of energy to the solenoid to change the position of the point. A Passing Switch will deliver a pulse of energy but if it gets stuck in the mid-position, our CDU will prevent the point motor "burning out."
If you do not include a Capacitor Discharge Unit, and you activate any type of switch for more than 10 seconds, the flow of current will heat up the solenoid and "burn it out." The CDU prevents this.
To go over it again, the CDU module can be used with a PECO PASSING SWITCH so that if the lever is moved too slowly or kept at "12 O'clock" too long, the CDU will only allow a short pulse of energy. And you have double protection !! 


There are two more switches that can be used to control a solenoid point.
The first looks like an ordinary TOGGLE SWITCH but it has special features.
It is a CENTRE-OFF TOGGLE SWITCH with SPRING RETURN.
The switch is "flicked" up or down and the lever returns to the centre position.
The point solenoid will only be activated for a very short period of time.

The other is a slide switch from ATLAS.   Slide the switch and then push it to make brief contact and this operates the solenoid for a very short period of time.


 

CAPACITOR DISCHARGE UNIT MkII - MODIFICATION
If your transformer does not supply 15vAC to 16vAC, you can increase the input voltage by adding a 100u to 220u electrolytic and 1N4004 diode to the input to create a voltage doubling arrangement. You can also change one or both the 1,000u electrolytics for 2,200u. This will deliver a much larger pulse to the point-motor and guarantee operation.

By adding one power diode and 220u electrolytic, the 16v AC input will be "doubled."  You need to ask for 35v electrolytics before you do this as the final voltage on them will be very close to 30v to 35v DC

If you ask for 35v electrolytics, you can supply the module with 35v from one or two plug packs.
You cannot get a single 35v plug pack but you can get 12v and 24v  or use 3 x 12v plug packs.
Here is the authors solution to providing 36v:



The image shows a 24v plug pack and 12v plug pack from Aliexpress

Output Voltage 12v   Current 1A   $2.30

Universal EU US Plug Switching Adapter AC 220V-240V To 5 V 12 V 24V Volt Power Supply DC 5V 12V 24V 1A 2A 3A 5A Power Adapter   Output Voltage 24v US Plug  Current 1A   $3.60

The adapter costs less than $1.00 (you need 2) and you need to order the type to suit your wall socket:

This gives you a 36v supply for less than $10.00  You just need to wire the outputs in series.
If one of the plug packs does not turn on when connected to a Capacitor Discharge Unit, it will be due to the high in-rush current being detected by the over-load section.
The answer is to add a 22 ohm or 27 ohm resistor in series. This will limit the current to 1 amp and the resistor will not get warm because the current reduces to a very small value within 5 seconds.

CAPACITOR DISCHARGE UNIT MkIIB-NEW

CDU MKIIB shown above is no longer available. It has been upgraded.  The new CDU MKIIB module comes with a pre-voltage module and push switches with front panel.
This can be upgraded to operate 2, 3 or 10 points by increasing the width of the front panel and adding 2 push switches for each point.
2 points will cost $4.00 extra or 3 points for $8.00 extra or 5 points for $16.00 extra. You need to order these at the same time you buy the module as the wiring has to be connected to each switch. Each set of switches has 1m of 3-core lead for the point.

Here are the components you get with CDU MkIIB-NEW for $18.00 plus $5.00 postage:
Click  Here to order.

This Capacitor Discharge Unit is easy to connect to your layout with screw terminals.
Fully built and ready to connect. This is the cheapest and best of all the CDU's. It has 2 push-switches already connected to the output terminals and the three leads from this wiring go to the three terminals on a point controller that has two solenoids. These Point Controllers have three terminals.

You need one CDU MkII-NEW for your layout and 2 switches for each point. The module comes with a single front panel and 4 fixing screws.
The module has an Automatic pre-voltage module that accepts any DC voltage from 9v to 20v and produces an output of 26v to 30v for the CDU module.

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CHOICE NUMBER 8A: 
This module replaces Choice Number 8 above.   It incorporates a pre-voltage module, a high-value of capacitance and two CDU units on the same Printed Circuit Board. This module only operates 2 points.
If you want to operate more than two points, you need the CDU MKIIB version above with

CDU MkIIB- dual  $18.00 plus $6.50 
Click  Here
to order.

It has a front panel with four 2mm x 7.5mm self tapping screws and toggle switches and combines everything you have wanted for $18.00 - fully built and tested.   The input should be between 9v and 20v DC. (It can be AC up to 15v AC as the module has a protection diode on the input.)  The input current has been limited to 1amp (via 10R and 18R hidden resistors) for a very short period of time at the beginning of charging to prevent damage to the pre-voltage module.
The pre-voltage module produces 25.5v and you should not touch the screw on the 10-turn pot. If you increase the voltage 27v, the module fails and dies. If you want to DECREASE THE VOLTAGE - turn the screw CLOCKWISE.  Yes Clockwise - this is a CHINESE Module!! This will reduce the impact (activation) of the solenoids at each turnout on your layout but the 10-turn pot will not tell you the output voltage, so if you intend to increase the voltage after experimenting, you must put a multimeter on the output terminals of the pre-voltage module. The operation of the pot is not liner, so be careful.

The advantage of this module:  you can reduce the voltage for "N-gauge" and Z-gauge" points. 


OUR LATEST 4,700u CDU - with 2 CDU's on the board.
Comes built with toggle switches (just standard switches without rubber
grips) and a front panel with 4 screws. 

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CHOICE NUMBER 8B:    FOR 2-KATO POINTS
CDU MkIIB- dual  $18.00 plus $6.50 

Click  Here
to order.
You can use the CDU MkIIB - dual to operate KATO points by connecting the two outer screw terminals together and taking to the KATO point.  The middle terminal is then taken to the KATO point. 
Here is a diagram to show how the voltage reverses from the CDU MKIIB - dual to allow this to work:

To operate a KATO point connect the two outer screw terminals together
and take to the KATO point.  The middle terminal is then taken to the KATO point.

USING A PLUG PACK
This "trick" is only for the following problem because it has unique problems.
Some plug packs - switch-mode plug packs - also called adapters - have an inbuilt overload protection and when the current is higher than 1 amp (for a 1 amp adapter) it switches OFF and you have to turn OFF the adapter to reset it.
If you connect this type of adapter to some of our CDU modules, the inrush current will be more than 1 amp and the adapter will fail to power the module.
The solution is to add a 12 ohm (or 15 ohm) resistor to one of the leads and this will reduce the inrush current to less than 1 amp and the adapter will power the module. The resistor can be 0.25 watt or 0.5watt as the current will only be present for a very short period of time as the electros charge in about 1 second.

CHOICE NUMBER 9:
If you want to use a toggle switch and 2 LEDs to show the position of a point, this POINT MOTOR CONTROLLER Module offers these features.
POINT MOTOR CONTROLLER  $13.50 plus $6.50

Click  Here
to order.
You can also buy the module fully built and tested with toggle switch on an extension lead for $20.50 plus $6.50 postage.




Note: The common to the solenoid is fitted to the top screw terminal. 

The amount of energy delivered to the solenoid depends on the voltage delivered to the module. For 12v DC supply, the solenoid will work very delicately and will be suitable for small solenoids used in "Z-scale." Supplying 16v AC will deliver FOUR times more energy and will be suitable for larger scales and can operate 2 points.
The 100R resistor determines the amount of energy delivered. Increasing the 100R to 150R or 220R increasing the timing and thus the amount of energy delivered.

See the full article: HERE

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CHOICE NUMBER 10:

Talking Electronics has an In-line version that takes up less space on your console. This In-line CDU module has two LEDs that show the position of the point. It is fitted to your control panel and the LEDs show the position of a point. This very handy for a point that cannot be seen from the control area.
The module is very slim and more than one can be placed side-by-side to control all the points in your layout. Each module is connected directly to a point.
It is called CDU In-Line and costs
$12.50  plus $6.50 postage. It is shown in the following image:
Click  Here
to order.

The input voltage needs to be 12v to 16v AC or DC and you may need two adaptors in series to get this voltage. See Chapter 1 for the Plug Packs (or Choice Number 11).

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CHOICE NUMBER 11:
For layouts that need 2 or more points changed at the same time, a larger version is available with 2 x 4700u electro's:
It is CAPACITOR DISCHARGE UNIT MkIII  and is shown in the following image:
CDU MkIII fully built and tested $16.50 plus $6.50 postage
Click  Here
to order.


CDU MkIII fully built and tested $16.50 plus $6.50 postage


Connecting CDU MkIII to 24v DC supply
 


Connecting CDU MkIII to 14v - 16v AC supply

You can use the "accessories" output of a train transformer if it is DC (14v DC to 24v DC) or if the accessories output is AC (14v AC to 18v AC). The module has been tested up to 20v AC but it is best to keep to 18v AC max.

If you use a 24v plug pack and 12v Plug pack, the voltage to the module will be too high and the zeners will get HOT.
Here is a solution from Steve Galka:

This principle applies to all CDU's. It does limit the "inrush current" and you can email me if you are adding a VOLTAGE DIVIDER to another project to see if any reduction in operation will occur.

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A larger CDU is also available from Talking Electronics, to change up to 8 points at the same time:
CHOICE NUMBER 12:

It is CDU 18,000u Flat version (built and tested) and costs
$18.50  plus $6.50 postage. It is shown in the following image:
Click  Here
to order.   Click  Here to order Module and switch module.


CDU Module 18,000 fully built and tested $18.50  plus $6.50 postage

 This Capacitor Discharge Unit is easy to connect to your layout with screw terminals.
You need two push switches to change the position of the point. The LED on the board shows the electrolytics are charged.
SPECIAL FEATURES
Input voltage can be AC or DC. But you MUST use the correct set of terminals. It did not work for one customer because he connected DC to the AC terminals. There is a 100u electrolytic on the AC terminals and "it will not let the DC in."  The 100u is for a voltage-doubling network at the side of the board as shown in the image above. 
Three sets of input terminals are provided.
8v to 12v AC
13v to 20v AC
12v to 30v DC
The project comes with instructions for connecting to a plug pack (wall wart) plus information to connect two plug packs (in series) to get the required voltage.
The CDU 18,000u has zener-diode regulation to prevent over-charging.

If you supply a DC voltage above 25v, this voltage is called "OVERHEAD." It is voltage that is not needed by the module and will be "lost" in the resistors. However it will allow the module to charge quicker as it will supply current right up to the time when the electros are 99% charged. And then they will charge to a full 100% very quickly. If you supply 32v, for example, the electros will charge to 26.5v and the remaining 5.5v (slightly less than this) will be dropped across the 330R combination of 1k resistors to allow a "bleed current" of 16mA to flow. This will also flow through the zeners but nothing will get hot.
However it will protect the electros from seeing a voltage of 32v as this will leak through the dielectric of the electros and they will heat up and explode.

A Switch Module can be fitted to this CDU to activate the solenoid point and also show the position of the point via two LEDs:

 

The SWITCH MODULE (shown in the images above) connects to 18,000u CDU for $7.00  extra.
This switch module shows the position of the point via two high bright LEDs and it controls (limits) the energy to a point to prevent the rails "bouncing back" due to too much energy being supplied.

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CHOICE NUMBER 13:
A slimline version of CDU 18,000u is available from Talking Electronics, to change up to 8 points at the same time:
It has the same capacity (4 x 4700u electrolytics - the same storage capacity as choice number 12) but only one input option: 15v AC. 

It is CDU 18,000u Slimline and costs
$19.00  plus $6.50 postage. It is shown in the following image:
Click  Here
to order.  Click  Here to order Module and switch module.

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CHOICE NUMBER 14:
A NEW version off CDU 18,000u Slimline MkII has both AC input and DC input and you can decide which input to use. The DC input can be 12v DC to 16v DC and the AC input can be 15v AC from a train transformer.
The circuit on the underside of the PC board DOUBLES the DC voltage and the chip has a maximum operating voltage of 18v. But we do not want to exceed 15.5v as the chip will be damaged if it sees more than 18v. The on-board zener regulator limits the voltage on the electro's to 25.5v  and 15.5v will deliver 25v, due to 5v losses in the circuitry. 
CDU 18,000u Slimline MkII costs
$19.50  plus $6.50 postage. It is shown in the following image:
Click  Here
to order.



The DC input voltage for CDU 18,000u Slimline MkII
must be 16v MAXIMUM and each module comes with a VOLTAGE REDUCER module so you can adjust the voltage on the module to 15.5v

VOLTAGE REDUCER

The VOLTAGE REDUCER MODULE consists of a 3-terminal block and 4 power diodes and screws into the 3-terminal block on the module.
This is how the Voltage Reducer Module works:  Each diode reduces the incoming voltage by 0.75v, making a total of 3v.
When you get CDU 18,000u Slimline - MkII, check the voltage of your power supply (before touching the module) and make sure it is less than 18v. The voltage reducer module only works for voltages: 16v, 17v and 18v.
If it is 18v, connect the VOLTAGE REDUCER to CDU 18,000u Slimline - MkII as shown in the following image:

If the input voltage is 17v, you can remove one of the diodes by soldering a link across one of the   diodes (to short it out), as shown in the following image:

If  the input voltage is 16v you can remove 2 diodes and if it is 15v, you do not need the VOLTAGE REDUCER MODULE.

If you want to deliver 15.5v DC to CDU 18,000u Slimline - MkII with two plug packs, here is the circuit:


An easy way to get 15.5v for
CDU 18,000u Slimline - MkII
 is with two plug packs - 5v and 12v.  
You can also use three 5v plug packs and you will find many of these
in your
parts-bin from old mobile phones !!!!

A Switch Module can be fitted to this CDU to activate the solenoid point and also show the position of the point via two LEDs:

The SWITCH MODULE (shown in the images above) connects to 18,000u SLIMLINE CDU for $7.00  extra.
This switch module shows the position of the point via two high bright LEDs and it controls (limits) the energy to a point to prevent the rails "bouncing back" due to too much energy being supplied.

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CHOICE NUMBER 15:

1,000u Capacitor Discharge Unit
with SPDT Switch SLIM
Click HERE  to buy.

THIS HAS NOW BEEN REPLACED WITH
COLIN'S 4,700u CDU


We are constantly updating and improving and adding to our range of modules and this one combines three features at a LOWER COST -  amazing  !!

The name: Capacitor Discharge Unit with SPDT Switch - SLIM has been chosen to identify it from all the other CDU modules made by Talking Electronics. 
It combines a number of features with a clever circuit to allow a single 1,000u to be charged to 35v and produce sufficient energy to operate a point. It also has an on-board mini toggle switch and two indicator LEDs - this reduces your wiring.
The circuit also includes a voltage doubling arrangement for 12vAC to 15v AC - (from a train power supply) and two indicator LEDs to show the position of the point.
The mini toggle switch can be easily fitted to your console and small holes on each side of the switch used for the LEDs to shine through the console.
All these features are in this narrow PC board so that a row of these modules can be aligned on a panel to show the position of the points.
This module reduces your wiring considerably as only 3 wires are needed for each point and a common "bus" of positive and negative to the modules.  
 


A close-up of the switch, showing the leads soldered to the tabs on the switch

All the components fit on the PC board and the module comes with 2 x 1,000u electrolytics. The input can be 12vAC to 15vAC or 20vDC to 35vDC.

You can make a 12v 24v or 36v supply very cheaply by using 24v and 12v plug packs. These are available on eBay for less than $10.00 (combined) including postage.    
If you are making 36v, simply connect the leads as shown in the following diagram.
Some of these plug packs have a current detecting overload circuit and "shut-down" if the current is more than 1 amp (even for a millisecond).
To prevent this we add a 47 ohm resistor.
This only applies when you are using the plug packs for our CDU modules (like this project) as the high current is only required for less than a second and then falls to a very small value.   The resistor will not get warm when used in this particular application.  

Using an old Printer Power Supply
You can use a discarded Printer Power supply for many of the CDU modules.  Make sure the electros are 35v. I have highlighted the voltage and the current capability (625mA) of this printer supply and it is ideal. You cannot use it on any of the throttle modules as the current is not very high but it is ideal for a CDU module as the current requirement is less than 100mA to charge the electros.

There are lots of other power supplies from discarded electronic equipment and you just have check everything before you throw it out. 

CHOICE NUMBER 15A:

2 MODULES
This CDU now comes as 2-modules with a face place and 5 modules with a face plate.
This module requires 25v supply and to get the required energy to change a point, the electrolytics are now 4,700u.

 


 

2 MODULES
1 - faceplate   $2.00
1 - power supply module  $5.50
first switch module $5.00
second switch module $5.00
Click  HERE to buy

 

2 MODULES
fully built and tested:
$19.50
Click  HERE to buy

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5 MODULES

CDU with output for 2-Aspect signals:


This is the old design with in-built control for 2-Aspect signals.
It has been replaced with the module below


This is the NEW design with in-built control for 2-Aspect signals.


This is NEW design with in-built control for 2-Aspect signals.
 

5 MODULES
Built and tested with pre-voltage module and wiring for two signals
 Total: $50.00
(You also need 3-core leads for the points and the signals.)
Click  HERE to buy

 


Here is 20 CDU's installed by Kevin Dawson


Here are 9 separate fronts installed by Graham
You need to buy individual CDU units if you want to widely space the fronts


You can also fit 5 CDU modules to the Track Layout above


Here is 10 CDU's from Colin Sutterby, mounted in a temporary
box while setting up the main layout.
The LEDs on the track-layout show the position of the point
and you can over-lay your own to
reflect your layout.


The circuit for the activating part of the CDU module and the
outputs for the 2-Aspect signals. 
It needs the power-supply module for the CDU
to work for both Siding and Main
It will not work without the 4,700u power supply module

This module comes with a pre-voltage module to make things easy for you. You just need a supply of  9v to 20v DC and the pre-voltage module will output 25.5v to the CDU modules. 
Here is the second advantage. The output voltage of the pre-voltage module can be reduced by turning the screw on the 10-turn pot CLOCKWISE. (yes! Clockwise - the module is from China!! )
and this will reduce the energy to a delicate point motor.  Do not turn the screw anti-clockwise as this will output a very high voltage and damage EVERYTHING !

You can mount 2 or 5 modules "side-by-side" and use the face-plate shown in the photo below to connect them together and fit them to your console.
Here's what you need:
1 - faceplate   $2.00 for 2 modules    $3.50 for 5 modules
1 - power supply module  $5.50
1 - switch module $5.50
1 - switch module $5.50
1 - switch module $5.50
1 - switch module $5.50
1 - switch module $5.50
You can operate 5 points for about $9 per point.

The face-plate means there is no drilling needed and a simple cut-out in your console will allow the face plate to be added. 
A new face-plate with track ID has been introduced:
The 2-module face-plate costs $2.00
or 5-module face-plate $3.50

The circuit for the 5-Modules version has 2 x 4,700u electrolytics in the power supply section because the charging of the 2,200u (in the second part of the circuit shown above), when the switch is in the "MAIN" position, will take a lot of energy from the 4,700u in the power supply and the voltage across it will dip 50% (theoretically). When 5 modules are connected to the power supply, this will be passed to the other modules and affect the operation of the other points at a time when they should not be affected.
To prevent this we have used two 4,700u electrolytics in the power supply. The voltage will theoretically drop 30% but the other points are not affected. When 5 modules are connected, the 1,000u in each module will reduce the "dip" considerably.
One customer wanted to use a 2-leaded bi-polar LED. 
Here is the modification:

FITTING A BI-POLAR LED 
Use 2 x 4k7 resistors and note the lower resistor fits into the holes identified for a LED. A jumper wire is needed to complete the mod.

USING ATLAS #56 SWITCH
At first inspection, this switch may not appear to be suitable. But here is the secret of its operation.
When you slide the switch to the left or right NOTHING HAPPENS.
You need to push the switch for 0.5seconds for it to make contact and the energy from the CDU changes the point.
If you push the switch for more than 1 second, all the energy from the CDU will pass to the point in less than 1 second and the extended time of pressing will not damage anything.

CHOICE NUMBER 16:

CDU 4700u Slimline
 

THIS HAS NOW BEEN REPLACED WITH
COLIN'S 4,700u CDU

This CDU (Capacitor Discharge Unit) module has been designed with voltage-doubling components so you can use the 12v DC or 15v AC terminals of your train power supply. It also has voltage regulating to prevent over-charging the electrolytic and an indicator LED to show when the electrolytic is fully charged.
The 4,700u electrolytic is adequate for a single point and can be connected to two points at the  same time, if needed.
You just need two push-buttons (switches) and twin flex (wire) to activate your solenoid point  (point motor).  


The advantage of this module is the input voltage.
It can be 12v to 16v DC or up to 15v AC
and the circuitry will double the voltage
 

CHOICE NUMBER 16A:

Colin's 4,700u CDU


Fully assembled and tested: Colin's 4,700u CDU $10.50
plus $6.50 post
 

This CDU has improvements and now replaces some of the older designs as it operates better at low voltage and provides equal thrust in both directions.

 


 

CHOICE NUMBER 17:
 

Jim's CDU MkII


Buy a kit:  Jim's CDU MkII $24.50 plus $6.50 post
Fully assembled and tested: $30.50 plus $6.50 post

This project combines a number of features from three of the projects we have previously designed for Model Railway Hobbyists.  It is available as a kit or fully built and tested.
Now you can have 3 features in one module.
The first feature is the power supply. This module connects to your track and you don't have to provide 15v AC or a higher voltage to charge the electrolytics. The module has an on-board charging and voltage generating section that accepts almost any voltage and charges the electrolytics to a maximum of 27v.
The next feature is the variable voltage (or maximum voltage) for the electro's. You can reduce the voltage to as low as 13v for those solenoid points that do not need a large amount of energy for their activation.
The third feature is the reed switch inputs. This allows the module to be used automatically to control a solenoid point so the point gets changed correctly when the train approaches from the other direction.
And lastly, the kit comes with a TRACK-PICKOFF MkII connector that fits between the sleepers and connects to the rails with springy connectors.     

THE CIRCUIT
All the work is done with the microcontroller.
The charging of the electro's - the timing to activate the solenoid and the detection of the reed switches.
The rail voltage is passed to the project via a bridge and this allows AC, DC or DCC to be converted into DC and stored to a small extent in the first 100u. The 100u on the output of the 78L05 provides a small amount of reservoir for the micro and we are assuming the train will be moving most of the time to maintain supply for the micro.
The micro drives a BC 338 transistor with short pulses to allow current to flow into (through) the inductor and produce magnetic flux. When the transistor turns OFF, the magnetic field collapses and produces a very high voltage spike. This spike passes through the high-speed 4004 diode and into the 4,700u electros. The spike is really about 50v but the energy in the spike is converted into charging current and the electros would charge to more the 40v. But they will explode if the voltage rises above 30v so the voltage on the electros is monitored by the 100k resistor and 10k pot.
The PIC micro detects a HIGH when an input is 2.2v and the 10k pot can be adjusted produce a voltage from 13v to 27v.
The project takes a very small amount of energy from the track during the charging process and this will not be noticed when powering a train around the layout.
The indicator LEDs on pins 2 and 5 are output devices as GP2 and GP5 are constantly changed from input to output lines. They normally illuminate one of the LEDs, but every 100mS, the program converts the lines to input to detect if a reed switch has been activated.  
When they are input lines, we want them to have 0v on them and the 10k resistors across the LEDs provide this feature. Without the 10k resistors, the impedance of the LEDs is very high and the input lines can "float" and if a white LED is used as an indicator, this "float" voltage can be as high as 3.3v. The micro sees any voltage above 2.2v as a HIGH and the circuit would not work correctly.
If a reed switch is activated, the line will be HIGH and the program will respond accordingly.


                                         JIM's CDU MkII circuit

SOLDERING THE KIT
Soldering these kits is simple if you have a bit of experience in soldering small components because all the parts are identified on the PC Board. You will need tweezers for the surface-mount components. We supply solder THAT IS NOT CHINESE SOLDER. Do not use Chinese solder as it does not contain the correct percentage of tin and lead and it does not "run" or melt or flow properly and does not produce a shiny joint. It did not work for me and I threw it in the trash. The frustration of trying to get a shiny joint was enormous.
The first things you add to the board are the 13 surface mount resistors. Add a small amount of solder to one land for each resistor and pick them up with tweezers with the numbers showing and solder one end with the solder that is already on the land. Then go around and solder the other ends by adding a small amount of solder to each resistor. Watch the solder "click" onto the resistor and it will look a little bit like a skateboard ramp. 
The rest of the components are through-hole and it does not matter if you start at one end of the board or with the small components first.
Every component is identified on the board and most of the parts have to be fitted around the correct way - so look at the legend on the board.
The LEDs must be soldered very quickly otherwise they will be damaged.
The mark of a well-designed PCB is being able to put it together with a handful of parts and no other reference.
And the mark of a well-designed circuit is 100% operation with every board. You cannot afford to be messing around, "adjusting" the component values and trying to work out why it does not work. 
That's why every value has a reason and a purpose. This can only be gained by working on hundreds of circuits and gaining the experience, knowledge and understanding. 
The circuits are provided with all the projects to give you this experience.
And to help you fix something, if it "blows up."



 The photo's above show the complete module (before all the leads are connected). The electro's will be bent over and laying flat above the top of the board on modules pre-built and posted through the mail as they are too tall to be posted when they are upright.
The mini trim pot can be adjusted from 13v to 27v so the electros hold the right amount of energy for the point you are using. This is the first module on the market to provide this adjustment as some points bounce too much if the voltage is too high.
 
POWER CONNECTOR - also called TRACK PICK-OFF
The power for this project can come from a power supply 9v to 15v AC or DC or DCC. In fact it can be ANYTHING !!
You can also connect the project to the track with a very small THIN PC board that fits between the sleepers. It is called Track Pick-Off MkI.  It has two springy clips that touch the inner parts of the rails and make electrical contact. .
The PC board comes with the two springy clips soldered in place and you need to remove the plastic from between two sleepers to allow the board to fit (as shown in the photo below). Twist the board into position and give the spring clip a twist with a pair of pliers so it pushes against the rail.


This track pick-off MkI is called BETWEEN SLEEPERS
Cost $2.50



A close-up of the springy gold wires and the
fine screened lead

Alternatively, you can ask for Track Pick-off "using Rail Joiners." You will need to get to the track, remove the rail joiners that presently connect the rails, and fit the track jointers as shown in the following image:


This track pick-off MkII is called "using Rail Joiners"
This pick-off has the highest current rating.
Cost  $2.60


Track pick-off MkIII fits under the rails
and requires the rails to press firmly
on the contacts.
This pick-off will allow about 1 amp
and has a higher current rating than MkI
Cost  $2.30

Order a Pick-off

 

Jim's CDU MkII
PARTS LIST
$24.50
plus $6.50 post
Order a kit

1 - 22R  surface mount
2 - 100R
1 - 220R
2 - 1k
3 - 2k2
1 - 5k6
2 - 10k
1 - 100k

1 - 100k mini trim pot

1 - 100n monoblock
1 - 22u
2 - 100u
2 - 4,700u 25v electrolytics

4 - 1N4004 power diodes
1 - UF4004 high speed 1amp diode

1 - 78L05 5v regulator
1 - BC338
2 - BD679 transistors
1 - PIC12F629 micro with "JimCDU"

1 - 3mm red LED
1 - 3mm green LED
3 - 2-way screw terminal blocks
1 - 3-way screw terminal block
1 - slide switch
2 - tactile switches
1 - 10mH choke

1 - 8 pin IC socket
30cm very fine solder

1 - Jim's CDU MkII PCB

extras  $4.50:

2 - 2-way screw terminal blocks
2 - reed switches
2 - super-magnets
2 - 1.2m screened lead for reed switches
1- Track Pick-off MkI PCB with springy connectors called "Between Sleepers"
or
1- Track Pick-off called "Between Sleepers"  (tell us the one you want)

1m - fine screened power lead for above
2 - tactile switches for remote operation
1 - PCB to mount the 2 tactile switches
1 - 3m flat lead for switches (4 core)

 

CONCLUSION 
This is a very interesting project to convert a solenoid operated point into semi-automatic operation by adding the two reed switches so the train will set the point correctly when entering the point from the opposite direction.
The module shows the position of the point via a red and green LED and it's very easy to set-up with the Power Connector and extension switches.

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CHOICE NUMBER 18:
This module operates a SERVO very slowly. All the other modules operate the servo fairly quickly.

SLOW SERVO
Buy  Jim's Slow Servo $31.50 plus $6.50 post
Fully assembled and tested with servo and leads

The original circuit used two 555 IC's. The new and improved circuit uses a microcontroller and 15 fewer components !!  That's why some of the components are no longer required.
The top terminal block on the left connects to a reed switch and this activates the servo slowly to change the position of the point to allow the train to come back into a point with the rails in the correct position. 
The other terminal block on the left connects to a switch on your control panel to activates the point manually so you can send the loco to the siding.
The top terminal block on the right connects to a reed switch to allow the train to come to a point with the rails in the correct position.  
The other terminal block connects to your control panel.
The module comes with a servo, extension lead for the servo, gold push-rod for servo, leads to your panel for the Main and Siding switches, 2 reed switches on 1200mm leads and two very strong rare-earth magnets: 10mm diameter x 1mm thick.
There are many ways to mount the servo and one customer asked about "N Scale code 55 track."  Here is the solution:

The shortest arm (supplied with the servo) can be cut with one hole remaining and the gold 0.7mm wire wound around the arm with plenty to fit into the lever on the point. Allow the 0.7mm wire to produce a "spring tension" to keep the point, in each direction, with a little bit of tension and this will allow the arm to rotate about 70 degrees. 

CHOICE NUMBER 19:
This module operates a SERVO very slowly. All the other modules operate the servo fairly quickly.

TURTLE
SLOW MOTION SWITCH MACHINE

This is another slow servo point motor and
controller
Buy  Turtle $30.50 plus $7.50 post
Fully assembled and tested with servo and leads

The SLOW MOTION SWITCH MACHINE costs $8.50 usd and comes with 2 metre of 3-core lead.
The CONTROL MODULE costs $22.00 usd and will operate one or two SLOW MOTION SWITCH MACHINES.
Shipping $7.50 usd for any number of Slow Motion Switch Machines.

This is the latest Slow Motion Switch Machine using digital control to the motor.
It is very small and measures only 31mm (1.25in).

It comes with 3 small screws for easy fitting to the underside of your layout.



You also need a control module containing 2 switches and microcontroller and power supply.

The module is fully assembled but the two switches are in a separate bag (with fine solder 3 screws and extension lead) as they are too tall to be shipped as a small packet from Australia.
You need to fit the two switches to the small front-panel and use the nuts to get the height so the LEDs fit through the holes.
The LEDs show the position of the point.

The switch MUST be fitted so the letters "C" "NO" and "NC" can be seen as per the image above. They will not work if fitted the wrong way around. These are special switches - push switches - and not toggle switches. Push the legs through the holes of the printed circuit board and before you solder the pins, try the operation of the module. When you know it operates correctly, solder the pins with the fine solder provided.
You can also get a version of SLOW MOTION SWITCH MACHINE for the topside of your layout - ask for details when ordering.
MOUNTING
The board is mounted on your control panel through a small rectangular hole with 2 mounting screws and the larger board sits behind the panel.

TURTLE - 2 POINTS CIRCUIT

All the work is done by the microcontroller.
Press the left push-button and the SLOW MOTION SWITCH MACHINE moves the point to the Main line. Push the switch again and the electronics makes the SLOW MOTION SWITCH MACHINE move the point to the Siding.
The second push-switch operates the other SLOW MOTION SWITCH MACHINE in the same way.

CHOICE NUMBER 20:
Point Controller for 1 Motor/Gearbox $18.00
see also for 2 Motor/gearboxes and 4-Motor/gearboxes




Convert your manual point into a remote point with this motor/gearbox activator using the push-rod
supplied.
The module has a front panel showing the position of the point and operates from a 12v supply.
The on-board mini trim pot adjusts the "throw" of the push rod to suit mounting on your layout or under the layout.
A bracket for mounting the gearbox under your layout is also available.
This is the cheapest way to convert points to remote operation.

Buy  Point Controller using Motor/Gearbox $18.00 plus $8.50 post

CHOICE NUMBER 21:
5 Point Controller for Servos
This module operates 1,2,3,4, or 5 servos very slowly.


The module (containing the electronics) costs $25.00 USD  (built and tested).


You can also get special slow-motion servos with 70 degree activation for $2.50 each and brackets for under your layout for $2.50 each. We also  have 2 metre extension leads for $2.00 extra.

SETTING-UP INSTRUCTIONS 
Connect the battery-snap (provided on the module) to 12v battery made up of say 8 AA cells.  This is just an initial test to make sure everything works and nothing gets too hot.
If the voltage is not high enough (from flat batteries), the LEDs will just flash.
Later you can connect the module to a 12v power supply.
The LEDs will illuminate and now you need to move each point motor in both directions so the LEDs on the board correspond to the position of the point.
Push the first switch for at least 0.5 seconds to allow the program to recognise the button.
Push it again. The point motor will reverse and the LED on the board will indicate the position of the point. Repeat with all the buttons.
You can’t just press the button quickly. You need to push it for 0.5 seconds to allow the program to detect the button.
Now you can extend each point motor with the extension leads provided.
You can get brackets to hold the point motor under the layout as shown in the image above.
Each time you turn on the module, you need to “synchronise” the point with the LEDs on the PC board by pressing each button to move the point in both directions. Wait for the servo to travel and STOP, before pressing the button again.


5 Point Controller for Servos: $25.00 USD
5 Slow-motion Servos  $12.50 USD
5  2metre extension leads   $10.00 USD
5 Brackets   $12.50 USD
Shipping:   $8.50 USD for all items

Buy  5 Point Controller for Servos $25.00usd plus $6.50usd post

     to Index

CHOICE NUMBER 22:
5 POINT IDENTIFICATION  for Passing Switches
This module shows the position of 5 points via blue and orange LEDs on a faceplate that fits on your console.
If you have solenoid points that operate via PASSING SWITCHES or CENTRE-OFF TOGGLE SWITCHES or any other type of switch to activate the point for a very short period of time, this module can be connected to the 5 points and it will record the position of the point via a LATCHING RELAY.  These are MEMORY RELAYS with very short activation time and hold the information, even after the power is turned off and re-applied. The main module is connected to the face-plate with 7 wires (about 100mm long) so it can be screwed to your console.
The cost of the module, fully built and tested,  is $25.00 USD plus $8.50 USD shipping.  
You can get 2 metre leads to connect the point to the 3-screw terminals on the back of the main module for $2.00 per lead. Contact Colin Mitchell at Talking Electronics before buying any items. 
email Colin Mitchell:   talking@tpg.com.au

Buy  5 Point Identification for Passing Switches
$25.00usd plus $8.50usd post


Here is the wiring to the 5-Point ID Module


This wiring shows the wiring of a DC layout to the 5-Point ID Module

 
This wiring shows the wiring of a DCC layout to the 5-Point ID Module

CHOICE NUMBER 23:

Automatic Point

Automatic Point is available as a kit from:
Talking Electronics for $29.50 incl reed switches
and servo. 
Click HERE for details.

Turn your manually-operated point into an automatically operated point.
Here is a typical turn-out.

You can convert it to an automatic point, with over-ride via two push-buttons and it will cost less than buying a solenoid actuator for the point, plus a CDU module.
AUTOMATIC POINT project comes with 2 reed switches and a motor/gearbox and when the train approaches the point from the siding or via the other rail entering the point, the loco is detected and the circuit changes the point to accept the train. This prevent derailments and saves you having to remember to constantly change the point.
You will have to manually choose when to send the train to the siding.
The project only prevents a derailment when returning.

AUTOMATIC POINT is powered by the track voltage and will operate on a voltage between 9v and 16v DC. It has a 100u storage capacitor to allow the circuit to work when the rail voltage is intermittent.
The servo takes less current and less voltage than a solenoid operated point and that makes it ideal for remote points. You can use thin cable for the wiring.


Turn your manual point into an AUTOMATIC POINT
When a train comes from direction A or B, the
point gets automatically set to prevent a derailment.


Click for large image


There are many ways to position the servo to allow the lever to control the point.
Placing the servo on its side will give better alignment, as shown below:

 

The image on the left is just an example to show the connection of the servo to the point. The servo can lay down to take up less room.



The servo rotates less than 70° and the gold wire is called the "linkage."
Any electro-mechanical device (motor, solenoid, servo) that operates a point is called a SWITCH MACHINE.
This project will only operate a normal (unconverted) SERVO as the circuit sends PWM signals to the servo to set its angle of rotation.
Talking Electronics has other projects that operate a motor and gearbox or a solenoid, but this project is specially designed to turn a manual point into an automatic point at the lowest cost.
The servo can be placed under your layout or in a plastic model such as a Platelayers Hut.


A platelayers hut can be used to hide the servo

There are many ways to connect the servo to the "switching lever" and here's one way that adjusts the movement of the arm on the servo to the travel needed by the switching lever.
It consists of a machine pin fitted to your layout and another machine pin fitted into it. This forms a  pivot and you can adjust the travel by providing the correct ratio for the gold wire before the pivot and after the pivot.
This arrangement also puts a small amount of tension on the rails, allowing the loco to pass if the point is not set correctly.  

The following images clearly show how the 3.7g SERVO is connected to the point via a LINKAGE:



The Machine pin in the centre of the linkage acts as a pivot and the "crank" in the lever is simply to align the activating arm to the slider on the track.
The gold wire is soldered to the pin so it does not change alignment.



THE SUPPLY
The supply for this project is 9v to 16v DC - but it is best to deliver a maximum of 12v. A voltage higher than 12v will make the 470R and BC338 slightly hotter.
You can deliver 12v AC as the diode and 100u will convert this to a DC voltage and the BC338 will smooth the output with the aid of the 6v2 zener diode.
Nothing in the circuit is susceptible to a small amount of ripple, so AC input is not a problem.
 
CONSTRUCTION
Assembly of the PC board is straightforward.
Fit the resistors first and then the electros, transistors, LEDs and diodes. The last parts to fit are the terminal blocks and switches.
You will need wiring to a 12v supply and you will need to connect the mini reed switches to the screened audio cable and add metal ends to the wires so they can be fitted to the screw terminals.
All these parts are included in the kit as well as 2 very strong super magnets. These are to be fitted under two locos.


Everything fits neatly on the board


All the components are clearly identified.
 


The two reed switches are carefully soldered to the
leads (very fine screened audio lead).
2 very strong rare-earth magnets
operate the reed switches at 2-3cm
(reed switches separately with 2 magnets cost $4.00)

SETTING-UP THE MAGNETS
The kit comes with 2 x 10mm super magnets about 1mm thick and to get the best magnetism from these magnets, place them on the bench about 5mm apart with one magnet having the North pole up and the other South pole up.
Don't worry yet.   When the opposite poles are up,  the reed switch will activate when it is lowered over the magnets at 10mm distance. If no reaction, flip one magnet over. The response will be dramatic. Now glue the magnets to the underside of a loco with N-pole up and the other S-pole up.
One up and one down creates a circular magnetic path through the "leaves" of the  reed switch and makes one leaf "N" at the tip and the other "S" at the tip and the two leaves click together.

FITTING the REED SWITCHES
Fit the two reed switches near the point but give the servo time to change the point before the loco gets to the point.
Connect the 12v supply and one of the LEDs will illuminate. It indicates the position of the point.
Press the other button and the point will change.  Drive the train through the point (from left to right) and when you return from the siding, the point will be ready for the train.

 

PARTS LIST
Automatic Point
$29.50 including reed switches
and servo. 
Click HERE to buy the kit.


1 - 470R
4 - 1k
2 - 2k2
4 - 10k
1 - 47k
1 - 120k
1 - 2M2

1 - 22n ceramic capacitor
2 - 10u electrolytics
2 - 100u electrolytics
1 - 1N 4148 diode
1 - 1N 4004 diode
1 - 6v2 zener

2 - BC547 transistors
2 - BC557 transistors
1 - BC338 transistor
1 - 555 IC
1 - 8 pin IC socket
1 - 3mm white LED
1 - 3mm blue LED
2 - 40cm lengths twin hook-up flex
3 - 60cm lengths screened lead
2 - reed switches
2 - rare-earth magnets
3 - 2-screw terminal blocks
2 - large push buttons with caps
1 - servo with "arms" and 2cm gold wire
1 - 3-pin 90° male connector for servo
30cm fine solder
1 - Automatic Point PC Board

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CHOICE NUMBER 23A:

Automatic Point Switcher

Automatic Point Switcher is available from:
Talking Electronics for $25.00 USD plus $6.50 usd shipping
Click HERE for details.

This is another Automatic Point Controller from Talking Electronics to cover slightly different requirements.
This module has different features and can be connected to a PECO point motor or any type of solenoid operated point. The module connects to a 12v AC or DC power supply or from an 8v to 20v AC or DC supply and has an adjustable converter on the module to deliver up to 25v DC to the point.
It can also be connected to a point that you control via CDU and it will not upset the operation of the CDU as this module has a high output impedance.
The typical problem is the return loop into a point or anywhere the train is entering the point from one of the arms. This module uses two reed switches to detects the loco and switch the point before the loco arrives.
 

 


The Automatic Point Switcher module sets the point for the loco
coming from one of the arms of "Y" and is needed for a layout
with an "end loop" where the track comes "back on itself."

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CHOICE NUMBER 24:
Automatic Loop
Look at the diagram and see the loop at the end of the line.

This module changes the point automatically and has 3 other features so you can design a layout with a loop.
This module is called: Throttle with CDU for LOOP.
You can use either a 3v micro motor and gearbox or a SERVO or a converted SERVO. You need to request the type of activator before buying as the modules are different.
You need a loop at the end of your layout and you can select either a SERVO or a converted SERVO to do the activation.
The throttle module has forward and reverse via the throttle knob and the track needs to be isolated from all other tracks as it is controlled by the PWM Throttle Module and the point is activated by the reed-switches.

The cost of the two modules will depend on the Point Motor and you can start by ordering the Automatic Loop via this link:
Click  Here
to order.

CHOICE NUMBER 25:

4 Points CDU Controller

This module will change the position of 4 point motors via the 4 toggle switches and the LEDs on the board show the position of the point. The module comes with the switches separate in a plastic bag because they are too tall to post in out small posting box. You can solder the switches to the board or fir them to your control panel and use 3-core ribbon cable.    The two outer wires of each point are connected to the 2-terminals above and the 4 middle wires of the points connect to the 2-terminal block on the left of the module.

The circuit has been included so you know how it connects to the solenoid points.
The oscillator circuit using the 555 increases the input voltage to 25v. 
It is fully built and tested for $35.00 usd plus $8.50 usd postage

Please log into your paypal account and send a payment to
 talking@tpg.com.au for $43.50   usd

 

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CHOICE NUMBER 26:
There is another COMPLETELY DIFFERENT type of Point Motor. It is used for a KATO point - to change the direction of the point.
Kato point motors operate completely differently and you need a different type of circuit to operate it.
It has a magnetic PUSH ROD. In other words, the plunger is MAGNETIC.  And this means the single solenoid is classified as DOUBLE ACTING. The single solenoid consists of a single winding and has just 2 wires and it operates by reversing the supply. Reversing the supply reverses the magnetic lines of force and this causes the plunger to be attracted or repelled. 
We have designed a module to operate up to 4 points.
You can get the module for 1 point, 2 points, 3 points, or 4 point.
Only the components for 1 point will be fitted for $10.00
The components for 2 points will be fitted for $15.00
The components for 3 points will be fitted for $20.00
And the components for 4 points will be fitted for $25.00
These points are operated separately and individually by toggle switches (4 switches).

KATO
4-POINT  CONTROLLER

Modules are available for this project from
Talking Electronics for $45.00 plus $10.50 postage.

This module controls 4 Kato points.
(It does not work with any other type of point
because KATO points work by REVERSING THE SUPPLY. All
other points work by alternately pulsing one or the
other coils to get two-way operation.)
 

INSTRUCTIONS
Connect the supply to the terminals (at the end of the module).
The Supply can be a Plug Pack (wall wart) or from your train transformer.
It can be AC or DC. 
The AC wires can be connected either way around.
The DC wires will not work if connected the wrong way so you will soon find your mistake. 
Connect the Kato Point Motor to the terminals at the top of the module with the wires either way around.
The module will work with voltages in the range 10v AC to 12v AC 
 or  12v DC to 15v DC and even higher.
The 1,000u electros are 35v so you can use a supply up to 35v.
But 35v may be too much for your Point Motor. 
If the Point Motor "bangs" too hard in each direction, you can reduce the voltage.
Switch all the toggle switches to the UP POSITION so that none of the electros get charged at the moment and none of the Point Motors operate.
Now change any of the points to "main,"  allowing half a second for the circuit to do its job.
If all the toggle switches are DOWN when power is applied, it will put a lot of strain on your power supply as all the Point Motors will try to get activated at the same time. 


The KATO solenoid

 
The KATO Point Motor Circuit.
The output section is is multiplied 4 times on the PC board.

The CIRCUIT
The circuit is very simple, but it is very clever. The electrolytic gets charged when the toggle switch is in the "down position" and the charging current flows through the solenoid from the supply to the electro.
This makes it change the point to the siding.
When the switch is in the "up position," the energy in the 2,000u electrolytic (this is 2 x 1,000u electrolytics) flows out and through the solenoid, from the lower wire to the wire connected to the supply. This is in the opposite direction to previously and is actually a VOLTAGE REVERSAL. And because the voltage is reversed, the current flows in the opposite direction.
This activates the solenoid in the opposite direction and the point changes to the main line.
This very simple circuit does TWO THINGS. It supplies a pulse of energy so the solenoid does not get hot and creates a voltage reversal so the solenoid activates in both directions.
The LEDs on the board show the position of the point.  
The power diode does two things. It allows AC to be connected and although only the positive cycles charge the 1,000u electrolytic, this is sufficient for the circuit to operate perfectly. The diode also prevents DC connection around the wrong way. DC around the wrong way will not illuminate the LEDs and the 2,000u will leak when voltage is applied in the wrong direction and not charge properly.
The 1,000u also reduces the impedance of the supply so the 2,000u can charge quickly and operate the point motor. 
Getting a Point Motor to activate depends on the voltage you deliver to the module.
Kato Point Motors are very delicate and do not require a lot of energy for their activation, and you should start with a 12v supply.
If you think the Point does not respond and "click" strongly, you can increase the supply by adding a 5v plug pack in series with the 12v plug pack to get 18v.
If you are operating 2, 3 or 4 points at the same time, you will need to increase the supply voltage, maybe up to 24v. The maximum voltage is 35v - 36v and this is obtained by connecting a 24v and 12v plug pack in series.
You can use AC from any source, but remember, any AC voltage will be converted to the voltage marked on the supply PLUS 50 PERCENT MORE!!!!
Only use the minimum voltage needed and this is found by decreasing the voltage until you do not get reliable operation, then increasing the voltage by an extra 3v to 6v.
None of these voltages will damage or over-heat the point motor, they will simply make the point "click" or "bang" loudly in each direction. 
 


Connecting the Kato points to the module
The module is supplied with the components soldered to the PC board,
but the toggle switches are supplied separately as they are too tall for the
posting box.  This allows you to solder them to the PC board
or fit them to your control panel.  The new PCB has 2 x 1,000u in the power supply


You can buy this module for 1, 2, 3 or 4 Point Motors and only the
necessary components will be fitted.
It now comes with pre-voltage module and a wired separate front panel for $45.00 plus $10.50 postage


Here are 8 points connected to 2 modules


Another layout using KATO modules

Modules are available for this project from Talking Electronics for $45.00 plus $10.50 postage for Australia .

Understanding KATO
Here is some helpful information about KATO

The KATO Throttle is called KATO POWER PACK



It requires a 15v AC "plug Pack" for the best performance, but the input can be as low as 12v DC.
With 12v DC, the output will be 12v = 0.7v - 0.7 - 1.5v = 9.1v due to the voltage drops across the components.
With 17v AC  the output voltage will be PULSED DC. In other words it will be a DC voltage that is rising from 0v to a maximum, 100 times a second. This is ideal for powering the motor of a loco.
It will rise to a maximum of 22v and even though it is not at this level at all times, the effect of 22v pulsed DC will be much more than 9.1v DC.
The "Power Pack" is claimed to be rated at 1.5 amps, but the diodes are 1 amp and because they are on long leads, they will get very hot when more than 700mA flows. This "Power Pack" is certainly less than a 1-amp controller.
The KATO "Power Pack"  come in 8 different models KATO 7078535 Fahrregler regelbar, Kato 22-012 Power Pack, Kato N - 20-004, Kato 22-018 and many more.
They all the have same 1 amp diodes but there are two different power transistors.
The 2SD560 is a Darlington transistor and the correct symbol is:

 

A Kato 22-018 Power Pack is available on eBay for $40.00 shipped and you will need an AC plug pack

The KATO 12v AC plug pack costs $25.00 to $40.00 on eBay BUT is for 100v AC and is not much use in the rest of the world. The advertisers don't tell you it's for 100v AC. There is NO 240v version.

What you need is a transformer as shown above. It converts 240v AC to 12v (or 15v) at about 1 amp.
https://www.aliexpress.com/item/1697253744.html? These cost about $20.00 (shipped) by Aliexpress.

You can now see the difficulty in using the KATO POWER PACK.

Now we come to adding a KATO TURNOUT CONTROL SWITCH. The photo below shows 5 switches added to a KATO Power Pack.

These switches have two studs on each side and they click into the studs on the right-hand-side of the Power Pack. The two terminals called 0v and 12v on the circuit above are the studs and are not 12v (as explained above) but possibly about 14v pulsed DC. 

The KATO 24-840 Turnout Control Switch (shown above) is actually a PASSING SWITCH and only makes contact when the lever is a little-bit down from the top and a little bit up from the bottom. These switches cost about $8.00 on eBay.
Here is the equivalent of how the switch works.  It is equal to a change-over switch (to reverse the polarity) and a "touch switch" to deliver a pulse:

If you don't have a KATO POWER PACK, you can buy a Kato 24-829 Accessory Adapter. It is also called Kato 24-842 DC Converter. It contains 4 diodes and converts an AC voltage to PULSED DC. The Passing Switches will then send the pulsing DC "around one way" to the point via a pulse or "around the other way" via a pulse. Here is a Kato 24-829 Accessory Adapter clicked onto two KATO 24-840 Turnout Control Switches.

You can see the DC Converter has click fittings on both sides

If you have 15v AC from a "TRAIN TRANSFORMER," you can connect the 15v to the two wires coming from the back of the Kato 24-829 Accessory Adapter.   If you have 12v DC, you can connect to the two wires (around either way) but the output will be 10.5v DC. This will be sufficient to pulse the KATO POINT MOTORS (solenoids). 

 

Talking Electronics has designed a number of modules to replace KATO modules.

CHOICE NUMBER 27:

POINT  CONTROLLER
for 1
SERVO
"Module for 1 Servo" $25.00 usd
with 1m leads 
BUY NOW
You need to let us know which bracket you are using.

This module controls 1 Servo. The following images show different servo brackets available on the web and nearly all of them require a limited angular movement. Normally a servo rotates about 270 degrees but the bracket requires less than 45 degrees.
That's the requirement of this module. It moves the arm the required amount to operate the spring-steel lever and/or activate the micro switches. In addition, it shows the position of the point.
When the module is turned ON, the program "sets-up" the point with MAIN.
You cannot limit the rotation of the servo mechanically as the arm is too strong and so the pulses to the electronics inside the servo must be controlled. The module comes with a fine spring steel control wire of the correct diameter to provide tension on the point to keep it from moving.
Every bracket requires a different start and end address and this module has been designed to operate the MERG Bracket with two micro-switches. If you have other brackets, you will need to advise this when ordering so the correct movement can be provided.
We do not sell the MERG brackets but they are available from the manufacturer in a pack. Kit 681 £6.36 for 6 (£1.06 each), Kit 682 £1.86 for 6 items to provide parts to convert the brackets from vertical action to horizontal action, Kit 683 £7.20 for 12 micro switches. I don't know if the screws or nuts and bolts are included.
https://www.merg.org.uk/content/kits
You need to be a member before you can buy any of the items from MERG.
This module is needed when the end locations are very critical.


The Controller module is available from Talking Electronics
for $25 usd and comes with bracket and servo.
You need to specify the type of bracket you want - either
under layout or on top of layout.
The controller has orange and green LEDs
to show the position of the point and
operates the servo very slowly to give realism.

You just need 9v to 12v DC to operate the module.
 The module contains a 5v regulator and microcontroller IC to control the activation. 
 

  


  

This animation shows the polarity of the frog
changing when the points are changed.

In most cases you only need one micro-switch to change the polarity of the frog. The servo moves very slowly by controlling the pulses to the electronics inside the servo.

CHOICE NUMBER 28:
 

SERVO BRACKET

Servo Brackets are available for $2.50 usd. You must specify if you want above layout bracket or Under layout bracket. 


Talking Electronics bracket for above your layout


Talking Electronics bracket for under layout

This bracket comes in 2 versions.  One version can be mounted above and the other below the track.
Talking Electronics also has a module to operate the servo slowly (described above) and the microcontroller comes with 80° activation or 135° activation, depending on the bracket. 

The control wire for "Under Layout" bracket is very thin spring steel and the activation is designed to "overshoot" and allow the spring in the wire to hold the rail in position.
 This feature is only provided with Talking Electronics brackets.
You need to solder wires to the micro-switches to activate the FROG section of your point.
 2 different thickness spring-steel wires are provided with each bracket.
 1.7mm x 8mm self-tapping screws are provided as well as all the nuts and bolts, stand-offs and either 1  or 2 micro-switches.

CHOICE NUMBER 29:
This module controls 1 Motor/gearbox (see Choice Number 20).

POINT  CONTROLLER
for 1 Motor/gearbox


Point Controller using Motor/Gearbox $18.00


Convert your manual point into a remote point with this motor/gearbox activator using the push-rod
supplied.
The module has a front panel showing the position of the point and operates from a 12v supply.
The on-board mini trim pot adjusts the "throw" of the push rod to suit mounting on your layout or under the layout.
A bracket for mounting the gearbox under your layout is also available.
This is the cheapest way to convert points to remote operation.

Buy  Point Controller using Motor/Gearbox $18.00 plus $8.50 post

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CHOICE NUMBER 30:
(same as Choice Number 10)
 

POINT  CONTROLLER
for 2 Motor/gearboxes


This is the latest design from Talking Electronics to convert 2 manual points to remotely operated points.
Click HERE to buy a module.  $25.00 usd plus $12.00 usd shipping

The project comes complete and fully wired with 2 converted servos on two metres of twin lead.
 The front panel shows the position of each point via LEDs and the toggle switches select the position of each point.
The position of the point is shown by 2 LEDs on the module with an outline showing the track with siding. This makes it easy to see the position of the point. 
The converted servos only travel 90 degrees or less and you can adjust the travel by altering the output voltage of the Automatic pre-voltage module. This module needs a supply from 9v to 20v and it outputs a constant voltage, set by the 10-turn pot on the module.
 To reduce the voltage, turn the screw a very small amount clockwise. You can measure the output voltage with a meter as the adjustment is very sensitive.
 The converted servos are called a MOTOR AND GEARBOX and come with a spring-steel "push-rods" that also acts as a lever when you are fitting (the motor and gearbox) under your layout. The holes in the "arm" allow different "throws" to be achieved for both top and under your layout.
 Holders for the motor are available from Talking Electronics for $2.50 each and come with screws to hold the servo and for mounting the bracket.
 Use the tiny screws provided to hold the face-plate in place and the small screws to hold the arm onto the output shaft of the gearbox.
 You can input AC or DC to the pre-voltage module and the current-limiting resistors are needed to prevent the supply module being overloaded and the other limiting resistors allow the motor to be fed for a longer period of time to achieve the desired rotation.
This is the only module on the market with these features.

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CHOICE NUMBER 31:

Point Controller for 4 Motor/Gearbox $45.00usd plus $12.50 usd shipping
 ($68.00aud plus $10.50 postage)

POINT  CONTROLLER
for 4 Motor/gearboxes

This module converts 4 manual points to remotely operated points.
Click HERE to buy a module.  $45.00 usd plus $12.50 usd shipping
The project comes complete and fully wired with 4 converted servos on two metres of twin lead.
 The front panel shows the position of each point via LEDs and the toggle switches select the position of each point.
The position of the point is shown by 2 LEDs on the module with an outline showing the track with siding. This makes it easy to see the position of the point. 
The converted servos only travel 90 degrees or less and you can adjust the travel by altering the output voltage of the Automatic pre-voltage module. This module needs a supply from 9v to 20v and it outputs a constant voltage, set by the 10-turn pot on the module.
 To reduce the voltage, turn the screw a very small amount clockwise. You can measure the output voltage with a meter as the adjustment is very sensitive.
Holders for the motor are available from Talking Electronics for $2.50 each and come with screws to hold the servo and for mounting the bracket.
 Use the tiny screws provided to hold the face-plate in place and the small screws to hold the arm onto the output shaft of the gearbox.

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4-POINT CONTROLLER FOR KATO POINTS
Modules are available  for $25.00 plus $6.50 postage, built and tested for 4 points.
This is cheaper than 4 KATO 24-840 Turnout Control Switches.
You can use the 15v DC plug Pack from the Throttle with PWM module shown above.
You don't need the Kato 24-829 Accessory Adapter

  KATO DISTRIBUTION BOARD $18.00 plus $4.50 postage  Buy Here

This module will allow you to illuminate all your LEDs.
There are 4 separate brightness controls. Two controls have shafts that can be easily adjusted and two controls are via mini trim pots.
The Distribution Board comes fully built and has sample LEDs to show the brightness.
6 flying leads can be fitted into the JST 2mm sockets and 12 sets of LEDs can be fitted into the screw terminals.
The end of the module has 12 sets of female machine pins and you can insert 0.5mm wire into them.  
The input voltage can be 9v AC or DC up to more than 20v as the 7805 regulator delivers 5v to all the LEDs. As you add more LEDs, the regulator might get warm and you can add a heatsink if you cannot hold it in your fingers.   
These modules are very popular as they solve the problem of illuminating stations, roads and scenes with the appropriate level of brightness. You can use any colour LEDs as each section is individually protected with a current-limiting resistor. $18.00 plus $4.50 postage  Buy Here

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FREE THINGS !!!
Some of the modules and power supplies come with free wire and switches and terminal blocks to make connection easy.
Hook-up wire and stranded wire is very expensive by the metre and the length we supply will get out out of trouble.
The spring-terminals connector block are very cleverly designed. But you have to be an Einstein to work out where to put the wire.
When you push the lever (button) on the top, the metal spring produces a gap just below the button and when released, the spring digs into the wire and you cannot remove it. You will get some of these FREE when you buy the modules. The wire will be different colours and different thickness.




Here is another clear picture of how to fit the wires
into the terminal block.
The wires go above the metal spring and just below the "push-button."
When you push the lever on the top of the terminal block, the spring is depressed and a it creates a space for the wire. Releasing the lever grips the wire very tightly by the edge (end) of the flat spring.








Let's look at the 20 choices and describe the differences.
You will see some choices turn a manual point into a remotely-operated point and some prevent a solenoid point: "burning out."
These choices are classified as the BASIC DESIGNS.
They are the simplest designs to do the simplest job.

Later, we will explain modules that change the point slowly and modules that automatically change the point when the loco approaches and modules that show the position of the point on your control panel. 
For a simple layout and those who are just starting to improve their layout, the choices above will provide the answer to remotely control a point and also show its position on your control panel. 
Read the features of each module and make sure you have the required voltage available. You can get almost any voltage (and current) from one or two PLUG PACKS. These provide safety and security and prevent you being able to touch the 110v or 240v MAINS.
Under NO circumstances should you make your own POWER SUPPLY with soldered wiring and leads around your control panel carrying MAINS VOLTAGES. One day a young visitor may come in and be looking and feeling around your wiring and touch something LIVE !!!

     to Index

ACTIVATING A POINT
This discussion involves up-dating a manual point to an automatic point or motor-controlled point.
It can also be called:
Moving a point, changing a point, activating a turn-out or controlling a point.
All the modules to do this are on this page and we are going to give you a list of the different modules and what they do.
If you have solenoid activated points, this discussion is not for you.  We have separate modules to activate solenoid points for PECO points and KATO points. See the index above for CDU Modules.
If you have DCC, (DIGITAL CONTROL) we have modules that connect to the track and are activated from the track signals.
If you have DC control of your locos, we have slow activating servos requiring control lines from your console to each point. Your console will have LEDs to show the position of the point.
We also have a servo that connects to the track to leach energy from the track to charge a battery that controls a servo. The module is contained in a HUT and is activated by an IR remote control (from an old VCR) and you can walk around your layout and activate the points.  The Module is called IR Point Controller.
 

     to Index

COMPUTER CONTROLLED POINTS
COMPUTER INTERFACE MODULE
with OPTO ISOLATOR and FRONT PANEL $45.00 usd plus $11.00 usd shipping.   Buy Here
You have a computer with 6 spare outputs and you want to control 3 points.
The computer has 0v (low) to 5v (high) output and a turn-out requires a voltage as high as 25v . You do not want to get this high voltage near your computer.
The answer is our COMPUTER INTERFACE MODULE with OPTO ISOLATOR.
This set of modules does 3 things.
It takes 6 lines from your computer to operate 6 opto isolators and the output from each OPTO ISOLATOR delivers a signal to the COMPUTER INTERFACE MODULE.
The COMPUTER INTERFACE MODULE has a 26v circuit to operate solenoid points and a memory circuit to control LEDs to show the position of the point.
All you need to do is program your computer program to deliver a pulse of any duration from each output and the first output will change the point to MAIN and the second output will change the point to SIDING.
The COMPUTER INTERFACE MODULE and OPTO ISOLATOR. modules require an input voltage 9v to 15v and the COMPUTER INTERFACE MODULE has an inbuilt automatic pre-voltage power supply to convert the 9v -15v to 26v.


The image above shows 6 outputs from your computer plus an earth wire.
The red line shows the isolation so no voltage from your computer is
passed to the module or the turn-outs (points).
The COMPUTER INTERFACE MODULE is a CDU (capacitor Discharge Unit)
The front panel shows the position of the point and the module contains memory to hold the
position of the point on the LEDs.
Output 1 of your computer activates the first point to the MAIN LINE.
Output 2 of your computer activates the first point to the SIDING.
Output 3 of your computer activates the second point to the MAIN LINE.
Output 4 of your computer activates the second point to the SIDING etc.

  to Index

WIRING A POINT MOTOR
Point Motors take a high current when they are operated for the very short time they are intended to work.
Most point Motors have a coil resistance of about 3.8 ohms and when operated on a supply of 12v, this will allow 3 amps to flow.
Normally, wiring for 3 amp will require medium duty hook-up wire because the current will be flowing for a long period of time and thick wire prevents it getting hot. But with a solenoid-type Point Motor, it is only activated for less than a second.
This means thin hook-up wire is perfectly suitable.
3 metres of thin hook-up wire will have a resistance of about 1 ohm and if 3 amps flows, the voltage drop across the wire will be 3 volts.
But most Capacitor Discharge Units are charged to a voltage higher than 12v and can be 24v.
If we take 24v, the current will be 5 amps and the voltage drop will be 5v.
This gives the solenoid 19v.
The Capacitor Discharge Unit is designed to give 24v at the beginning of the pulse and gradually drop to almost zero after less than 1 second.
This give the solenoid Point Motor an initial kick to start moving and then the current gradually reduces so the "end clunk" is not so strong.
This means the wiring to the Point Motor can be almost any thickness as it has very little effect on the operation of the solenoid.

  to Index

CHAPTER FOUR

THROTTLES
 

Talking Electronics has produced a number of different TRAIN THROTTLES.
These need either AC or DC input and produce 0v to 12v DC output.
If you have an AC supply such as: 10v AC to 12v AC, the Throttle Circuit below will produce an output of 0v to 12v DC - that is what it is designed to do.
If you have a 12v DC supply, the voltage-drops across the input power diodes and the control circuitry, will reduce the output to about 10v DC. 
This means you need an input voltage of 14v DC, to get 12v out, and this will require 2 adaptors in series or a set of 4 Li-ion cells.
The POWER SUPPLY project described above uses 4 Li-ion cells to provide a voltage of about 14.2v DC to 14.8v DC and is adjustable. It can be used as a TRAIN THROTTLE.

Most locos take about 300mA to 500mA and need a voltage of about 12v for full speed.
A 1Amp power supply will just be capable of operating two loco's.  

There are two types of TRAIN THROTTLE:
TypeA produces an output 0v to 12v DC and you need a reversing switch to reverse the train.
TypeB has a control with 0v in centre-position and "left" reverses the train at a gradual increase and "right" drives the train forward at an increasing velocity. No change-over switch needed.
This type of Train Throttle can be PWM and provides pulses of energy. It "kicks" the motor in bursts of about 600Hz and allows it to start the train very slowly. The "kicks" are very rapid and sometimes you can hear the "buzz" from the motor.
These circuits require an input voltage of 14v DC, so the full 12v DC can be delivered to the motor (as up to 2v DC is lost in the circuitry).

Here is a circuit and photo for typeA and the wiring for the reversing switch:


 
Two Amp Power Supply circuit diagram. It is also called 2-amp THROTTLE


The completed project, showing the placement of the parts

The input voltage can be AC or DC. 
The DC voltage needs to be at least 16v6 to get 12v DC out. If you supply 17v to 20v DC, nothing will be damaged.  Just the 470R resistor will get slightly hotter when the input voltage is above 18v.

The 2-Amp POWER SUPPLY project is HERE
Kits come with 0-2 Amp meter to show the current. The ammeter is not a square meter as shown above but a side-meter as shown in the POWER SUPPLY project.  But it is FREE, so don't complain. 
$12.50 USD plus $6.50 USD postage.
Click
 Here
to order.

You will need a double-pole double-throw toggle switch to reverse the train. Ask for it.  $2.50 extra.


Connecting a reversing switch

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TRAIN THROTTLE No2.  (kit:   $18.00 with leads) Click  Here to order.
See the project: HERE
This circuit connects an AC transformer (or a DC supply) to a track to provide a voltage from 0v to max voltage (depending on the voltage of the transformer). 
The transformer can be AC or DC and any voltage from 12v to 18v.
The throttle handle connects to the 1k pot.
The diode on the output protects the transistors from reverse polarity (if  another controller is also connected to the rails).
The circuit is limited to about 1amp due to the 1N4004 diodes.

Here are two controllers that may be available from Model Railway suppliers and hobby shops. They are expensive but look really nice.
In this article we are showing you everything because some hobbyists want to build it themselves and others want to buy a ready-made item.


Transformer with 12v AC output and 18v AC

An impressive throttle can be built by using the following circuit and the THROTTLE PC Board in the kit (the
lever handle shown above is not available).

 
                    
   Train Throttle Circuit
 


The 8 power diodes are now replaced by 4 x 1N5404

AC plug packs are very difficult to buy, but 12v 1-amp DC or 2-amp DC can be
purchased at very low cost.
You can increase the output by 1.5v if you connect the positive and negative leads of the DC plug pack to the following points on the PC:


The layout of the PC Board.
You can connect the plug pack directly to the points shown
on the diagram above. You do
not have to remove the diodes.


Wiring the pot, power input wires and reversing switch to the PC board


The control knob for the Throttle kit

The $2.50 plug Pack above was purchased as 12v @ 1 amp.  It was easily opened-up via a screw and clip, to reveal the PC board shown below.
The output voltage is determined by the zener diode at the front of the board. The 12v zener was replaced with 15v and now the output is 15v DC. I would limit the current to 800mA, but a 15v supply can be connected to many of the throttle circuits to give 0v to 13v DC output. 


The new 15v zener converts this power adapter to 15v output.


You can also use a white LED in series with the
12v zener diode to get 15v output. Note the cathode of the zener is connected
to the cathode of the LED and the 1k current-limiting resistor is
linked with a jumper.

This gives you a very low cost throttle.

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THROTTLE WITH PWM   Kit: $28.50 plus $6.50 postage. 
Click HERE to buy a kit.
Built and Tested: $35.00 plus $6.50 postage. Click HERE to buy a module. 
This is our latest design with forward and reverse via the yellow CONTROL POT. This project does not need a reversing switch as the pot provides zero speed when at 12 O'clock and reverse when turned to the left and forward when turned to the right. The output is Pulse Width Modulated (PWM) to give the loco smooth starting.
By this we mean the motor gets pulses from the throttle that allow it to start very slowly.
The module is capable of delivering 3 amps (due to the thickness of the tracks) and the power diodes are 5 amp. Additional heatsink fins will be needed for currents above 2 amp. But we suggest a 1-amp supply for most loco's.
The 4 FETs on the output bridge are capable of handing more than 10 amp and the trackwork on the board can be modified to handle 5 amps by soldering tinned copper wire along the tracks identified with additional solder pads.  This means the controller can be used for garden layouts where the loco will draw 5 amps. If you want to control more than 5 amps, you will need to connect the supply directly to the MOSFETs in the bridge and by-pass the 5 amp diodes.
The switch at the right is the on-off switch. The two LEDs on the board indicate forward and reverse, in case you cannot see the loco on a large layout.

All the digital signals are controlled (and generated) by the microcontroller and the pot determines the timing of the waveform and the activation of the H-bridge.
The two lower MOSFETs turn ON or OFF to take one or other of the output leads to 0v.  At the same time the top, opposite, MOSFET is switched ON and OFF at a fairly low frequency (about 600Hz) to provide pulses to the motor.
The ON-time is increased, compared to the OFF-time to increase the speed of the loco.
The THROTTLE WITH PWM module comes with connectors that are fitted in place of rail joiners to deliver the voltage from the throttle to the track.

NEW VERSION
This version was requested by a customer. He wanted the control facing the front:



The cost is the same for either module but you must specify which version you want. The switch and knob are not attached when posted as the module must be less than 2cm high for posting in the box we use.
Both modules come with the TRACK PICK-OFF (shown below) to deliver the output of the module to your layout.
 


Connect a plug pack and the throttle project is ready. 

 


This type gives better current capability.

You can request the following type if you do not want to use the rail joiners:


It will just pass 1 amp.

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LATEST VERSION 

THROTTLE WITH PWM - simple version

This version is cheaper and has improvements.
The throttle knob and the reversing switch comes out the front so you can fit the module to your console.  The module will pass about 2 amp as the two 1N4004 protection diodes are in parallel. The throttle goes down to zero due to the clever circuitry with the 555 IC.
It is also cheaper.
Cost of fully built and tested module is $15.00USD plus $8.50 USD shipping and includes the knob.
Price $22.00 AUD and $6.50 AUD postage
Click HERE to buy a module




THROTTLE WITH PWM and CURRENT LIMITING
The throttle above can also be bought with CURRENT LIMITING for $2.00 extra. The pot on the module is rotated clockwise to increase the current to a maximum of 1.5 amp.  When it is rotated anti-clockwise the current is reduced to less than 100mA.
It works like this:  Suppose you have a 12v supply that is capable of delivering 10 amps. If a short-circuit occurs on your layout, the throttle module above will pass a high current and the diodes will burn out.
With this module, the current will be limited to 1.5amp and nothing will be damaged.
This module will also allow you to test new track for shorts at points or other new sections of track. Simply reduce the maximum current and you will be able to drive the loco and if a short-circuit occurs, the maximum current will be limited to about 300milliAmp or so.
Cost of fully built and tested module is $17.00USD plus $8.50 USD shipping and includes the knob.
Price $25.00 AUD and $6.50 AUD postage
Click HERE to buy a module

IMPORTANT NOTE:
Do not use a CAR GLOBE to detect the voltage on the rails of your layout.
One customer used a small globe and constantly blew up the PWM THROTTLE!
Even a small 5watt or 21watt globe can blow it up.

IT ACTS LIKE A SHORT-CIRCUIT

The reason is this:
The resistance of a globe is 10% to 20% of the resistance when it is illuminated.  This means a globe take 10 times or 5 times more current when it is cold because the filament is nichrome wire or tungsten and all metals increase in resistance when they are heated.
This means a 21watt globe can take 10 amps or more when it is cold.
This puts enormous strain on the power supply and if it reduces in voltage the FETs do not turn ON fully and they blow up INSTANTLY.
We have a TRACK TESTER to test the voltage.

UPGRADE YOUR CONTROLLER
The following images of controller are called DC CONTROLLERS. They increase and decrease the DC voltage and most have a reversing switch. There is nothing wrong with these controllers, but if you want to start the train very slowly, and have a controller-knob that has both forward and reverse, THROTTLE WITH PWM is the upgrade.
If you have one of the controllers shown below or a similar type that has a 0-100 scale AND a reversing switch, you can connect its output to the input of THROTTLE WITH PWM
and get the new features.

HERE'S WHAT TO DO

Connect your throttle to the mains and turn the knob or lever to maximum.
Measure the voltage coming out of the throttle and make sure you identify the positive lead.
Now turn it off and connect the positive lead to the "+" DC screw terminal on THROTTLE WITH PWM module.
Now connect the other lead to the "-" DC terminal on THROTTLE WITH PWM module.
Put your throttle under your layout, making sure you do not touch the handle or the reversing switch.
Now connect your track to the two screw terminals marked "to track" on the THROTTLE WITH PWM module.
The THROTTLE WITH PWM module will use your throttle as a power supply and deliver PWM to your layout via the forward/reverse knob on THROTTLE WITH PWM.


The above 7 controllers are suitable for adding to THROTTLE WITH PWM module

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Some of the following controllers deliver just 7v and some are up to 16v AC output and/or 16v DC output. They all have forward/reverse on the control handle so the only improvement you will get by connecting to the THROTTLE WITH PWM module above is PWM. PWM will allow your train to start very slowly as the pulses overcome some of the friction by pulsing the motor with strong bursts and this gets the train moving.
Any controller with forward/reverse on the handle will require AC input.


Here is the wiring from your controller to
THROTTLE WITH PWM module
to provide PWM and forward/reverse via yellow control knob.
The module also comes with track connector as shown above.
When everything is connected, the voltage to the track will be
slightly less than the output voltage of the Athearn controller,
due to the voltage drop across the diodes on the PWM module.

The Transformer
You can find suitable transformers in the oddest of places. Here is a 12v,  4-amp transformer from a 50 watt down-light. The light was replaced with a 10 watt LED light and it produced 3 times more light !!
The 50 watt transformer makes an ideal supply for a throttle and at 4 amps, it has enough current for other locos too.
The 12v2 AC produces 18v DC after rectification minus 2v to 3v drop across the diodes in the bridge.
The circuitry in the throttle drops another 2v and the output was measured as 13.5v DC.
All our down-lights were replaced with 5watt or 10 watt LED lights and the rooms are much brighter, with a whiter light and the wattage is less than 25% than before.  Now we have 6 transformers.
Transformers like this can be found in all sorts of equipment and they are ideal for the throttles we have described. You just have to look for them.

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STATION STOP  
This module has 2 features.
It is a normal throttle controller with a reversing switch for forward/reverse.
Plus it has a STATION STOP feature

Built and Tested: $38.00 usd plus $8.50 usd postage
Click HERE to buy a module. 

 

MODE 1

TO USE AS A NORMAL THROTTLE

You do not have to cut any rails
1. Flick the BYPASS slide switch to "ON"
2. Connect the output of the STATION STOP module to your layout via a TRACK CONNECTOR. The TRACK CONNECTOR is fitted between the rails at any location by pushing the long connected against the inside of a rail and this will allow the other connector to touch the other rail.
3. Connect the input of the STATION STOP module to 12v DC (up to 15v DC).
4. Rotate the Throttle knob to provide speed from zero to maximum. Reduce speed to zero before reversing the train.

MODE 2

To set up STATION STOP

1. Connect the output of the STATION STOP module to your layout via a TRACK CONNECTOR.
2.Connect the STATION STOP Module to a 12v power supply.
3. Fit the IR detectors before and after the station so the train has plenty of time to gradually slow down and stop.
4. Start testing the module with the bypass switch "ON" and run the train slowly between the station.
This proves the module is working. Select medium speed.

5. Now flick the BYPASS switch "OFF" and run your train around the circuit and enter the station section at the speed you have chosen for the testing.
The train will enter the station section and gradually slow down automatically and stop at the station for 5 or 10 seconds. It will then start slowly and continue around your layout at your chosen speed.

Switch the "direction switch" (DPDT toggle switch) on the STATION STOP module for the train to enter the station from the other direction. The station needs to be in the centre of the IR detectors.

NOTES:
The output of the module is PWM. This allows the train to start very slowly.
A DPDT toggle switch on the STATION STOP module allows the train to by-pass this feature and you have a normal throttle module.
You can set-up your layout in a large loop and the train will automatically travel the loop and stop at the station each time.

HOW TO USE IT

When the STATION STOP module is set-up, you will use your normal throttle to run a train around your layout and when it reaches an IR detector the Station Stop module will detect the presence of the loco and this will start the program in the micro to slow the train and stop at the station for 5 or 10 seconds then gradually increase speed until it passes over the second gap. Your normal throttle will then take over for the remainder of the circuit.    

Cost of STATION STOP module $38.00 usd plus $8.50 usd postage

Servo Speed
(slow) Controller


Home

Buy a Module
Fully Built $25.00 plus $6.50 postage

 

 

Sometimes you want a servo to rotate slowly to produce animation that is realistic for the scale model you are designing.
This project provides different speeds.
It also has a repeat feature that activates the servo back-and-forth at the speed you have chosen.
It allows you to ANIMATE things.

The output of the servo moves about 70 degrees as this will give the greatest "throw." You can select the hole on the arm to produce the travel you want.
The repeat feature allows you to produce models with "pumping action" or "see-saw" action as a servo is smaller and cheaper than buying a motor and gearbox.

You can use it to control a point or a set of boom gates as well as swing-gates or a drawbridge or crane or a "see-saw" action.  It has so much potential. You can get a smaller servo or a linear-movement servo for very tight spaces, but there is nothing cheaper than the standard 9G servo.

Here is a set of gates controlled by 4 servos.
https://youtu.be/bc6jyj93Ee4
Our module can be used to control this:


All the functions are in the PIC12F629 microcontroller


The module comes with 2 Test Switches and extension lead for servo, plus the servo and 0.6mm and 0.7mm push rods. You just need a 8v to 12v supply.  .


All the complex electronics in the project above can be reduced by using our module and a servo.
 

  to Index

CHAPTER FIVE

DCC
- read this first
 

DCC stands for Digital Command Control and basically means you can control more than one train on the same track.
It is expensive to add this feature to your layout as you need a COMMAND CONTROLLER and a loco that has a DIGITAL DECODER fitted inside the loco. A command controller is about $200 and a loco with a Digital Decoder fitted is about $200 and you need two locos to take advantage of this system.
I have used a COMMAND CONTROLLER "NCE POWER CAB" and is is very slow and messy to access one loco and then change to another loco as it is designed for a single person to control two trains.
But what if you have two "drivers?"   . . . . two hobbyists who want to drive the two trains at the same time?
All the controllers on the market do not allow this feature.
But Talking Electronics has produced a very simple Dual DCC Controller for two DCC Decoders for locos (that do not have a decoder). And you can fit a decoder to these locos for $18.00 + $18.00. These decoders will deliver between 700mA and 1 amp and we have designed a number of "add-on" modules (for those who have a DCC layout) to control points and other items.

All "DCC Fitted" locos have a decoder fitted and are manufactured with the decoder set to address 3. If you buy a second DCC loco, get the Model Railway shop to set the address to 5 so you can use both locos on the same track.
You will need a Command Controller such as "NCE POWER CAB"
A "DCC Ready" loco will not have a decoder fitted and contains just a very small 8-pin socket for a decoder.
Most of the decoders on the market will deliver 500mA and cost $50 and if you buy 2 "DCC  Ready" locos, two 500mA decoders and an "NCE POWER CAB" controller, you have a system.  You can then buy "add-ons" to control your points, from the list below.
Do not buy HORNBY as it uses a completely different digital system. The Hornby Select controller we bought did not access any of the decoders we manufacture.

HERE'S WHERE TO START

All our modules work with NCE Power CAB and all controllers that conform to NMRA signals and codes.
None of our modules work with Hornby DCC Controllers.

 

 


If you have a NCE Power CAB Controller (or equivalent controller using NMRA codes) you can convert a DC loco into a DCC loco:
The cheapest "add-on" is a DCC decoder for $18.00


If you DO NOT have a NCE Power CAB Controller
The next cheapest "add-on" is a DUAL DCC controller to operate two DCC locos at the same time.  It has 2 throttle controls for $43.00.  You will need two DCC decoders (above) to complete your system.

   DUAL DCC CONTROLLER

DCC CONTROLLER +5
The next cheapest "add-on" is our DUAL DCC CONTROLLER +5 to operate two DCC locos plus 5 other items such points. It costs $53.00 and it has 5 buttons to operate up to 5 DCC points and the module shows the position of the point via LEDs, plus images on the module of the tracks.

xx
Operating a Point - Controlling a Point - a Turn-Out
If you have a Peco Point or other point using a solenoid, you can operate this Turn-Out with your NCE Power CAB Controller by fitting our DCC Capacitor Discharge Unit.

 

It is called: DCC POINT CHANGER for a SOLENOID POINT (with CDU) and will operate a Peco or other solenoid point:  
Click HERE to order DCC Point Changer with CDU 
The cost is:
$25.00 USD plus $8.50 usd post.
It is connected to the track via a Track Pick-Off connector and the output connects to the point with 3-core lead.

To access the module, select address 40 and press button "1"  Repeat this to change the point to the "siding" as button "1" toggles the point.





If you have a manual point, you can convert it to operate via a servo with the following module:


The servo has only 70° rotation and you control the servo with address 40 and button "1" will turn the servo clockwise and the anticlockwise when you address it the second time.
DCC POINT CHANGER using a servo
Buy DCC Point Changer with servo:  DCC Point Changer with Servo
$20.50 plus $6.50 post



You can get a DCC POINT CHANGER using a servo for $25.00 and this is called a Capacitor Discharge Unit (using DCC input).

// ????le with a relay that you can toggle from the "5 button DCC controller" shown above. This will allow you to operate station lighting or motorised animation devices.

xx

 

The next "add-on" is a  DCC module with 5 buttons to operate 1,2,3,4 or 5 DCC points. You will need to buy the $25.00 DCC Point Controller called a Capacitor Discharge Unit or the  DCC Point for $35.00 using a servo to operate the point.

xx

You can also get a module that identifies the position of the point (if you already have a DCC Controller) for $10.50 USD plus delivery. The DCC controllers on the market do not show the position of the point and this module is very handy for showing the position of each point.
xx

Here are the modules in more detail:

Here is the
Dual DCC controller:


Buy Dual DCC Controller
Fully Built $43.00 plus $6.50 postage

 

This Dual DCC controller will control 2 locos at the same time and is an ideal way to create a DCC set-up. And the cost is just $43.00 AUD plus $6.50 posted worldwide.
It can also be used with 2 DCC locos that you have converted from DC to DCC via two Motor Decoders shown below.
The only additional item you require is a 12v DC supply from a SLA battery or a 15.9v  DC supply from 4 Li-Ion cells (18650) or a 15v AC supply from a train transformer. transformer.

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DCC Decoder for Motor


Buy DCC Decoder for Motor
Fully Built $18.00 incl postage

This is a 1amp decoder NOT 500mA as most of the advertised small decoders.
The output has 3amp FETs so the output stays as "cold as a frog."
Lots of these decoders have been sold and you can create a new DCC section using the controller and decoders because it is very easy to set-up and can be used by your friends, children or as test set-up as no programming is required and both controller can be used at the same time. It is much easier to use than all the hand-held controllers on the market and puts new life into two of your DC locos. (Don't forget: they have to be converted to DCC.)




The Decoder can be put into a Coal Tender

You can turn a DC Loco into a DCC loco with this universal Motor Decoder for $18.00 plus $4.50 postage worldwide.
All you have to do is cut the two wires to the motor and insert the module.
The image above shows 2 screened leads (equal to 4 wires) from the loco. These 4 go to the input and output of the module.
The module is fitted in the tender if there is insufficient room inside the loco.

INSTRUCTIONS FOR INSTALLING THE MOTOR DECODER:
When you receive your Motor Decoder, it will have an address such as 3, 5, 31, 32, 33, 34, 35, 36. You can request any address when buying the module.
The Decoder comes with leads and alligator clips so you can test everything before installation. The leads near the 4 power diodes clip onto the two rails of your DCC layout.

Place a NEW 1 metre length of track next to your layout.
Place the DC loco on the new track.
Connect the other two leads to this new track.
Now set your controller to address show on the chip and use the throttle knob to drive the loco forward and reverse.
Make sure you are happy with the performance.
Now open the loco and cut the two wires to the motor.
Make sure no wires are connected to the chassis.
Now connect the two wires next to the 4 power diodes on the Motor Decoder to the DCC track. Connect the other 2 wires and alligator clips to the motor.
Place the "bogey" (motor and wheels) on the DCC track and carefully make the loco move back and forth very slightly.
You have now proven the Motor Decoder will work correctly when fitted inside the loco or in a coal tender or any suitable carriage behind the loco.
The cost of a DCC layout will be about $43 + $18 + $18 + power supply + postage.      

MOTOR DECODER with PLUG
The DCC Motor Decoder also comes with a 8pin plug for $2.00 extra for those who have a DCC ready loco.
Remove the 8-pin Blanking plug and fit the 8-pin plug that is soldered to the DCC Motor Decoder module. It can be fitted around either way as the input and output are on diagonally opposite corners of the plug. 
Cut off the wires and leads that are not required. The modules also comes with extra wires and leads in the kit so you can connect the module to your DC loco.
 


8-pin DCC Blanking Plug


The DCC Motor Decoder and 8-pin plug

Converting AC Locos
Almost all AC motors in locos can be converted to DC and this has to be done if you want to fit a DCC decoder.
An AC motor will work on AC or DC. The problem is an AC motor does not reverse when you reverse the voltage. It only rotates clockwise. To reverse an AC motor you have to reverse the field winding and this is not possible with the motor in a loco. So it has to be changed to a PERMANENT MAGNET DC MOTOR.
There are two ways to do this.

Here is a video showing how to remove the field coil and fit strong magnets.
https://www.youtube.com/watch?v=h4xFc0XhVTE

Here is a video showing how to fit a bridge rectifier to deliver pulsating DC to the filed winding:
https://www.youtube.com/watch?v=ZCyRh8OrkcY
 



Cut the 2 wires to the field coil and fit the bridge rectifier.

The only problem with fitting a bridge rectifier is this:  At low velocity the energy delivered to the field winding will be very small and thus the motor will be very weak. The decoder delivers pulses of energy to the motor and the pulses are actually at full strength but for a short period of time. You can put 100u to 1,000u electrolytic across the field winding to see if it improves the performance.
Otherwise you can fit strong magnets in place of the AC field winding.
The field winding takes a lot of current and this may upset a decoder.  

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DCC Decoder for Motor - 5 amp   $35.00 usd






This is our 5-Amp motor Decoder for large locos.   It is a genuine 5Amp Decoder as the diodes are 5 Amp and the FETs are rated for 8 Amp.
The decoder runs cool because the diodes in the bridge are not over-stressed as each diode passes 5 amp for 50% of the cycle and thus the dissipation is distributed over 4 diodes.  It is pre-programmed to address 3 or 5 when you buy 2 decoders and you can specify any address when ordering.   
It comes with a miniature 8 pin plug that can be fitted around either way as the leads are positioned on opposite corners of the plug.         

  to Index

DCC POINT CHANGER using a servo
Talking Electronics has produced a module that detects the DCC signal on the track and changes a point.
But to explain this we have to start at the beginning. To operate the DCC Point Changer you need a DCC Controller such as NCE POWER CAB. There are a number of suitable types, BUT NOT A HORNBY CONTROLLERER
The Power Cab has a keyboard to select the address of a loco. But the same range of numbers can be used to access other items such as the operation of a point.
We have used address "40" to operate our DCC POINT CHANGER using a servo, shown below. 
You can have 1, 2, 3, 4, or 5 DCC POINT CHANGERS on this address and to operate each point, the keys 1, 2, 3, 4, 5 are used in TOGGLE MODE.  By pressing key 1, the first POINT CHANGER will activate the point. But you will not know the position of the point, if you cannot see it move.
So we have a DCC Point Identification module that picks up the signal from the track and shows the result on a display. 

You need 4 things:
1.  DCC POINT CONTROLLER - such as NCE Power CAB

2. DCC POINT CHANGER with a servo


3. DCC POINT IDENTIFICATION Module

4. Track pick-off for each DCC POINT CHANGER
 



DCC POINT CHANGER using a servo
Buy DCC Point Changer with servo:  DCC Point Changer with Servo
$20.50 plus $6.50 post

If you have 5 DCC points, you will need to order:
DCC POINT CHANGER using a servo with address 40  - toggle key1
DCC POINT CHANGER using a servo with address 40  - toggle key2
DCC POINT CHANGER using a servo with address 40  - toggle key3
DCC POINT CHANGER using a servo with address 40  - toggle key4
DCC POINT CHANGER using a servo with address 40  - toggle key5
If you have more DCC points, you will need to order:
DCC POINT CHANGER using a servo with address 41  - toggle key1
DCC POINT CHANGER using a servo with address 41  - toggle key2
DCC POINT CHANGER using a servo with address 41  - toggle key3
DCC POINT CHANGER using a servo with address 41  - toggle key4
DCC POINT CHANGER using a servo with address 41  - toggle key5

This means you use address 40 or 41  and then press button 1 to change the point.
Then press button 1 again to change the point back to the original position.

You will also need a connection to the track to pick-off the signal< to operate the DCC Point Changer and also power the servo. 
Track Pick-Off MkI
has two track joiners soldered to the board and this is fitted between two sections of your layout.
The images below shows and how it it fitted to the track. . the track. .

 

 


 

 


Comes with 1.5metres of screened lead

Track Pick-Off MkII.  It has two springy clips that touch the inner parts of the rails and make electrical contact. .
The board comes with the two clips soldered in place and you need to remove the plastic from between two sleepers to allow the board to fit. Twist the board into position and give the spring clip a twist with a pair of pliers so it pushes against the rail.

Track pick-off $2.50 each 
Track pick-off Let me know who many and which type.

 

 

 



DCC POINT IDENTIFICATION Module
Buy DCC Point Indicator
$10.50 usd plus $6.50 usd post

Keeping track of the position of each point is a challenge. .
The wrong position can cause a derailment.
This project lets you keep track of the position of each point with a set of LEDs and a diagram on the module showing the track.
The module listens to the DCC signals and responds to the addresses of up to 5 points.
Simply connect the module to the track using the TRACK PICK-OFF BOARD and track joiners.

 


 

 

 

 

 

 

 

 


The DCC POINT IDENTIFICATION Module

 

YOU NEED 3 THINGS
1. You need a controller such as NCE Power CAB that uses NMRA DCC digital signals.
2. You need the DCC POINT INDICATOR module (the module shown above)
3. You need a DCC Point controller. This can be purchased from Talking Electronics and is connected to the track to pick up track voltage and DCC signals.
The DCC Point controller can be designed to operate a solenoid point (commonly called a Point Motor and is actually a solenoid that needs a CDU (Capacitor Discharge Unit) to operate it remotely.
Or the DCC Point controller can be designed to operate a servo with slow activation to change the position of the point.
There are two different types:
DCC Point controller - for solenoid 
or DCC Point controller - for servo

HOW IT WORKS
1.
The DCC Point Indicator module is connected to the track using the TRACK PICK-OFF BOARD and track joiners.
2. The DCC Point controller module is connected to the track using the TRACK PICK-OFF BOARD and track joiners and the output is connected via 3 wires to the solenoid or the servo is connected to the arm on the point via a linkage.
You can have 1, 2, 3, 4 or 5 modules that control the points and they can be any mixture of
DCC Point controller - for solenoid  or DCC Point controller - for servo

3. On your< NCE Power CAB (called a controller) select address 40.
4.  Now press button 1 and the DCC Point controller connected to button 1 (via the program in the chip on the DCC Point controller module), will activate the point to the branch line.  Press button 1 again and the module will activate the point to the main line.
5. At the same time, the LEDs on the DCC Point Indicator module will show green or blue to correspond to branch line or main line.

SIGNAL PICK-UP
The DCC signal are picked up from the track via a pick-up connector.
There are two types:

Track Pick-Off MkI has two track joiners soldered to the board and this is fitted between two sections of your layout.
The images above shows and how it it fitted to the track:

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DCC POINT CHANGER for a SOLENOID POINT
Buy DCC Point Changer with CDU to change a Peco or other solenoid point:  DCC Point Changer with CDU
$25.00 USD plus $8.50 usd post


This module operates the solenoid on a set of points (also called SEEP MOTORS) via 3 wires (connected to the 3-terminal block at the bottom of the module). .
The other two wires connecting to the module are connected to the DCC track via the clips provided or with TRACK CONNECTORS (cost:$2.50 usd )

The module takes a small amount of current from the track to charges the 4700u electrolytic to 25v. .
The white LED on the board shows when the electro is fully charged.
To operate the module, select address 40 and press "1" on the keypad. The point will change position.
Allow about 8 seconds for the electro to charge and button "1" can be pressed again to change the point back to the original position.
The module also has two over-ride buttons that change the point if you are near the point and want to change its position.
The module costs $25.00 usd plus postage worldwide.
TRACK CONNECTORS are also available for $2.50 extra as shown in the diagram above.
If you buy 2 modules, they will be accessed at address 40 and key "1" and key "2"
Up to 5 modules can be accessed at address 40.

Contact: Talking Electronics.com for more information on all these modules.

 

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DCC POINT CHANGER for 5 POINTS
Buy a 5 Point DCC Point Changer
$35.00 usd plus $11.50 usd post

 

 

 

 

Your controller connects to the module
and the module connects to the track.
Your controller drives the loco.
Push button "A" to change the first point.
The LEDs on the module show you the position of the point.
You don't have to remember any addresses.
You need 1, 2, 3, 4 or 5
DCC Point Controllers with Hut
to complete the installation.

This module fits between your controller and the track.
You know how awkward it is to look up an address for each point to change its position.
This module makes it much simpler and it shows the position of the point so you can decide if it has to be changed.
The output of the module sends a signal through the track to a module at each turn-out.
The activating mechanism at each point can be a servo or solenoid such a PECO solenoid (2 coil solenoid) or a KATO solenoid that is double-acting. The signal is the same and you don't have to perform and programming operations.
Everything comes pre-programmed and you only have to tell us what module you want for point A, point B, point C, point D and point E.
This module "over-rides" or "takes-over" the signals from your controller via the on-board relay to send the required identifications signals.  

 

     to Index

IR - Point
Controller
with Hut

Click HERE to buy a module. 
$29.00 usd plus $8.50 usd shipping
Comes with IR remote control,
3.7v back-up battery, hut for battery
and track voltage pick-off

This projects allows you to use any old IR remote control from a TV or VCR to control your points.
You can control 1, 2, 3, 4, 5 points or more.


 


The 3.7v back-up cell comes in a Hut too

The sides of the Hut and the battery box comes as a kit
and you need to glue or solder them together to create
the hut shown in the picture above.

You can walk around your layout while someone is driving your train and control the destination of the train.
The modules are easy to install as no wiring is needed from your console. The modules are self-contained with a rechargeable battery that gets charged from the rails. It comes with a "track pick-off" board that is fitted between the rails to take a very small amount of current to charge the battery and operate the electronics.
You can also get a hut to cover the electronics and servo.
You can use any IR remote control as the module can be programmed to accept any 2 keys on any remote and you can use the number keys, letter keys or coloured keys, so long as you remember what keys you have programmed!
You need 2 keys for each point as one key will operate the slow-moving servo to the main track and the other key will send the train to the siding.
This is better than using a single key to toggle the servo as you may not be able to see the position of the point.
The module comes with a fully charged battery and this will provide enough energy for 10 activations of the point.
However it is expected you will drive trains around the layout and a small amount of current will be directed to the module to keep the battery fully charged.

 

2 buttons are used on the IR remote control. One to move the point to MAIN and the other to move the point to SIDING.

INSTRUCTIONS
The module comes with a small remote control for you to program the IR module. If you do not want it, you can use any old remote control and the module will automatically adjust to the timing of the pulses.
The white LED always flashes 6 times when the module is turned ON.

PROGRAMMING MODE
To program the module, push the tiny switch and keep it pressed.  Turn the module ON.
The white LED will flash 4 times to show the module is in Programming Mode.
Release the button. The white LED will flash 3 times.
Keep the module and IR remote control about 300mm apart.
Push a button on the remote control that is not one of the buttons you want to use and the program will generate the lengths of the "0's" and "1's."
Blue and orange LEDs will flash 2 times to indicate the module has set up the lengths of the "0's" and "1's."
Push the first button on the IR remote control that you want to use. The white LED will flash 4 times and stay ON.
Push the second button on the IR remote control that you want to use. The white LED will flash 4 times and go OFF.
Push a button on the remote control that is not one of the buttons you want to use. The white LED will flash 1 time and go OFF.
Now push the first button you want to use and the servo will move and the orange LED will come ON.
Push the other button you want to use and the servo will move in the other direction and the blue LED will come ON.
Turn the module OFF wait a few seconds and turn it ON.
The white LED will flash 6 times.
If the white LED does not flash, you will have to remove the chip or wait for the rechargeable battery to go flat as the microcontroller is not resetting.
Turn the module ON and the white LED will flash 6 times and it is ready for you to push one of the chosen buttons.
The white LED will flash every time you push a button to indicate the signal has been received and it will compare the code with memory.
If they are the same, the servo will move in the opposite direction.
It will not respond to the same button on the next push. You must push the other button.
Memory in the microcontroller will hold the 2 codes when the module is turned OFF. When you push the programming button on the module, the codes are erased, ready for 2 new codes. 

MORE POINTS
If you want to control another point, you will need an IR remote with more buttons or use the arrow keys on the controller provided.
Just follow the instructions above, using different buttons.

 18/8/2022

to Index

CROSSING LIGHTS

We have designed 4 different CROSSING  LIGHTS MODULES to cover the different requests from customers.
You need to read through the details of each module before ordering.
Some are low-cost and operate all the time. Others are activated by the train and some automatically turn off after 20 to 60 seconds - the choice is yours.  You can buy the ready-built and tested modules for less than a kit of parts.
You can buy a module with just Crossing Lights or Lights and Sound and finally a set of modules with Lights and Sound and Boom Gates.
You can add these modules to a larger order and pay only one postage. Email talking electronics before making any large order to get the best costing.
email:  Colin Mitchell

1: Crossing Lights 2-Transistor
$5.00 plus $4.50 postage
  Buy: Crossing Lights - 2 Transistor

This is the simplest and cheapest CROSSING LIGHTS Module.
It uses a 2-transistor flip flop circuit and the mini trim pot adjusts the brightness of the LEDs and the flash-rate (at the same time).
It operates all the time when the supply is connected and does not have any train detection feature. It connects to 9v - 12v DC and you need an on-off switch to turn it off.
Cost:$5.00usd plus $4.50usd shipping
The module comes with 2mm and 3mm LEDs.
If you want the lights to respond to the loco, you will need to buy "Option3" below: 
 3: Crossing Lights 3v

 

2: Crossing Lights - Surface Mount 555
$5.00 plus $4.50 postage
Buy: Crossing Lights - SM 555

This is the surface mount version of the low-cost CROSSING LIGHTS above.
It operates all the time when the supply is connected and does not have any train detection feature.
The mini trim pot adjusts the flash-rate of the LEDs
The module comes with 2mm and 3mm LEDs.
Cost:$5.00usd plus $4.50usd shipping
You can buy components from Talking Electronics to make your own Crossing Lights.

 

3: Crossing Lights 3v
$15.00 plus $6.50 postage
Buy: Crossing Lights - 3v
 
Crossing Lights 3v Module and two reed switches with 12mm super magnets.
The LEDs are connected to 600mm leads

This is a self-contained module.
Fit the reed switches between the rails and place a super-magnet under the loco.
It is activated by the train.
It turns off automatically after the train has passed and no on-off switch is needed.
The module comes with a 3v cell in a coin-holder and is self-contained and starts-and-stops by the action of the train.
Cost:$15.00usd plus $6.50usd shipping.
Talking Electronics has components to make your own Crossing Light for the LEDs.


Only some flashing LEDs will work in this circuit.
 

 

4: Crossing Lights - 555
$15.00 plus $6.50 postage
 Buy: Crossing Lights - 555

This module is connected to 9v to 12v supply. The module turns off automatically after 30 seconds but the 555 IC takes 5 - 10mA when "shut down" and that's why you need to use your train power supply.
Fit the reed switches between the rails and place a super-magnet under the loco.

 

CROSSING SIGNALS also called CROSSING LIGHTS
The 4 modules above will need CROSSING SIGNALS.
The simplest CROSSING SIGNAL is 2-head. These signals cost about $15.00 from suppliers on eBay.
 

You can make your own from a kit of parts from Talking Electronics for $5.00 plus postage.
You will need tools, soldering iron and black spray paint to complete the signal.

    

Semaphore
Signal

$28.00 plus $6.50 postage. 
Click HERE  to buy module.

Home 

This module operates all types of Semaphore Signals that are able to move. Don't use a cheap model with a fixed arm..
A servo is used to provide the activation via a "push rod" and the servo can be mounted above or below your layout. An under-board mounting bracket is available for the servo @ $3.50 extra. Ask for it when ordering.
A length a fine spring steel wire is provided and it is connected between the signal and the arm on the servo.
You will have to work out which way to mount the servo to get the correct activation.
The servo operates very slowly so the signal looks very realistic.
The module comes with a track-side IR detector and when the loco reaches the detector, the signal is activated.
The train can then advance.
After about 15 seconds, the signal returns to its original position.
The package contains the Semaphore Signal Module, Servo, IR detector for side-of-track with 4-core wire approx 1m long and 0.5mm spring steel push-rod 100mm long.
You need a 9v to 12v DC supply. 


5 holes in the servo arm provide 8mm to 15mm movement

All types of semaphore signals can be activated


All types of Semaphore signal can be activated with our module


 

     to Index
  

LOCO STOP

There are 10 different modules

There are 10 different LOCO STOP modules, with different prices and different features, but they all do the same thing.
They use a 2-Aspect, 3-Aspect signal or a dwarf signal and the red light is set to illuminate at the beginning on some modules.
The train is driven up to the signal and stops. It has been detected by a reed switch or a sensor on the side of the track, under the track or across the track.
The reed-switch is the cheapest module while the side-of-track detector and across the track sensor can be ordinary IR or 38kHz coded signal.
Infra-red is less sensitive to daylight lighting and 38kHz coding is completely immune to all random lighting.
Some modules allow the train to enter and the signal changes to red to prevent another train entering the block for a period of time as set by the potentiometer on the module.  Your travel is not delayed.
Some modules request a STOP and allow passage after a period of time.
LOCO STOP-3 uses a 3-Aspect signal.  
You need to read the features of each module to work out what you want.
Talking Electronics has other modules for Block Detection or detecting the train in 12 different locations on your layout.

Here are the 10 Loco STOP modules, how they work and the price:

Loco Stop-1 $1x5.00
 

Red light at start. Changes to green AFTER  a period of 7 seconds. Then changes back to red after 12 seconds. Fixed timing. Uses a reed-switch between the rails for loco detection. You need to wait 7 seconds.
Use you own signal or our 2-Aspect Dwarf signal for $6.50 extra.
Module Type-A    More Details

Loco Stop-2 $1x5.00 usd

Detects movement of train and turns off automatically after 30 seconds.

Module Type-B    More Details

Loco Stop-2A $1x5.00 usd
 

Loco Stop-2$6.00usd

2 Buffer Warning Flashing Lamps for $6.00.   Power comes from the rails.

 

Uses a reed-switch between the rails for loco detection.

Module Type-C    More Details
No movement detection to turn it on. Just a
switch

 

Loco Stop-2B $1x5.00 usd
 

$5.00usd plus postage

Two very bright LEDs are mounted on the tips of the wings of your model aeroplane and the LEDs

Uses Infra-red side-of-track detection.

Module Type-D    More Details

Loco Stop-2C $1x5.00 usd

 

$10.00 usd

5 mini LEDs in a circle produce rotation. Comes with a lens to cover the LEDs.
Click HERE to buy the module.

Uses 38kHz Infra-red across-the-track detection for immunity to external lighting.


Module
Type-E    More Details

$10.00usdsd

The module

Module Type-F    More Details

LOCO STOP-3 $1x0.00 usd

Uses a 3-Aspect dwarf signal.  

Module Type-G    More Details
 

 

 

 

 

 

 

LOCO STOP
This module is for a 2-aspect signal.   See below for 3-aspect signal module.
This is another clever design.
The module, fully built and tested for $25.00 usd plus $5.00 shipping.
You will also need a signal. There are 5 different signals shown in the images below:
Signal A is a dwarf signal 20.5mm high
Signal B  is a dwarf signal 13mm high
Signal C  is a dwarf signal 7.5mm high
D is a signal head 13mm high
E is a signal head 7mm high
The signals are connected to the module with about 15cm of very fine wires.
The signal heads come with poles that you glue to the head.
The module also comes with a reed switch on 1.5m of very fine screened audio lead and 2 super magnets.  
Click HERE to order the module, reed switch  and a 2-aspect signal.
When ordering, you will need to include which type of signal to be connected to the module.

The circuit is used on a model railway layout to automatically control a 2-aspect signal to add to the features of driving around a layout.
The signal is normally red and when the loco activates the reed switch, the first 555 produces a timing of about 10 seconds so the loco has to stop and wait at the signal and when the time has expired, the second 555 is triggered and the green light shows for 10 seconds and then the red appears again.
All this has been done with 2 x 555 IC's.
The 2-aspect signal is not a normal signal but comes as a kit from Talking Electronics for $5.00 usd as the LEDs are connected differently to standard models.

 

 

 

 

 


For Chinese 2-Aspect signal you will need this circuit:


The 1k resistor in (on) the negative lead needs to be removed as the circuit has dropper resistors. The brightness is adjusted by selecting the appropriate dropper resistor.


Loco STOP MkII for Chinese Signals


The reed switch is placed a short distance in front of the signal so the loco has to stop and wait for green.

You can add an accident or track-repair after the signal to provide a purpose for stopping the train.

 

 

 

 

 

LOCO STOP for a 3-aspect signal. 
This module is for a 3-aspect signal.  
The circuit is very clever. It stops on green and when the reed switch is activated by the loco, the signal turns to red. After a delay it changes to orange and then green
 

     to Index

TRAIN DETECTORS

Train Detectors are mainly used to watch the passage of a train around your layout via a series of LEDs on your console.
This is very handy when parts of your layout are not visible from where you are standing and this can be an "L-shaped" layout around a corner - lucky for those who have such a large layout. Some enthusiasts have even broken through the wall of one room to continue the layout in the next room.  These are the sort of layouts where a TRAIN DETECTOR is very important.
We have designed more than 7 different modules to cover your requirements and they start with a simple circuit on a small printed circuit board. 
There are 5 different sensors, 5 different outputs, a delay option, a relay version and two isolated options for the larger modules.

The detectors detect the presence of the loco. They are one of the following:
1. Reed Switches, or
2. IR Detection on one side of the track, or
3. IR Detection across the track  or
4. IR Detection under the track.
We also have coded IR detection in which the transmitted signal is 38kHz and this makes the sensor able to operate in any light conditions and any sort of interference.
And the signal can be detected over a ling range, such as 2 or 3 tracks.

The output can be:
1. Just illuminating a LED
2. Up to 50mA to supply current for another module
3. Up to 100mA
4. Up to 1 amp  or
5. Three amps or more

The output can have a delay features where it is ON for 2 seconds to 2 minutes.
The output can isolated or non-isolated.

This gives more than 10 different options and you have to read this article to work out which module will be the most suitable for your application.

Reed switches are the cheapest but you have to put a magnet under each loco.
IR modules detect a beam of light and by using an Infra-red beam, the natural lighting on your layout will not effect the operation of the sensor.  
If the Infra-red transmitter and receiver are together, the beam is bounced off the loco and this is called REFLECTIVE DETECTION.
If the beam is across the track, the beam is cut by the loco. This is called BROKEN BEAM DETECTION. The beam across the track will also work for two tracks.
If the Infra-red transmitter and receiver are between the rails,  it is called REFLECTIVE DETECTION.
All our detectors are very sensitive but some are more sensitive than others and you have to test a module and ask for an exchange if you want the other form of detection. 
The IR detectors also have two different levels of sensitivity as one form of transmission is a constant beam while the other is coded (pulsed) at 38kHz and it does not pick up incident interference (such as light-levels).  

DECIDING ON THE MODULE FOR YOUR APPLICATION  
Here's how to decide on the module you need:
Firstly you have to work out what you want to turn ON when the train approaches. Is it LEDs or globes or a motor?
Then you have to know what current your device takes. Normally this is of no concern, but some of the Train Detector Modules have a transistor switch and the capability of the switch may be limited to 50mA, 100mA or 200mA. One module will handle 3 Amps or more.

Then you have to decide if you want REED SWITCHES or Infra-red sensors.

The simplest is a set of two reed switches. This will detect the train in both directions. They are placed either side of the crossing and detect the on-coming loco.
If you want to pay a little more, you can have 2 IR detectors.
 
Then you have to decide if you want a DELAY feature.
Some modules have an on-time (also called a DELAY) from 1 second to 30 seconds.
You may want to activate a set of lights at a station as the train passes or a windmill or a set of crossing lights and some of our modules provide an activation for a period of time. You select the DELAY TIME by adjusting the mini trim pot on the module.

Now that you know all the features of the modules, you can select the right one to suit your application.

There is one final option.  Two modules have an ISOLATION feature where the output (the output is a SWITCH) is totally isolated from the electronics of the module and this means you can turn on a device that has its own power supply.

The output of some Train Detector modules is a SWITCH - just like the wires from a reed switch, or the connections on the output of a relay.
Other Train Detector "supply" the current (and voltage) to the module being activated. And this "supply" comes from the power rail of the Train Detector module.
If you do not know what you want, you need to email us with your details so you get the correct module.
THIS IS HOW THE TRAIN DETECTOR WORKS:
When the Train Detector module detects a loco, the resistance between the two output connections is very low. (The OUTPUT of the Train Detector module). We say "low" because the switching device may be a transistor (in the circuit of the Train Detector). It will be zero ohms when the switching device is a relay.
When the "switch" in the Train Detector module is a relay, you can connect the two wires (to the device you are activating) around either way.  But in our case the relay is a CMOS relay and the connections must be around the correct way.
When the "switch" in the Train Detector module is a transistor, you must connect the two wires (to the module you are activating) around the way we will explain in an accompanying diagram. This is because the transistor only becomes a "switch" in one direction.
If the module you want to control is powered by a different power supply to the supply for the Train Detector, you will need to buy the OPTO or RELAY VERSION. This version is classified as ISOLATED.
Finally, you need to know if you want the Train Detector to be able to switch a very small current - such as 50mA or a higher current -  such as 500mA or 1 amp.
If you buy the relay module, it will switch everything, but the other modules are cheaper.
Finally, you can buy a module that remains active (switched) for 1 sec to 30 seconds. This is called DELAY TIME or ON-TIME.

IR DETECTOR
Since you cannot see the Infra-red beam of the Train Detectors, we have designed a detector that you move around in front of the beam and work out where it is the brightest. This detector also works for 38kHz beams. It is essential for detecting problems. Ask us about the kit.

And we also have a LED TESTER that will illuminate and test LEDs and also test leads for continuity.    Ask us about the kit.

Now we come the modules:

THE FIRST TYPE
This is our simplest and cheapest TRAIN DETECTOR. It is called TRAIN DETECTOR with reed switch. It is fully built and tested and costs $8.00 plus $6.50 postage.

 

You will get the module on a Printed Circuit Board. The photo shows the prototype with one reed switch and 2 super magnets 12mm diam x 1mm thick.
The "105" mini trim pot is the DELAY - from a few seconds to about 120 seconds.

 

 

 

 

 

It comes with a reed switch on 1500mm lead and two very strong super magnets that fit under two of your locos.
Here is the circuit:

The output goes HIGH when the loco is detected and stays HIGH for 2 seconds to 2 minutes, depending on the setting of the 1M mini trim pot. The output will deliver up to about 300mA.
Here is the Train Detector module connected to Crossing Lights Module:

You can see the Train Detector Module "powers" the module you want to operate. It supplies the voltage and current to the Module you are activating. The voltage will be about 2-3v less than the voltage you deliver to the "+" and "-" terminals and the current will be a maximum of 300mA due to the capability of the 555 IC.


Connecting two TRAIN DETECTORS to a CROSSING MODULE



Connecting two TRAIN DETECTORS to a RELAY

If you have 2 tracks you need to use our 40kHz Train Detector with 40kHz coding and our special 22cm sensors. This is the only sensor that will reliably detect across 2 tracks and not be affected by ambient light.

Here is the TRAIN DETECTOR connected to a module from eBay (from evemodel - China)
The module costs $35.00 for 2 modules and they come with the Crossing Lights.

The "evermodule" is just a flip flop without any delay or train detection. You need the TRAIN DETECTOR module to get the full-operations features, you want.

This design also comes with a TOGGLE feature where the first reed switch turns the module ON and the second reed switch turns the module OFF. This is ideal for activating STATION LIGHTS or any other attraction that needs to be activated when the train passes.
When the train comes in the other direction the second reed switch turns the module ON and the first reed switch turns the module OFF.

THE SECOND TYPE
This is another simple TRAIN DETECTOR. It is available as a set of 6 Train Detectors on two separate Printed Circuit board.
Here is an image of our test-board with 5 different photo transistors, where we compare the sensitivity of each photo-transistor. We only supply the most sensitive photo-transistors in the kit.
These are not Infra-red transistors but "ordinary light"  transistors that pick up the light in the room.

The 10k resistor is removed to increase sensitivity

 The LED illuminates when the photo-transistor does not see light and it goes out when it is brought up to a light-source. This means the loco will turn on the LED when it passes over the sensor.

The PC board above shows 5 circuits. The new kit contain 6 modules (circuits) and comes with 2 PC boards containing 3 circuits on each board and costs $21.00 for the 2 boards and all the components.
It is called 6 TRAIN DETECTORS

Normally you mount the photo-transistor between the sleepers and the ambient light in the room will turn the LED off. When the train passes over the photo-transistor, the LED illuminates.
The circuit will not deliver much more than 12mA and maybe a little more if the 330R resistor is reduced to 220R.
It is mainly designed to illuminate the LED on the PC board.

THE THIRD TYPE
This module contains 6 separate circuits on the printed circuit board and uses a HEX Schmitt Trigger IC. It also has a delay feature with a timing that is fixed by the value of the 22u electrolytic and 100k resistor.
The complete kit costs $26.00    It is called HEX TRAIN DETECTOR
Each output is capable of delivering 10mA and the circuit is mainly designed to operate the 6 LEDs on the board.


You can also get this module with 12 inputs and 12 outputs.   The 12 LEDs are in a row and you can see them illuminate in-turn as your train executes the circuit. 
It is called 12-BLOCK TRAIN DETECTOR. $30.00usd Plus $6.50usd shipping

This 12 Block Train Detector is pre-wired with detectors on 1 metre, 2 metre and 3 metre leads.
There are 12 indicator LEDs on the module. LEDs 1,2 have 3 metre leads. LEDs 3,4 have 2 metre leads LEDs 5,6,7,8 have 1 metre leads. LEDs 9,10 have 2 metre leads. LEDs 11,12 have 3 metre leads. This will allow a layout with a length of 6 metres to be covered.

Simply fit the detectors between the sleepers or through a 5.2mm hole from under your layout. The sensors are photo-resistors that reduce resistance when light is detected.
Each sensor is adjustable via the SENSITIVITY CONTROL - the 10k mini trim pot on the module.
Adjust the control until the corresponding LED turns OFF and then move your hand over the sensor and the LED will illuminate.
Place all the sensors in sequence and you will be able to watch your train move around the layout via the LEDs.
The module is completely wired and tested for $30.00usd plus $6.50usd shipping.

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THE FOURTH TYPE - Reflective Detection
This module has two Infrared sensors that are placed between the sleepers and are fitted into two 3mm diameter holes in the base of your layout, so almost nothing is visible.
It is called TRAIN DETECTOR TD-01 under track detection
It is fully assembled and comes with two IR detectors on 1metre and/or 2 metre leads for $23.00 plus $6.50 postage.
There are 3 different detectors that can be fitted to this module:
- 2 separate LEDs to be fitted through 3mm holes
- IR module to be placed on the track between the rails
- IR module to be placed on one side of the track  
All types cost the same ($23.00) but you need to specify which type you want.
Here is the circuit:

You will notice the transmitting LEDs are in series so you need to connect BOTH sets of sensors for the circuit to work.

 
The circuit uses REFLECTIVE IR detection and this means the receiver does not detect infrared when "sitting around" (it escapes into the air).  When the train passes over the LEDs shown above, the receiving LED detects the reflected infrared beam and the circuit turns ON for a period of time as determined by the 1Meg mini trim pot.
The output goes HIGH and is capable of delivering about 300mA to 500mA.  The output voltage will be about 2v-3v lower than the supply voltage due to the voltage drop of the 555 IC.

TRAIN DETECTOR - UNDER TRACK  - IR  - 2 Aspect DWARF Signal
The Train Detector - Under Track Module can be used to activate a 2-Aspect DWARF signal.
These signal have separate wires for each LED and the diagram shows how to connect the leads. The module and signal from Talking Electronics comes pre-wired with very small connectors on 1m 3-core lead.
The signal shows green and when the loco passes over the IR detector, the signal turns to red for a delay time and then green. Cost of module and signal is $15.00 usd plus $5.00 usd.
See below for Train Detector (under track) connected to Atlas Signal module.

Only one detector is used. The second connector on the PCB has 220R resistor fitted to the top two terminals.
Two 1k resistors are needed and you need to identify the red and green LEDs and connect them as shown in the diagram.

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This module also supports a reflective module containing two LEDs that can be placed between the rails:


And the module supports a reflective module containing two LEDs that can be placed beside the track:

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THE FIFTH TYPE - Broken Beam version
This module uses the same type of circuit as above but with different detectors.
It is called TRAIN DETECTOR TD-01 across track detection
It is fully assembled and comes with two IR detectors on 1metre and 2 metre leads for $23.00 plus $6.50 postage.
Here is the circuit:

The detection is called BROKEN BEAM and the train interrupts the IR beam. The delay can be adjusted from 2 secs to 2 minutes via the 1Meg mini trim pot.


THE SIXTH TYPE - Isolated Output - Reflective Type
The output of the following two modules is completely isolated from the electronics on the board.
This allows you to operate a project that has its own power supply and may be connected to a different transformer.
When you have this type of arrangement, there can be leakage in each power supply that puts a high voltage between the output leads and what is called "earth." The leakage current will be very small but the voltage can be sufficient to damage transistors and IC's.
This happened 4 times with a customer until I asked for the module to be put on batteries and then use different power supplies. One of the supplies was "leaking."
An isolated output allows you to power a project that may need a very high supply voltage or it may have supply leads where one is 0v and the other is say 12v, but when you test the 0v lead with one probe of the multimeter and place the other probe on the 0v terminal of another power, you get a reading of say 17volts. This is the "leakage voltage" we are talking about. The current will be nearly zero but a voltage higher than 15v will damage integrated circuits and microcontrollers.
That's why we have an isolated module.

The first isolated module uses a 4N25 opto-isolator and can pass 50mA via its output terminals. This is idea for small loads such as LED lighting on a station or CROSSING LIGHTS. 
It is called TRAIN DETECTOR IR using 4N25
It is fully assembled and comes with two IR detectors on 1metre and 2 metre leads for $24.00 plus $6.50 postage.
Here is the circuit:

The second isolated module uses a relay and can pass 1Amp via its output terminals. This is idea for larger loads such as sound modules, motors, and motorised point controllers. 
It is called TRAIN DETECTOR IR using RELAY
It is fully assembled and comes with two IR detectors on 1metre and 2 metre leads for $25.00 plus $6.50 postage.
Here is the circuit:




Both isolated modules connect to the IR module shown in the following image and they can be placed BESIDE THE TRACK, BETWEEN THE RAILS or THROUGH 2 x 3mm HOLES in the base of your layout. Both sets of sensors mush be connected as the IR LEDs are in series.
All modules use REFLECTIVE IR detection and will detect up to about 15cm.
BROKEN BEAM detection will detect up to 20cm and can be used for one set of tracks or across two tracks.
You need to ask for the extension lead for the  BROKEN BEAM detector.

 

 

TRAIN DETECTOR UNDER THE TRACK
The image above shows the sensor for detecting the loco as it passes the IR receiver.
It is fully assembled and comes with two IR detectors on 1metre leads for $23.50 plus $6.50 postage. And a 3.2mm twist drill for the 4 holes in your baseboard.
Here is the Train Detector connected to ATLAS Universal Signal Control Board.
The output of the Train Detector goes HIGH when loco detected and this is the control signal for the ATLAS module.

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You cannot allow the sensors to 'LOOK AT EACH OTHER" 
The module will not turn off
. (picture from a customer who is building his layout using 12 modules.).  The sensors should be mounted very cleanly with double-sided tape and/or super-glue or hot glue so you don't see any glue. The must be at least 20cm from each other so the IR beams do not interfere with each other.  

THE SEVENTH TYPE - 5amp capability on the output pins.
This module is deigned to handle HIGH CURRENTS. More about this when the PC boards are received from the manufacturers.

THE EIGHTH TYPE 
 TRAIN DETECTOR 38kHz using 555 IC – with Delay
The project is fully wired and tested and costs $20.00 usd plus $6.50 usd postage. This train detector module comes with two IR detectors. All the components are connected, wired and tested. The Infrared transmitter and receiver LEDs are connected to a small board that fits between sleepers. Room brightness is not affected by the sensors as they are coded at 38kHz and the receiver only picks up a 38kHz signal. The exact 38kHz is adjusted by the 5k pot. The project can be used anywhere on your layout - at any room brightness - including tunnels. The output can provide up to 200mA and you can think of it as a 12v supply with the capability of providing 200mA via the top and bottom screw terminals. Or you can use the middle and bottom screw terminals to switch up to 500mA. The output turns ON for 2 seconds or up to 2 minutes, depending on the setting of the 100k mini trim pot. You need to provide the project with a DC voltage of 12v to 15v. The Infrared beam shines from the LED and is received by the 38kHz detector and when the beam is broken, the module is activated. The output delivers a voltage 2v less than the voltage supplied to the module and the current can be as high as 200mA. This module is mainly designed to operate a module that you have already purchased from other suppliers so you can activate Crossing Lights, Station Lighting or motorised devices. It comes with 2 IR sensors, each on 1 metre or more of 5-core lead.


ACROSS THE TRACK detection using IR transmission and a 38kHz receiver.
Room lighting does not affect the sensitivity
.

  


The nicest LED lamp  

The receiver only detects a 38kHz signal, similar to your TV remove control and thus the project is not affected by room illumination. The first 555 IC on the module produces the 38kHz signal.

All our train Detector modules can be connected to LED Lamps in a Station or roadway and will turn ON when activated by the train.
Here is the connections to a LED Lamp:


All the LED lamps are connected to the top and bottom screw terminals with the resistor connected to the top terminal and the black wire connected to the bottom terminal.





The first mini trim pot sets the 38kHz frequency for the IR detecting module shown above (with the curved window facing the IR transmitting LED on the sensor PCB) that is connected between the sleepers.
The second mini trim pot sets the delay tome fore a few seconds to about 1 minute.

All  LED lamps MUST have a resistor soldered to the red wire to prevent the LED burning out.

Here you can see the LED Lamps are sold without resistors connected to the positive or negative lead.
You need to use the resistors supplied.

If you are not sure about the value of resistance (the value - in ohms - of the resistor), start with 2k2.(red-red-red)
If the LED is not bright enough you can use 1k (brown-black-red) or 470R (yellow-purple-brown).
All our Train Detector modules will illuminate up to 10 LED lamps (with a resistor connected to each red lead).

Lamps with "grain of wheat" filaments can also be used (they do not need a resistor) but only up to 6 on a Train Detector module.


Here are some images of  LED lamps illuminating stations and buildings:



The bottom two screw terminals are a SWITCH.
In other words they do not supply or deliver a voltage or a current. They are like the contacts of a RELAY.
But you must connect to the screw terminals as shown and not around the other way as the contacts are connected to a transistor and it only conducts in one direction.


The bottom two screw terminals are a SWITCH and when you connect a module such as a diagram above, the crossing lights will operate when the train approaches and continue to flash according the timing you have set via the second mini trim pot on the Train Detector Module. 

THE NINTH TYPE
The project is fully wired and tested and costs $26.00 usd plus $8.50 usd postage.

This TRAIN DETECTOR module comes with two reed switches and 2 very powerful super-magnets that you place under the loco. The super-fine screen leads to the reed switches are 1m and about 1.5m in length.
When the train passes over the first reed switch, the module turns ON.  When the loco passes over the second reed switch, the module turns OFF.
This is ideal for activating STATION LIGHTS or any other attraction that needs to be activated when the train passes.
When the train comes in the other direction the second reed switch turns the module ON and the first reed switch turns the module OFF.

THE TENTH TYPE 
 TRAIN DETECTOR 38kHz using 555 IC – with Delay  - beside the track  for 2-aspect signals.
It comes with one or two IR detectors.
The project is fully wired and tested and costs $23.00 usd plus $6.50 usd postage for 1 IR detector and $26.00 usd plus $6.50 usd postage for 2 IR detectors.

This train detector module comes with two BESIDE THE TRACK IR detectors. All the components are connected, wired and tested. The Infrared transmitter and receiver LEDs are connected to a small board that fits beside the track. Room brightness is not affected by the sensors as they are coded at 38kHz and the receiver only picks up a 38kHz signal. The exact 38kHz is adjusted by the 5k pot. The project can be used anywhere on your layout - at any room brightness - including tunnels. The top and middle screw terminals can provide up to 100mA to operate a small motor or relay for the same period of time that the red LED is illuminated.
The output turns ON for 2 seconds or up to 2 minutes, depending on the setting of the 100k mini trim pot. You need to provide the project with a DC voltage of 12v to 15v. The Infrared beam shines from the IR LED and is received by the 38kHz detector (by reflection) and when the beam is detected, the module is activated. This module is mainly designed to operate 2-Aspect signals, station lighting or motorised devices. It comes with 2 IR sensors, each on 1 metre or more of 5-core lead.


The two IR detectors have black card between them to prevent the
IR detector seeing the IR transmitting LED

 
The two LEDs on the output show how to connect the
2-Aspect signal with 1k resistor in the top screw terminal to prevent damage to the LEDs.
 

The module also has CROSSING LIGHTS sockets and comes with 2 LEDs for demonstration purposes, so you know the module is working.
You may need a resistor in the positive (red) lead of some lamps and if you are not sure, add a resistor and lower the value of resistance until you get the required brightness.
The module will allow up to 10 station lights to be connected to the output terminals..

Here is the list of modules:

TRAIN DETECTOR with reed switch. Fully built and tested: $8.00 plus $6.50 postage.

6 TRAIN DETECTORS (kit) . . $21.00 (no delay)
6 Photo-transistors in kit

HEX TRAIN DETECTOR (kit) . . $26.00
(with delay)
6 Photo-transistors in kit

All the following are fully built and tested:

TRAIN DETECTOR TD-01 . .  $23.00  (with delay)
- with 2 sensors - between the rails
- with 2 sensors - beside the track
- with 2 sensors through 2x3mm holes

TRAIN DETECTOR IR using 4n25 . .  $24.00 (isolated type) (no delay)
- with 2 sensors - between the rails
- with 2 sensors - beside the track
- with 2 sensors through 2x3mm holes

TRAIN DETECTOR IR using RELAY . .   $25.00 (isolated type) (with delay)
- with 2 sensors - between the rails
- with 2 sensors - beside the track
- with 2 sensors via 2x3mm holes


You need to decide which set of sensors you will use and which module you need.
You can return any module for exchange as we realise this is a challenging decision.
email:  Colin Mitchell  with your requirements before buying.

THE ELEVENTH TYPE 
BLOCK DETECT-1 also called BLOCK SIGNALLING-1
The module costs $30.00 and the 4 sensors, plus two signals cost $25.00 The total cost for everything is $55.00 plus $7.00 postage
It is fully wired and tested on 1 metre leads and 1.5metre leads for the signals.
Click HERE  to buy module with sensors and 2 signals.

This module detects a loco in either direction and changes the signals from green to red while it is within the block.
When it exits the signals change to red.
Simply fit the 4 sensors between the sleepers and mount the 2-aspect signals through small holes in your base-board and connect a 12v supply.
The two shorter leads with the sensors are mounted about 10cm from the outer sensors to produce the correct signalling for the module.
The sensors will operate in a range of lighting conditions, provided the 4 sensors are getting about the same illumination.
The LEDs on the module show the state of the two signals.

     to Index

FLASHING AND ROTATING LIGHTSS
Talking Electronics
has produces a number flashing and rotating lights modules.
Only pay once for shipping multiple modules. email Colin Mitchell before buying modules.

Random House Lights $15.00

Turns on lights randomly in houses. Comes with 6 white LEDs.

Lighthouse Light $15.00 usd
 

1 or 2 flashes.  Select via mini slide switch on PCB.
Looks just like a rotating light that gradually fades and increases in brightness. Microcontroller controlled.

  

Carriage Lighting $15.00 usd

Detects movement of train and turns off automatically after 30 seconds..

Arc Welder Simulator  $5.00usd

Flashes randomly behind 2 opaque screens to look like welding in a shed.

The opaque screens provide double-diffusion.

Buffer Warning Lamp $6.00usd

2 Buffer Warning Flashing Lamps for $6.00.   Power comes from the rails.

Flashing Warning Lamp for Brake van or guards van or carriage. Switch on module turns it ON. Comes with coin cell and holder.
$4.00usd plus postage

No movement detection to turn it on. Just a
switch

 

Aircraft Navigation Beacon $5.00usd plus postage

Two very bright LEDs are mounted on the tips of the wings of your model aeroplane and the LEDs flash twice then delay 2 seconds before the next double flash. The LEDs are very small.

 

 

 

 

Kitt Scanner $15.00 usd...

The display is just 25mm x 7mm.
The microcontroller is programmed to scan the display 5 times back and forth then 5 loops of red 3-times then blue 3-times. Then 5 loops of scanning then 30 loops of red-blue. Connect 9v DC to 12v DC to the battery snap and the display will impress you.
If you want just the KITT SCANNING feature, ask for it when ordering.

Rotating Light $10.00 usd

5 mini LEDs in a circle produce rotation. Comes with a lens to cover the LEDs.
Click HERE to buy the module.

Crossing Lights $5.00 usd

Comes with 2mm and 3mm LEDs. Connect 9v to 12v to the module and the LEDs flash alternately. The mini trim pot adjusts the flash-rate.
If you want the Crossing Lights to come ON when a loco approaches, see
Crossing Lights 3v below.

Police Lights $10.00usd


The module flashes a mini red LED 3 times then a mini blue LED 3 times for a POLICE VEHICLE. Very effective.
Click HERE to buy the module.

Tow Truck Rotating Light   $10.00usd

3 tiny orange surface-mount LEDs give the appearance of rotation. Very effective for tow trucks, garbage trucks and emergency vehicles.
 

 

Construction Zone Flashing Lights   $10.00 usd

2 very small surface mount flashing LEDs with timing circuit and push button. Module connects to 9v battery.


 

 

Crossing Lights 3v  $15.00 usd plus $6.50 postage
Buy: Crossing Lights - 3v


Fit the reed switches between the rails and place a super-magnet under the loco.
The loco turns on the crossing lights and the module turns off automatically after 30 seconds.

Loco STOP $25.00 usd plus $5.00 shipping.  (for 2-aspect signal)

 This module is used to automatically control a 2-aspect dwarf signal and add to the feature of driving around a layout.
The signal is normally red and when the loco activates the reed switch, it has to wait about 10 seconds and then the green light shows for 10 seconds so the loco can proceed. After which, the red shows again.

Click HERE to order the module, reed switch and a 2-aspect dwarf signal.
You can order the dwarf signal with green at the top.

Loco STOP $30.00 usd plus $5.00 shipping.  (for 3-aspect signal)


Click HERE to order the module with reed switch and a 3-aspect signal.

 

 

 

     to Index

HOUSE LIGHTING  - Random Lighting 
This module drives 6 white LEDs in random and you can adjust the on-off times. 3 of the LEDs come on 1 metre of wire with the second LED on each wire at 800mm from the module.
Cost of the module, fully wired and tested: $15.00  plus $4.50 postage   Contact Colin Mitchell before buying for international costing and postage availability.
This was requested by a customer who wanted to illuminate his row of houses with an on-off lighting effect to simulate the presence of people.

 

     to Index

LIGHTHOUSE LIGHT

Add this module to your layout for a very effective Lighthouse Beacon. Double-faced super-bright 1206 LEDs can be mounted in all types of models to give the effect of a rotating light. The result is very effective. Microcontroller circuit with 5v regulator. Input voltage can be 8v to 15v DC or 9v battery. The latest module has a mini slide-switch to select single flash or double-flash. (not shown in photo below)


Now with 1 flash or 2 flash selection via mini slide switch soldered to PCB.

     to Index

CARRIAGE LIGHTING  

You can also get a version with an inertia switch and
vibration switch



The LEDs illuminated

Add this module to a carriage for a very realistic lighting effect.
The super-bright LEDs can be mounted on the ceiling of the coach and the module placed on the floor.
When the train moves, the inertia switches (connected to the module) turn the lights ON.
 The module has a delay features of more than 30 seconds to keep the lights illuminated when the train is stopped at a station and automatically turns off when you have stopped driving the train. No switch is needed as the module automatically turns off.
The fine wires to the LEDs allow you to place the LEDs at the exact positions on the ceiling of the carriage and the module is placed on the floor of the carriage with the inertia switches facing forward to activate the module.
No wiring or drilling is needed. The circuit takes less than 10mA when activated and zero when not activated.
2032 and 2016 cells are included. An extra 2016 cell is included. The battery will last about 4 hours and you will get a total of about 8 hours with the cells provided.
Double sided tape is included to fit the LEDs and module while you use acetone glue (such as clear nail polish) to set the LEDs in place and allow the glue to dry.
Each inertia switch has a floating steel ball and when the ball is driven to the end of the switch (the switch is connected to the module), the circuit turns ON. The top of the switch must be slightly higher than the other end so the ball remains in the OFF position when the carriage is at rest.
This module can be used on HO, OO and N-gauge providing the N-gauge carriage has space for the battery holder.
Cost $15.00 usd plus $6.50 usd postage

     to Index
Theory, Test Gear 
& More Projects

MATRIX BOARDS
Talking Electronics has produced a lot of matrix board in all sorts of sizes and shapes so the board is ready and neat for the layout of components. These boards cost just $2.00 for the small boards, $2.50 for the medium size and $3.00 for the larger boards.
Simply email Colin with the number and size and they can be sent to you.
Click  Here to order


SMALL BOARDS $2.00 each
MEDIUM BOARDS $2.50 each
LARGE BOARDS $3.00 each
Click  Here to order

     to Index

THEORY
THE MULTIMETER
I test all my projects with a $5.00 multimeter !!
WHY???
Because an analogue multimeter puts a load on a circuit and the reading MUST be genuine.
Secondly, an analogue multimeter will show fluctuations in a circuit and show when a certain part of a circuit is not maintaining stability.
And thirdly, an analogue multimeter will respond to changes and pulses much faster than a digital meter.
Lastly, if I can design and test a circuit with a cheap meter, everyone else should be able to do the same when using a more-expensive meter.
Finally, an analogue meter lasts a lifetime. And if you damage it, the cost is only $5.00
And you get 500mA range, a digital meter gives 200mA.
Analogue Meters are on eBay
I have digital meter when I want to read voltages accurately.
 


If you buy two multimeters, you can test currents up to 1 amp by placing the multimeters in PARALLEL as shown in the following diagram:

The red and black probes go to the positive and negative terminals of the project you are testing and you simply ADD the current readings (shown by the pointer on each meter) to get a final value (up to one amp). 

I have converted one of the meters above to 0-5AMP
using 8 x 1 ohm 0.25watt resistors in parallel on the 100mA range and the reading is 0 - 5 amp on the 50v scale.


Turning an old meter into a valuable 0-5Amp meter

This is how you do it.
Get an old meter for conversion. 
Get a good meter with a 0-200mA or 0-500mA scale.
Get a 12v supply and 3 or 5 watt wire wound resistors 8R2 and 3R3 etc. As many as you can.

Make a resistive circuit that draws say 100mA and check the current with the good meter (separately) and then with the meter you are going to modify to make sure both meters are detecting the same amount of current.
Now you have a starting-point.

Make the SHUNT - the resistors soldered in parallel on the matrix board above - using 8 x one ohm resistors.

Connect the two meters in series with (wire wound resistors) to the 12v supply until the good meter (called the calibrating meter) reads FULL DEFLECTION.
If you add another resistor, the needle reading will go DOWN SCALE. If you remove a resistor the needle will move UP-SCALE.
Now adjust the number of resistors until the meter you are calibrating reads the same current. 
This is as far as you can go. 
You don't need any complex mathematics.  Just a simple addition or removal of resistors. You can use 2R2 or 3R3 to make smaller increments or decrements in the position of the pointer.
This is not the best way to calibrate a meter but it is is the best we can do. Any inaccuracy in our calibration will be multiplied 5 times in the final reading - but this is a simple way to turn an old meter into something valuable.
Now remove the calibrating meter and reduce the number of wire wound resistors and the needle will move UP-SCALE.  Reduce the number of wire wound resistors and the remaining resistors will get HOT and the needle will move up scale to the 5 amp reading.
You now have a valuable 0-5 amp CURRENT METER.
This is called  an AMMETER   (0-5AMP)
Also called a 5-Amp Meter or
5-Amp AMMETER (this is the best name).
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Current flows through the multimeter from the positive probe to the negative probe and the arrow on top of the meter above shows this direction.
This is how we arrive at that statement:
When taking a measurement of CURRENT, the voltage on the positive probe will be very slightly higher than the voltage on the negative probe, because a very small voltage will be dropped across the CURRENT RESISTOR inside the meter. The meter is actually measuring the voltage across this resistor and you are reading the pointer where the scale says 0-500mA
We know that current flows from positive to negative and when you trace the circuit above, you can see the meter is part of this circuit.
When measuring CURRENT, you use exactly the same reasoning as when you are measuring voltage.
Look at the circuit or project and work out which point will have the (slightly) higher voltage. The red probe goes to this point.
When measuring CURRENT, even the wires will have a slightly higher voltage at one end. This is the end for the red probe.
When measuring CURRENT, the circuit has to be CUT and the probes inserted into the CUT.  You cannot measure the current taken by a component by placing the probes "across it." You have to cut a wire or a track or desolder one of the wires.

If you cannot remember how to connect a multimeter when testing CURRENT, tilt it slightly so the positive terminal is higher than the negative terminal and lay the red probe on the bench, HIGHER than the black probe.
Now connect the red probe to the positive terminal of the battery and the black probe to the positive "input" of the project. Use another jumper to connect the negative of the battery to the negative (0v) of the project.


See how the current has to flow across the meter (from left to right) to make the pointer read "up-scale". The probes are connected to the battery as shown in the diagram above. 
But don't be surprised if a project does not work perfectly when a multimeter is connected like this. The meter changes the "impedance of the supply" and the project may be relying on a "low impedance supply" - equal to a NEW - FRESH - battery.


 The meter turns it into an OLD - WEAK - battery and not only will the project fail to work, but the current reading will be incorrect. 

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THEORY
SERVOS


There are many different types of SERVOS on the market. Some are very cheap while others are very expensive. The main difference in cost is due to plastic gears Vs metal gears.  We only need plastic gears.
We have simplified the requirement and come to the conclusion that there are two types suitable for controlling a point. The "normal" size is called "9g" and the "Micro" size is called "3.7g." You can see by the dimensions above that the difference is only very slight.
But you have to be careful.
There are many different manufacturers with the same plastic body and the same appearance. Some will work in our applications and some will not. The program in the "electronics" (the PCB inside the case) is slightly different.
In some of our projects, we slow-down the rotation of the arm to make the movement "realistic."
All the Micro SERVOS work in this "slow-down" application, but only 30% of the 9g models work successfully  - some jitter when travelling slowly and there is no way to determine the faulty ones without testing each servo.
In addition, some of the 9g models can rotate 360° because there is no "stop" on the output shaft. This is not a problem in any way.
All it means is this: the shaft cannot get jammed against the "end-stop."  You cannot digitally rotate the shaft any more than about 180° to 270°, as the electronics is only designed to allow this much rotation. But if you position the shaft at the exact "dead-spot," the servo will not know "which way to turn" and you have to activate it twice and it will swing around to the correct position. Under normal operating conditions, the servo will never land on the "dead-spot" and you will never have a problem.
In all other respects, the two servos are identical. The Micro version is slightly more expensive and ideal for controlling a point as it can easily be housed in a PlateLayers hut. (see image up further)

SERVO WITH "NO END STOPS"
There is another SERVO on eBay called TENSTAR ROBOT 9g and it has no "end-stops." This is a vast improvement as the servo will not get "jammed" at the end of its travel.
The servo has a "pot" as the feedback but it does not have any "stops" and thus the wiper passes the end of the curved track. 
I tested this servo by trying to find the "dead spot" where the servo did not respond to a position that would normally be past either of the "end-stops." The program in the servo detects when the wiper is not on the track and sends the arm to a starting position  -  proving this servo is the best one to buy. 
"No stops" means the servo will not get jammed if it is forced (by an outside force). Sometimes, when these servos are used in a Robot-Fighting situation, they get forced to move (when in a collision) and this jams the gears.  This servo does not have that fault.
This servo also operates slowly (when connected to some of our modules) and does not "jitter" when used in our projects.

CONTROLLING A SERVO
A SERVO is the cheapest and most versatile motor and gearbox device you can find. It is made is huge quantities and the price is less than the cost of the parts.
There are 3 different sizes and more than 4 different styles and two different designs.
They all work on the same coding and this consists of a pulse (square wave) with a certain HIGH duration and a certain LOW duration. And this is repeated a number of times so that the servo gets the right information and makes the arm travel to a certain location.
The other style makes the arm travel to either one end or the other end of its travel.
The arm is very strong and it is almost impossible to stop the travel. So you have to prevent any damage to anything you are activating.
You can buy a module called a SERVO ACTIVATOR and this contains a knob and pot and when the knob is rotated, the arm follows the rotation of the knob.  This is called MANUAL ACTIVATION and is ideal for setting up a project.
You can activate semaphore signals, boom gates, turn-outs or anything that is required to move.
All you have to do is turn the knob the right amount and arm will follow.
However if you want the activation to be automatic, the control is much more complicated.
You need to specify the start and stop position and how fast you want the arm to travel.
The simplest coding makes the arm travel very quickly, but this does not look very realistic, especially for boom gates and other animations.
That's why you need a microcontroller to produce the activation and it contains the complex program needed to activate the arm slowly.
Talking Electronics has a number of projects with a servo, using this program and you can buy the module and see it in operation.   
Most of these project operate the arm 45° to
90° and by selecting one of the holes in the arm, you can get the amount of travel you require. Talking Electronics also provides different gauge spring-steel wire to give resistance at each end of travel to make sure the rails stay in position.

 

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THEORY
REED SWITCH DETECTION

The reed switch only detects a magnet when the magnet is in  positions A and C.  This is because the magnetic flux produced by the magnet "hits" the left or right reed and magnetises it in a process called TEMPORARY MAGNETISM or INFLUENCED MAGNETISM and since the other reed is not magnetised, the two reeds "stick together." When the magnet is in the centre of the reed, both reeds get magnetised by the North pole of the magnet and they do not make contact.
This means the reed switch MUST be placed "along the track" (parallel with the rails) so the magnet has the greatest opportunity to activate the reed. It does not matter if the north or south pole is near the reed switch - you need the magnet to sweep across the reed switch from one end to the other to make sure the reed switch activates.

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THEORY
Bi-Coloured LEDs


There are two types of Bi-coloured LEDs.  One has 2 leads and the other 3 leads.
The two leaded type needs the voltage connected one way for the red LED to illuminate and the other way for the green LED to illuminate. If the leads are connected to AC, both  LEDs will illuminate to get Orange.
The 3-leaded LED has a common pin (called the cathode) and the other leads will illuminate the red LED or the green LED. If both leads are connected at the same time, (to a positive voltage  - - higher than 3v  - - the result will be orange. You must have a current limiting resistor included (minimum 100R - and may be 470R or as high as 2k2 for 12v supply) connected to either the common lead or individual resistors to the other two leads.
These LEDs are NOT, what you call  "12v LEDs" and cannot be connected directly to 12v (or any voltage above 2v without a resistor somewhere in the circuit.    Start by putting a 2k2 in the wire from your supply and the LEDs will be dull but they will not be damaged.
You can use a toggle or slide switch to produce the colours and the diagrams above show how this is done.
You can make the 3-leaded bi-coloured LED flash by including a flashing LED:

The dropper resistor is needed as the flashing LED is designed to operate on 3v to 6v and it has its own internal resistor and micro-controller chip. The bi-coloured LED drops another 2-3v and the resistor will drop the remaining voltage so that about 4mA flows.  You can then reduce the 1k to 470R or 330R or 220R for a brighter effect.
Don't forget the green LED must be a FLASHING LED - not an ordinary 2mm LED.
   to Index
THEORY
Hall Device
The Hall Device must be connected the right way to the circuit.
Here is a close-up the Hall device with the output lead connected to the first lead. These two are connected to the white lead of the screened audio cable. The middle wire is the ground connection and it goes to the screening wires. 
This is very unusual way to wire a Hall device, and is just another clever trick by Colin Mitchell to show how you can do just about anything with electronics.


Connecting the screened lead to the Hall device


This is the circuit for the Hall Device

This is just one way to connect it to a circuit when you want to be able to connect a Hall Device or a reed switch to the same input terminals of a project.


Connecting the Hall wires to the module


The internal circuit of the 3144 contains a number of "Building Blocks"

The Hall device is being used in an unusual way in this project, with the output connected to the "supply lead."
The circuit above shows some of the "building blocks" inside the 3144 and one of the features is the amplifier block that detects a signal from the Hall block to turn ON the output transistor.   Some of the other Hall devices turn-on-slowly as a magnet is brought closer to the detecting face. Make sure you do not use one with this feature, as we have not checked it and it may not turn on hard enough to start the module flashing. The main reason for it not working may be the low impedance of the input line (on the Flashing Lights Module) - due to the 220R load resistor.

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TEST EQUIPMENT
LED TESTER
$2.50 usd
This project tests LEDs and tests for continuity and tests for other things as well.
It's a very handy piece of test gear. Note: The two lithium cells are 6v for the supply.
See the full project HERE

LED Tester Kit


The LED Tester Circuit



LED TESTER / CONTINUITY TESTER $4.00 usd
Thhe LED Tester has been upgraded and improved by adding a Continuity feature.  A mini electronic buzzer has been added that produces a buzz when the leads are touched together. This allows you to do lots of continuity tests without taking your eyes off the job.
The buzzer will not buzz if the resistance between the leads is more than a few hundred ohms and you will need the CONTINUITY TESTER for this feature.

 

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TEST EQUIPMENT
CONTINUITY TESTER
This project tests for continuity and resistance and other things as well.
It's a very handy piece of test gear. Note: The two lithium cells are 6v for the supply.
See the full project HERE


The Continuity Tester Circuit


The Continuity Tester comes as a kit for $3.50 plus $4.00 postage.
The circuit has no switch and it has two levels of sensitivity.
One probe makes the buzzer squeal when the resistance is very low. Anything above 300 ohms does not produce a sound.
This is called the SHORT CIRCUIT detector. It detects continuity of tracks and wiring.
The other probe allows resistances up to 40k to be detected and as the resistance increases, the sound from the buzzer decreases.
This lets you detect a resistance between two points.
Continuity Tester Kit

Our 3 pieces of Test Equipment are:
LED Tester
Continuity Tester
Track Tester

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PROJECT
TRACK PICK-OFF
Track Pick-offs are available  from Talking Electronics for $2.00 plus postage.
This Printed Circuit board is fitted between the sleepers and has contacts to touch the rails so the voltage on the track can be monitored or delivered to a project.
If the current taken from the track is very small, it will not interfere with the operation of the train(s) on the layout and is called LEACHING.
A little bit of power is taken from the track and this saves running wires all the way back to your control panel.
Talking Electronics has designed 2 of these TRACK PICK-OFF boards:

Track Pick-Off MkI has two track joiners soldered to the board and this is fitted between two sections of your layout.
The images below show this board and how it it fitted to the track: 


Twin lead or screened lead can be used for the
Track Pick-off PC board

Here is the module connected to a project:

If it is not easy to connect the track joiners to your layout, we have:

Track Pick-Off MkII.  It has two springy clips that touch the inner parts of the rails and make electrical contact.
The board comes with the two clips soldered in place and you need to remove the plastic from between two sleepers to allow the board to fit. Twist the board into position and give the spring clip a twist with a pair of pliers so it pushes against the rail.

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TEST EQUIPMENT
TRACK TESTER
This project tests the voltage on your track.
It's another very handy piece of test gear.
See the full project HERE
The Track Tester kit costs $10.00 AUD plus $4.50 AUD postage.
The Track Tester is also available ready-made for $16.50 USD (posted)
It alerts you to the presence of DCC via the piezo diaphragm and the voltage of your track at all parts of the layout. 
Click  Here to buy a Track Tester.

MINI TRACK TESTER



This is a smaller version of the other Track Tester is built and tested for immediate use. We have produced the Mini Track Tester so there is no excuse for you not having a Track Tester. It is invaluable for detecting and listening to faults.
It can be used on all gauges by touching the springy terminals onto the track and listening to noise on the track via the piezo and see the voltage of the track via the LEDs.
It will indicate the polarity of the track as well as the voltage, with 4 LEDs.
It is much faster and easier to use than a multimeter as you only need one hand and you can be adjusting the voltage with the other. You can find dirty rail-joiners by connecting the tester and wiggling the rails and listening to the piezo.
The piezo will buzz when DCC is present and the LEDs will indicate the positive rail and the presence of a voltage from 3v to more than 16v.
The MINI TRACK TESTER costs $5.50 USD plus $4.50 USD posted to any country in the world.

Click  Here to buy Mini Track Tester.

TRACK TESTER - with 4 Digit Display
$12.00 usd plus $6.50usd shipping.
Click  ;Here to buy Track Tester with 4-Digit Display
Our Latest Track Tester has a 4-Digit Display to show the track voltage.
It shows DCC track voltage as well as DC track voltage as well as LEDs to show the positive rail. The display illuminated when the left probe touches the positive rail.
The piezo diaphragm allows to you hear any noise on the rails including DCC commands.


The display shows track voltage
 

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TEST EQUIPMENT
OVER-CURRENT DETECTION

Requested by William Hicks:
This circuit detects when the tracks are overloaded by too many trains.

Note:  Each 1R resistor needs to be 0.5watt   0R22 needs to be 5watt!!
The circuit will drop 1.4v when full detection-current is flowing.

Here is the simplest over-current circuit:



The reed switch closes when about 1.5 amps flows for 3 turns wrapped around the centre of the reed switch. 2 turns will detect about 2 amps.
Keep the reed switch at least 6cm from the mechanical buzzer as the magnet inside the buzzer will turn the circuit ON all-the-time.
The sensitivity of reed switches vary enormously and the ones we are using require 19 turns to detect 1 amp then tapped at 7 turns, 2 turns, 2 turns and the final winding is 8 turns. Nothing is linear with the turns and magnetic flux  because the turns are at different locations across the reed and have differing effect.
You cannot get a simpler circuit and it only drops 22 millivolts when 2.5 amps flows.
It is ideal for detecting SHORT CIRCUITS. If something falls across the tracks, the buzzer will sound.


The Overload Alarm Module is fitted between the Train Power Supply and the Controller

Kits are available for this project from
Talking Electronics for $8.00 plus $4.50 postage.
The reed switch and coil with tappings is already fitted to the board as this has to be calibrated with a 3-amp power supply and load.

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Our second module is a

CURRENT TRIP
It detects the current. When the current reaches the limit (set by the slide switch on the module) the circuit pulses to let you know a fault is present. The setting can be 0.5Amp maximum or 1.5Amp maximum.  It module is basically a piece of test equipment and needs to be included when laying new track or new wiring so any shorts can be detected. 
I use it when testing new modules to prevent the components being damaged. Fortunately the reliability of my designs has not found any shorts but some customers have used a very powerful power supply (20 amp rating) and a short circuit on the tracks (possibly at a turn-off) has damaged one of my throttles.

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FLASHING RAILROAD LIGHTS
This circuit flashes two red LEDs for a model railway crossing.
 

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FLASHING LIGHTS FOR MODEL RAILWAY CROSSING:
A flashing LED is used to create the timing for the flash-rate and the transistor provides the alternate flash for the second set of LEDs. The first circuit comes off the web, but Colin Mitchell doesn't think it will work. See his circuit below.

The top two 1k resistors are current-limiting resistors and can be increased if you want the LEDs to be dull.
The 2k2 makes sure the two LEDs are completely turned-off because the flashing LED draws a small current when it is off and this shows in the two LEDs. The lower 1k may need to be reduced to 470R to completely turn the transistor OFF. The other circuit does not have any of these features. The flashing LED has to be an ON-OFF flashing red OR green LED.  Not a red-green flashing LED or a RED-GREEN-BLUE flashing LED. The flashing LED actually has an in-built resistor and will work on 2v to 5v. But we are using its feature of "taking a small current" when illuminated and then "taking almost zero current" when not illuminated, to "switch the transistor."  
You can get the CROSSING LIGHTS plastic mouldings from Talking Electronics. They will take 3mm LEDs.
Cost: $6.00 for 2 Crossing Lights with 4 LEDs and 2 metres of fine 0.25mm enamelled wire. .
You need to "push-out" the red lens and fit the 4 x 3mm red LEDs and carefully solder wires to the LEDs.


These crossing lights are no longer available

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TRAFFIC LIGHTS
Here's a clever circuit using two 555's to produce a set of traffic lights for a model layout.
The animation shows the lighting sequence and this follows the Australian-standard. The red LED has an equal on-off period and when it is off, the first 555 delivers power to the second 555. This illuminates the Green LED and then the second 555 changes state to turn off the Green LED and turn on the Orange LED for a short period of time before the first 555 changes state to turn off the second 555 and turn on the red LED. A supply voltage of 9v to 12v is needed because the second 555 receives a supply of about 2v less than rail. This circuit also shows how to connect LEDs high and low to a 555 and also turn off the 555 by controlling the supply to pin 8.  Connecting the LEDs high and low to pin 3 will not work and since pin 7 is in phase with pin 3, it can be used to advantage in this design. 

Here is a further description of how the circuit works:
Both 555's are wired as oscillators in astable mode and will oscillate ALL THE TIME when they are turned ON. But the second 555 is not turned on all the time!
The first 555 turns on and the 100u is not charged. This makes output pin 3 HIGH and the red LED is not illuminated.  However the output feeds the second 555 and it turns on.
Output pin 3 of the second 555  turns on the green LED and the second 100u charges to 2/3 rail voltage and causes the 555 to change states. The green LED goes off and the orange LED turns on.
The second 100u starts to discharge, but the first 100u is charging via a 100k and after the orange LED has been on for a short period of time, the first 555 changes state and pin 3 goes LOW.
This turns on the red LED and turns off the second 555.
The first 100u starts to discharge via the 100k and eventually it changes state to start the cycle again.
The secret of the timing is the long cycle-time of the first 555 due to the 100k and the short cycle due to the 47k on the second 555.
 

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4 WAY TRAFFIC LIGHTS
This circuit produces traffic lights for a "4-way" intersection. The seemingly complex  wiring to illuminate the lights is shown to be very simple. This circuit is used in the next article.  

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 4-Way Traffic Lights

 Kits are available for this project from
Talking Electronics for $20.00 for the parts and PCB plus
$5.00 for each overhead light (4 needed) plus $6.50 postage.
The project is also available fully assembled and tested for $25.00 plus postage.

This project adds realism to your layout with functioning traffic lights at an intersection.
You can use column signals or overhead signals.
The PC board shows the condition of the lights and you only need to extend leads from the board to the signals, to complete the project.
The supply MUST be 12v as the voltage of the LEDs adds up to about 10v and any voltage below 12v will not allow some of the LEDS to illuminate AT ALL - and you will think the project is faulty.


4-way Traffic Lights - from a customer

 


This image shows how to connect the very fine wires from the end of the post to the screw terminals. The kit contains fine screened lead and two of these leads are used for each overhead signal to the terminals. Two overhead signals are joined in parallel to the first set of four screw terminals and two overhead signals are connected to the second set of four screw terminals.  

This wiring diagram shows how the LEDs are connected in the over-head light. All the anodes are connected to the black wire and the cathodes emerge as Green, Orange and Red. The 4-screw terminal block is looking at the where the wires enter the terminals and this is clearly shown in the photograph above.

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Crossing Lights and Sound - UK
This circuit produces Crossing Lights and Sound (a wailing sound) for the 3-light crossings in the UK and has an amber light in the middle to indicate the Lights are about to activate. It comes with piezo sounder, two reed switches on 90cm leads and two super-magnets.
The module also comes with components to make your own crossing lights ($2.50 usd extra) and you will need a hobby saw, sand paper, glue, paint and soldering iron to complete the signal.
More details HERE
Cost:$25.00usd plus $6.50usd shipping.
Modules are available  

Jim's Crossing Lights MkIV
This module operates Crossing Lights and includes "ding-ding-ding"  from a mini speaker. It comes with 2 reed switches that activate the module via a very thin super magnet (provided) on the train..
More details HERE
Cost:$25.00usd  plus $6.50usd shipping.
Modules are available

See below for more details.

The next module has Crossing Lights and Sound and also Boom Gates. It is activated by IR beam across the tracks.   Cost of the modules and Crossing Lights and Boom Gates and two servos that activate the Boom Gates:  $90.00 plus $9.50 Postage
Modules are available for this project

 

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Jim's Crossing Lights MkIV


Kits are available
 
from
Talking Electronics for $18.00 plus $4.50 postage.
See the FULL PROJECT HERE with more details of the Hall Device
The kit is the latest module for type-A lights and type-B lights
Fully built and tested modules come with 2 reed switches (1200mm leads) and 2 super magnets for $25.00 usd  plus $6.50 usd postage
 

This project operates crossing lights automatically when the train enters the crossing and turns them off automatically. The flash-rate can be adjusted as well as the brightness of the lights and the overall length of time for the flashing. No other module on the web offers these features.
The latest module is version #5 and has a change-over switch for Common Anode lights and Common Cathode lights.  This is called Type-A and type-B lights

Two LEDs on the module indicate when the lights are flashing and the module comes with 4 extra LEDs for those who have bought crossing signals without the LEDs installed. 


Jim's Crossing Lights MkIV circuit

The circuit has a number of very clever features. .
It is
Jim's Crossing Lights MkIV

It uses two 555 ICs to provide all the functions. The signal diode on the first 100u discharges the 100u quickly when the circuit turns off so the timing can restart again with full duration.
The flash-rate can be adjusted because everyone says "the flash-rate is not right."
The "duration of the event" can be adjusted to suit your layout. 
The brightness of the LEDs can be adjusted to suit the type you are using.
The circuit will take 12v DC as the ideal voltage. Do not go below 10v DC as the voltage drops across the various components gives the second 555 less than 5v because the power diode drops 0.7v, the 47R drops about 1.5v and the first 555 outputs a voltage and current via pins 3 to the second 555 for all the rest of the circuit. There is about another 1.5v drop in doing this.
The circuit will work perfectly up to 15v DC and when you supply a DC voltage higher than 15v, the 15v zener comes into action and any voltage above 15v, will be dropped across the 47R resistor. If you supply 16v, the voltage drop across the resistor will be 1v and the current that will flow through the 47R will be
I=V/R =  1/47 = 20mA. This current will also flow through the 15v zener and is called the REGULATION CURRENT or wasted current and the wattage dissipated by these two components will not be noticed at the moment. But if the supply voltage is raised to 20v, the "wasted current" will be 100mA and the wattage dissipated by the 15v zener will be 15 x 0.1 = 1.5watts. The zener is 1watt and it will burn out at 1.5watts, so the limitation of input voltage is 18v.
The zener in this circuit is NOT called a zener regulator but a ZENER LIMITER.   It prevents voltages higher than 15v because the 555 IC's are limited to 18v operation. 
The circuit is designed to take either two reed switches OR two Hall effect devices (switches).
The Hall switches are connected in a very clever way. They are connected so that they sit with a load resistor of 220R and due to the small current they require, the voltage at the "pick-off" point is about 9v for a 12v supply.
When any of the input devices detects magnetic flux, the circuit switches ON and the output lead effectively goes LOW. The voltage goes to 0v for the reed switch, but the Hall device is different. This "pulls" the "pick-off" point lower and as it gets lower, the voltage to the Hall device drops too. As the voltage across the device reduces, its capability to keep the output low is reduced and thus the output does not drop to 0v, but stops at about 2-3v. At this voltage the device is still working and pulling the output as low as possible, (with the current that is available at this low voltage).
You can combine one reed and one Hall device as the 220R will cover the requirement of either/both devices.    
The voltage at the "pick-off" point is detected by Pin2 of the 555. This pin only detects a LOW and when the voltage drops to 33% (or less) of the voltage on pin 8 of the chip, it starts to "time the event."
The timing of the event is done by charging a 100u via a resistor(s) and when Pin6 detects 66% of the voltage on the Pin8, the output Pin 3 goes HIGH and the project turns OFF. The only component taking current when the project is not flashing, is the first 555 and this takes up to 10mA. 
To reduce the brightness of high-brightness red LEDs, it takes up to 10k via a mini trim pot. This will allow all different types of LEDs to be used.


Everything is identified on the PC board  

The module is available fully-built and only needs to be connected to 12v DC. Connect the reed switches or Hall devices to the input terminals and switched ON.
Bring the magnet up to the reed switch or Hall device and work out the distance at which it is detected.
The magnet must be around the correct way for the Hall device as it detects just the North or South pole, according to the way the Hall device is placed.
The detection range is about 5mm for the tiny super-magnets we supply in the kit
This will help you place the reed switch or Hall device in the centre of the track and glue the magnet under the loco, and have the gap small enough to make sure the circuit responds every time. 


CROSSING LIGHTS
There are many different types of crossing lights and most of them have three wires.
The black and red wires are shown in the diagram below. 


The Crossing Light above is no longer available
You will need 2 of the type below.  (HO scale)


This crossing Light is on eBay  

Jim's Crossing Lights
$18.00
plus $4.50 postage
Kits are available
1  - 47R   all 0.25watt
1  -  220R
2  -  1k
1  -  2k2
2  -  4k7
1  -  10k
1  -  100k
2  -  10k mini trim pots
1  -  100k mini trim pot

3  -  100u electrolytic

1  -  1N4148 diode
1  -  1N4004 diode
1  -  15v 1watt zener diode
6  -  3mm red LED

2  - 555 ICs
2  -  8 pin IC socket 
1  -  BC547 transistor

2m  -  2-core cable for input devices
2  -  mini reed switches  or
2  --  Hall effect devices
2  -  10mm x 1mm super-magnets
1  -  2-way terminal block
2  -  2 pin sockets - round pins
2  -  4 pin sockets - round pins (called
                                machine pins)
1  -  mini slide switch
1  -  20cm very fine solder 

1  - Jim's Crossing Lights MkIV PCB

You will need 2 x Crossing Lights ass
shown in the images above
 

TWO VERSIONS
TWO versions of this project are now available because some 2-aspect lights have a black wire that goes to the anode of each LED via a resistor and some are wired with the black lead to the cathode of the two LEDs.
The difference between the two PC boards can be clearly seen by the white frame around the output pins.


The wrong type of Crossing Light will NOT work with the wrong module.
You can test each Crossing Light with a 6v battery and 1k resistor or use the LED Tester project.
With the ver2 PC board, the LEDs must illuminate when the positive of the 6v battery is connected to the black wire and the red wire is connected to the 0v of the battery. You will need a 1k resistor to prevent the LEDs burning out, just in case the Crossing Light does not have an internal resistor.
But when the Crossing Lights are fitted to either module, the PC board has current limiting resistors under the board and a 10k pot to reduce the brightness to any level.

LATEST VERSION  . . . .

A new version of JIM'S CROSSING LIGHTS (called ver5) has been produced for customers who cannot work out which type of lights they have installed. It has a change-over switch and works with both types - very clever !!!

The image above shows the fully built and tested module. It comes with 2 reed switches on 1200mm leads and 2 super magnets for $25.00 usd  plus $6.50 usd postage.  Order a module:  Jim's Crossing Lights for TypeA&B lights

Connecting the Lights::


Flick the switch and the Lights will work.

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CROSSING LIGHTS and SOUND - UK
This circuit produces crossing lights and sound for the 3-light crossings in the UK.
The orange light comes on to indicate the lights will be operating and then the red lights flash and a High-Low siren sound is produced.
The module comes built-and-tested for $25.00 usd and includes piezo sounder, two reed switches on 900mm leads and two super-magnets.
You can also get the components to make your own sign for $2.50 extra and includes the base-board and 3 LEDs and wire and 2mm copper/brass pole that you solder to the base-board. Very similar to the pic below but you get the 3-light version. 
Order a module:  Crossing Lights and Sound - UK

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Crossing Lights and Sound and Boom Gates $115.00  for everything

This is a fully built and fully-wired project. It costs just $115.00 plus $15.00 post to Australian customers and $25.00 extra for worldwide customers. The photo above is the linear actuator version and you need to specify if you want this version. The normal version contains miniature servo motors as shown in the picture below.
You can add it to a crossing on your layout to provide the ding-ding-ding-ding of the warning signal and it comes with 2 sets of Crossing Lights that alternately flash and 2 BOOM GATES with micro stepper motors and in-line gearboxes or mini servos.  The mini-servos are now provided in the package. The servos move very slowly to give the BOOM GATES a realistic effect - no-one else has this slow-motion effect.

Here is a typical layout suitable for automatic operation of Crossing Lights and Boom Gates:


Here are all the items you get:


All the modules are wired and connected and the set-up is tested and shipped to you for easy addition to your layout. Just lay everything out and test it with you hand before installing.

When the loco is detected by one of the IR detectors, the crossing lights flash and the boom gates come down slowly.  When the train passes the crossing, the boom gates go up very slowly and the lights stop.

In the photo above you will see all the items ready for posting. They include leads and extension leads and 2 boom gates and 1 speaker, 2 crossing lights and 2 servo motors with push rods and two 48kHz Infra-red train detectors and 2 modules with all wires connected. It has been fully tested and the lights and servos are fitted in position as shown in the first picture. .All you do is connect 12v  to the battery snap and place the detectors apart and cut the beam with a finger and watch the action.  Then very carefully place the sensors on your layout and try everything again. 

The second photo above shows everything. You get all the plastic items shown in the photo but not the track. Both crossing lights are supplied wired with extremely fine insulated wires and two servos wired with extension leads.
You also get the ding-ding-ding of the crossing-bell from the speaker on an extension lead.

Here is one of the two Infra-Red detector(s) that are supplied. They fit between the sleepers. The new design is split in the middle with a plug and socket to make fitting easy.


Contact Colin Mitchell ((talking@tpg.com.au) to get all the details before ordering.

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BOOM GATES CONTROLLER
If you have purchased a boom gate or 2 gates and operate them by hand, Talking Electronics has a module to automatically raise and lower the boom(s) very slowly when the module detects the loco. 
Talkinf Electronics also has a module to operate the lights as well as the booms.
And a complete crossing with booms, lights and sound for $125.00






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N GAUGE POINT CONTROLLER
Talking Electronics has a few modules for N GAUGE track layouts.
The N-Gauge Point Controller module changes the point, using a micro stepper motor.

 

The image above shows a micro stepper motor with a 3-stage planetary reduction gearbox and screw output. The linear motion is turned into 90° motion via the bend in the connecting rod. The rod comes with the module and you need to fit it into the hole on the sliding arm and one end is bent to 90° and fitted down a machine pin to act as a pivot.
 

Here is a comparison with a micro servo.
The micro stepper motor needs the correct number of pulses to produce linear motion and is is provided by a our STEPPER MODULE.

There are 2 different modules.

Module1 has manual operation with two push switches and a red and green LED to show the position of the point: "Main" or "Siding." This ideal for a loop where the loco enters the point and requires the point to be changed.
Order a Manual Module:  N-Gauge Manual Point Controller $35.00 usd plus $6.50 usd shipping.

Module 2 has an automatic feature that changes the point to suit the oncoming loco. It uses 2 reed switches to control the stepper motor..
Order an Automatic Module: N-Gauge Automatic Point Controller
$40.00 usd plus $6.50 usd shipping..


The Automatic N-Gauge Point Controller Module uses 2 reed switches to detect the loco and change the point. The module also has 2 switches and 2 LEDs on a frontice panel to show the position of the point and it can be used as an "over-ride feature."


The control board contains two switches and two LEDs to show the position of the point.










 


 

The  N-Gauge Manual Point Controller Module can be used to control a point for a loop of any "siding."

 

 

 

 

 

 

 

 

 

 

 

This layout shows the position of the reed switches to control the point.
You can use it at a loop or any "siding."

 

 

 

 

 

 

 

 


 



The stepper motor can be housed in a Platelayers Hut similar to the design shown in the image on the left. 
The components for the hut are available from Talking Electronics and the sides are soldered to create the walls. The roof is thick card.



 

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Jim's LEDs

also called LED DISTRIBUTION BOARD  Jim's LEDs is available  from
Talking Electronics for $18.00 plus $4.50 postage.

This is another module requested by Jim.

The module is a DISTRIBUTION BOARD capable of illuminating 30 LEDs across your layout.
There are 4 separate brightness controls. Two controls have shafts that can be easily adjusted with your fingers and two controls are via mini trim pots.
The Distribution Board comes fully built and has sample LEDs to show the brightness of each LED.
6 flying leads can be fitted into the JST 2mm sockets and 12 sets of LEDs can be fitted into the screw terminals.
The end of the module has 12 sets of female machine pins and you can insert 0.5mm wire into them and illuminate a further 12 LEDS.  ;
The input voltage can be 9v AC or DC up to more than 20v as the 7805 regulator delivers 5v to all the LEDs. As you add more LEDs, the regulator might get warm and you can add a heatsink if you cannot hold it in your fingers.   
These modules are very popular as they solve the problem of illuminating stations, roads and scenes with the appropriate level of brightness. You can use any colour LEDs as each section is individually protected with a current-limiting resistor.
You can add two red and or green LEDs in series to any output but two blue or white LEDs in series will not work because the 5v supply is not high enough.

 

6 SIGNALS
6 SIGNALS is available  from
Talking Electronics for $25.00 plus $6.50 postage.
Plus $4.00 for the two reed switches

This project adds interest to your layout by providing SIGNALING

The timing for this project starts when the loco passes over one of the reed switches and the train strops at the first signal.
On the 6 SIGNALS module you need to program the time for the first signal via pot #1 through to the sixth signal via pot #6.
On the PC board you will find the timing for each pot - from a few seconds - to about 15 seconds.
The first signal remains red for say 6  seconds and then you can progress to the next signal.
The second signal will remain red for your second programming time and then you can advance to the third signal.
The first 3 signals will be activated by the reed switch at the bottom of the diagram (see diagram below) near the chip.
And the next set of 3 signals will be activated by the other reed switch.
The second reed switch will start the timing when the train passes over the switch and this will allow you to obey signals 4, 5 and 6.


The signals on the left are the authors prototypes to test the module and are not part of the items for sale.
You will need to buy signals shown in the images below to suit your layout.
There are many different types of signals on eBay.
The LEDs in the signals bought on the web have the two anode leads connected together with a resistor soldered to this join. The other end of the resistor is soldered to a black wire. The anode of the red LED is soldered to a red wire and the anode of the green LED is soldered to a green wire.  These wires are very fine and the module is supplied with machine pins that fit into a 3-pin socket supplied on 1 metre leads ($1.50 extra). Remove the resistor and solder the machine pins to the 3 fine wires.
You can now fit the signal to your layout and place it over a 3mm hole for the 3 wires. Push the machine pins into a 3-pin plug under your layout and the signal will illuminate.

 

The layout on the left shows the two reed switches and the 6 signals. The loco travels from the bottom of the diagram to the top. The program in the microcontroller starts when R1 (Reed switch A on the PCB) is activated and the program runs through S1 (signal1)  S2 and S3.  The loco then activates Reed Switch R2 and the program runs through and activates signals S4 S5 and S6.  You cannot activate Reed Switch R2 unless you have run through signals S1 S2 and S3, 
The timing of the lights is designed to make you stop at each control-point and this adds a bit of activity to each part of your layout.
The timing is determined by you with the mini trim pots.

When ordering the 6-signals module you can order the 3-core leads @ $2.00 extra per lead.  
They come in lengths from 1m to 3metres and have a connector on the far end that takes 3 machine pins. These machine pins are soldered by you to the very fine leads of the 2-aspect signals from Aliexpress.
This is very delicate work and TalkingElectronics.com has 2-aspect signals (with ladder) for $7.00 per signal (like the image below) and the pins are already connected to the leads. If you buy from Aliexpress the pins are not connected.

When ordering the 3-core leads (and the leads for the reed switches) you need to send details of the lengths for R1 and R2 and for S1 to S6  so you have the right lengths.
The machine pins will individually fit into the socket we put on the end of each lead so you can remove them and fit the signal wires down a small hole in the base of your layout.
If you don't specify the exact lengths of the extension leads, they come as 3m, 2m, 1m, 1m, 2m, 3m so you can put the module in the middle of a run and extend the leads in two directions.
Everything comes already connected and tested and working and all you have to do is carefully install the reed switches and signals. You will need to solder the fine wires of the signals into the machine pins and then you can pull out the machine pins from the socket on the end of the 3-core lead when you are under your layout and fitting the signals down a small hole in the base of your layout.

The signals need to be placed so that S! S2 S3 follow each other and S4 S5 S6 follows at some other part of the layout.
If you only want to use 3 signals, S1 S2 and S3, place the second reed switch after S3 and turn pots 4,5,6 to the lowest timing and the module will be ready for the time you come to Signal-1.

 

 

Here is the link on aliexpress for the signals.   Cost $30.00 for 5 signals. Make sure you get the 6.41mm signal for HO layout as some signals are larger and are suitable for 00 layouts. 


The MkIII Module is designed to connect 2-aspect signals.
2-aspect signals have three wires. The black wire has a resistor. This resistor is removed as the PCB has 220R resistors to limit the current to the LEDs in the signals.
The diagrams above shows how to connect the 2-aspect signals to the module.

If you have 2-aspect signals with two wires, you will need to buy Module MkI and fit the signals as shown in the following diagram:


You will need the LED Tester to test the LEDs and make sure they are connected correctly.


See the full project HERE
LED Tester Kit

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TO - FROMKII
(WITH OPTOCOUPLERS)


Home


To-Fro Module (built)  $35.00USD
plus
post $6.50USD

To buy:
To-Fro Module

 

This module uses an opto-coupler to turn ON each transistor.  It is an AUTOMATIC REVERSER and will accept AC or DC input from 12v to 15v DC or up to 12v AC (this becomes 17v DC via the module).
It also has a THROTTLE CONTROL to produce very slow travel via PWM with increments from just about zero to nearly full speed. The PWM ensures the loco will start at a very low setting.

SIMPLE SET-UP
You only need an isolated section of track. Simply connect the two alligator clips to the rails around either way.
Fit the
Set the speed to the lowest value and the time to the shortest number of seconds. Increase both values to suit the length of track you are using. This will allow the train to constantly shuttle from one end to the other.
Ideally you can use a small track-maintenance vehicle for this.

Turn the module ON and the train will move slowly towards the reed switch in short bursts until the reed switch is reached. The loco will stop and move in the other direction and then detect the speed and time you have set on the two pots.
The speed of the train will depend on the setting of the SPEED pot and it will continue to move for the number of seconds as determined by the TIME setting.
The train will then stop at the other end of the track and reverse at the same speed and for the same number of seconds back to the starting position.
It will then "inch" towards the reed switch and start the cycle again.
It will take a few adjustments to get the speed and time adjusted correctly for the length of track you are using.

SET-UP
You only need an isolated section of track. Simply connect the two alligator clips to the rails around either way. If the loco starts in the wrong direction, reverse the clips.
 Fit the magnet under the loco at a position that will activate the reed switch. 
 Set the speed to the lowest value (and then increase it a small amount) and the time to the shortest number of seconds (and then increase the time to get higher than zero time). Eventually you will increase both values to suit the length of track you are using. This will allow the train to constantly shuttle from one end to the other.
Ideally you can use a small track-maintenance vehicle for this. Make sure the track is clean as a light maintenance vehicle will not make very good contact with the rails if any oxidation is present.
Turn the module ON and the train will move slowly towards the reed switch (maybe backwards)  until the reed switch is reached. The loco will stop and move in the opposite direction and then the electronics in the module will detect the speed and time you have set on the two pots.
 The speed of the train will depend on the setting of the SPEED pot and it will continue to move for the number of seconds as determined by the TIME setting.
 The train will then stop at the other end of the track and wait 3 seconds before it reverses at the same speed and then at a slower speed until it reaches the reed switch.
 It will take a few adjustments to get the speed and time correct for the length of track you are using. And then it will repeat the action, again and again.
The reed switch is designed to provide REGISTRATION. In other words it sets the train for the same number of seconds and the same distance on each cycle.
If this does not occur, the "inching" towards the reed switch re-starts the cycle and removes any discrepancies in the distance travelled. 
The module comes with an extra microcontroller so that you can operate a low-current shuttle loco or a higher current loco with a tender.




The reed switch is now included with the module.
The TIME pot and the SPEED is set (and adjusted)   so
the train reaches the end of the track - then stops - then
returns to the starting position.
This will take a while to set-up.


The reed switch is fitted along the length of the track
because the centre of the reed switch is not sensitive.
Allow 15cm of track past the reed switch to prevent
the train running out of track.


For Kato or any track with inbuilt
roadbed, place the reed switch on top of
the sleepers and take the wire
out a gap in the side.
The reed switch is less than 2mm diameter.

The module comes fully built and tested for $35.00 usd  ($45.00aud) as we build them 10 at a time and test them with a 300mA motor and 12v DC supply to make sure everything works. For any further details, email Colin Mitchell: talking@tpg.com.auu

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End of Track

End of Track Connector $2.50USD
plus
post $4.00USD

To buy: End of Track Connector

 

This connector delivers power to the rails and also isolates the end of a track.

Suppose you have the end of a track in a tunnel or at a distance that is impossible to see.
Rather than have a buffer (it can derail a loco) it is better to have an End of Track diode that stops the loco and when the track voltage is reversed, the train will emerge.
The End of Track Connector comes with power leads and track joiners with a gap on the lower rail. 

You can fit two End of Track Connectors if you want to operate a shuttle such as a trolley car.

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BUFFER - WARNING LAMP
Add a flashing Warning Lamp to your buffer to get a very effective end-stop to your track.
The Warning Lamp works on AC DC or DCC and from 5v to 14v.
You get two warning lamps for $6.00 usd plus $4.50 usd postage worldwide.
This is the only warning lamp on the market with a built-in rectifier to work on AC DC or DCC and costs only $6.00 for 2 items..

No batteries or supply needed. The Buffer Warning Lamp gets its power from the rails via two springy terminals.
You need to buy 2 buffers on eBay and then fit the Buffer Warning Lamp between the rails, behind the buffer, with the springy contacts touching the inner part of the rails.
Make sure you get the PECO HO/00 buffer SL-40. It looks the best (out of the range of buffers) on the internet.
Drive your train up to the buffer and observe the flashing red warning lamp in action.
The Buffer Warning Lamp works when the rail voltage is in one direction or the other direction and also on DCC.
 
To buy: Buffer Warning Lamp

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4 watt Diesel Sound
4 watt diesel sound module is fully built and tested with a small speaker for $35.00  plus $8.00 postage.
The input needs to be connected to a "leaf switch" that detects the rotation of the loco wheel to change the timing of the circuit to produce a realistic sound.  Buy a fully-built 4 watt Diesel Sound Module

Two smaller versions of DIESEL SOUND are also available ONLY AS A KIT for $20.00 plus $6.50 postage
Includes a miniature speaker and screened lead to your own leaf switch.
Buy a Diesel Sound Module kit - long version 
 


90mm x 20mm

Buy a Diesel Sound Module kit - short version 


60mm x 30mm

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WARNING LAMP - Flashing
Model Railway Flashing warning Light

This red flashing light is easy to fit to the rear carriage.
Just drill 3mm hole for the LED.
The Lamps comes complete with 3v coin cell, holder, switch, LED and limiting resistor for $4.00 usd plus $4.00 usd shipping.

To buy: Warning Lamp

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PROJECT
AIRCRAFT NAVIGATION BEACON


The double-sided board has two chips
and very small surface-mount
components.
Two 0805 LEDs are soldered to 30cm leads

This project is available from Talking Electronics for $5.00 plus $4.00 post.
Buy A Module It uses surface mount parts on a double-sided board 15mm x 15mm. Two very bright LEDs are mounted on the tips of the wings of your model aeroplane and the LEDs flash twice then delay 2 seconds before the next double flash.

You can also add the module to the front of a loco, as shown in the following animation:

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PROJECT
KITT SCANNER / POLICE LIGHTS

This display is just 25mm x 7mm.
The microcontroller is programmed to scan the display 5 times back and forth then 5 loops of red 3-times then blue 3-times. Then 5 loops of scanning then 30 loops of red-blue. Connect 9v DC to 12v DC to the battery snap and the display will impress you.
Ideal for adding to the vehicles on your layout. Buy A Module

Police Lights module $10.00 usd
Kitt Scanner Module $15.00 usd

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TURNTABLE CONTROLLER - STEPPER MOTOR
You can now add a turntable to your layout for about $130 and motorize it for less than $3.00 for the motor and $35.00 for the electronics (incl shipping).
Our electronics module is cheaper, simpler and better than anything on the market and it will give you lots of extra things to do when enjoying your layout.
The TURNTABLE  we have chosen is the PECO OO/HO model #LK-55  while the #NB-55 is for N-gauge. 



You can get the Peco PL-55 turntable motor for $110  or our module and motor for less than $45.


 


Our module uses a stepper motor with microcontroller operation.
Our module will work with many different types of turntables and you only have to buy the correct coupling if your turntable does not have a 5mm female insert on the shaft.

You need to buy the 28BYJ-48 DC 5V Reduction Step Gear Stepper Motor from AliExpress for about $3.00 including shipping from a supplier such as:
https://www.aliexpress.com/item/32862471393.html
You do not need the electronics module as supplied by some other sellers - just the motor.
It has to be the 5v version and have a red wire at the end of the socket. This will connect directly to our module.

 

When you have purchased the turntable and received the stepper motor from China, you can get the module from us.  The turntable has a hole to take a 4mm diameter pin and we supply this pin and a 4mm to 5mm coupling for the stepper motor.
You will need screws to hold the stepper motor as shown in the picture opposite.

 

 

 

 

 

 

 

 

 


This is the PECO turntable.
There are 5 different names and sizes on the web for this type of turntable and you need to be sure of the size before ordering. (The size is not always shown in the advertisement).
The turntable comes as a set of parts and requires gluing and assembling (about 2 hours).
 

 

 


TURNTABLE CONTROLLER MODULE
This is the module to drive a STEPPER MOTOR for a TURNTABLE or any other device that needs slow activation.
Connect the module to a 7v to 12v DC supply and connect the plug on the stepper motor to the 1 metre supplied with the module.
Use the FORWARD and REVERSE buttons to align the turntable with each of the the in-comming tracks.
When you push either button the turntable will 'INCH" slowly to allow you to align the tracks perfectly..
The turntable will revolve 360° so that locos can be turned around and sent to the opposite end of the train.
The module costs $25.00usd plus $6.50usd shipping.
 Buy A Module


Setting up a Turntable:

 


Here is a turntable on Paul's layout.
This type of turntable can be activated with our module and a stepper motor  such as  28BYJ-48 DC 5V


Here is the layout and a picture of the turntable with storage shed:

 
Here is another turntable where fine control of the rotation of the table is needed to align each of the tracks  - and that is what our module provides.


         Here is another example of a turntable on a layout from a reader.


This is the 8 steps for each revolution. We don't need this amount of accuracy but it is interesting to see how the poles are accessed to get 8 steps of movement for each revolution.

USING DIFFERENT STEPPER MOTORS
This module will operate different stepper motors slowly in the forward/reverse direction.
You can use 4 outputs (lines - wires - phases) or 5 outputs.
But you must buy the correct microcontroller for the stepper motor.
You need to send a picture of the stepper motor so we can fit the correct microcontroller.
Here is some information to help you decide which stepper motor to buy:

Miniature stepper motors like the ones above are quite useless. They have very little torque and even a screw with nut will stop turning as soon as a few grams of load is applied.
Don't waste your time buying and experimenting with anything like this. They come from camera equipment that requires almost no torque.

oooooooooooooooooooooooooooo000000000000000000000000000oooooooooooooooo
.

The stepper motors above include a reduction-gearbox  - either 3 stages of planetary reduction (planetary reduction is also called epi-cyclic gearing or sun-and-planet gearing or in-line reduction) and this increases the toque by the number displayed next to the device.  In other words, it is 33 times more powerful.   When you get to 95, you cannot stop the shaft with your fingers and the device is very useful. The screw models are called linear actuators.
The first 3 examples have an output shaft that rotates and has a small gear called a pinion-gear. You can connect this to a larger gear to produce rotation..
Or you can use the other styles to obtain linear travel.
All these stepper motors have 4-wires (4 coils) and can be connected to the module above. The linear models need to be programmed with the required number of steps to allow the nut to travel the length of the screw and not get jammed at the end. The rotational devices rotate slowly when the forward or reverse button is pressed.
Stepper motors have a limit to the RPM and are not designed for higher than about 600RPM. They are really designed for accuracy - when you need to know the exact displacement of an output. The turntable application is one example. You need to alight the tracks to allow the loco to exit the turntable.

THEORY
Don't worry about the terms UNIPOLAR and BIPOLAR. In simple terms, the Unipolar stepper motor has a common wire that connects to 5v and each coil can be turned on via a transistor. This means each coil can only produce either a North pole of South pole, depending on the way the coil is wound. Each coil is turned on in turn to produce rotation - in 4 steps. If two coils are turned on we get a half-step and we need 8 steps for a complete rotation.

With a bi-polar stepper motor, the voltage to the coils can be reversed and by turning on one coil, then both coils (as show in the second diagram), the rotor has only one way to move. And we need 8 steps to compete one full rotation. 
If we don't need the full torque of the motor, we can include a "dead-spot" in the timing for each step and the motor will take less current.

You need to buy the stepper motor first and then order the module and microcontroller for your application. 
 

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RADAR ROTATOR
 RADAR Rotator module $15.00 USD
plus $8.50 usd shipping
Buy Modulee

This project rotates a RADAR antenna at about 37RPM. You can use a dish antenna or the antenna shown in the video supplied by the customer in the video below. He bought 2 modules and supplied two antennas for his model boat. 
The RADAR Rotator module has an adjustment to vary the RPM and the extra module is a voltage-regulator module because the converted servo requires a voltage less than 5v for the motor. The converted servo comes with the RADAR module and power-supply module and consists of a motor and gearbox.
The cost of the power supply module and the RADAR Rotator module and converted servo is $15.00 USD plus $8.50 usd shipping.
Here is a picture of the components used by the customer: You get 2 electronic modules and a converted servo for
$15.00 USD  plus $8.50 usd shipping


You can also get the dish and rod and connecting parts for $8.00 usd extra

 

Use one of the ferrules to connect the copper tube to the dish.  
Firstly file 0.2mm from the ferrule so it fits on the dish bearing.  Now cut along the length of the ferrule and another cut at less than 40° so you finish up with
a "C-section."
Solder the ferrule to the copper tube and fit the ferrule over the bearing and squeeze lightly to give a firm grip. Use a soldering iron to melt the plastic to make it stick.

Cut the copper tube to the length you require.
Use a soldering iron to heat the large ferrule and push it into the servo arm.
Add the smaller ferrule and squeeze with pliers to give a firm fit.

Solder the tube into to the small ferrule.

Cut the lower arm if needed and screw it onto the output of the servo.

Join the two arms together with wire or use a soldering iron to melt the plastic.

These items are provided to help you connect the dish to the servo. Use your own skill and ability to make a good job.
 



Here is a video of his servos rotating the antennas:

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FROG - Electrifying a FROG
Cost of module: $12.00 USD plus $6.50 USD shipping
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This is a very clever module. It detects the pulse from a CDU module to change the voltage on a FROG so the FROG has the correct polarity for the loco to pass over the turnout.
It is very easy to connect to your layout, as shown in the wiring diagram, and has LEDs on the module to show the position of the point.
Cost of module: $12.00 USD plus $6.50 USD shipping.
This module is only designed for SOLENOID points such as PECO side-mounted point motors (with a double-acting solenoid and 3 connections to the solenoid) or PECO solenoid motor for mounting under your layout.
You will need to firstly isolate the rails shown in the diagram as FROG rails and then connect the FROG rail to the module. The two wiring diagrams above show the two active states of the relay and the voltage on the GROG rail.
If the FROG voltage is incorrect, simply reverse the two outer wires from the FROG module to the point.
If the LEDs on the FROG module are incorrect, simply reverse the two outer wires from your CDU unit (refer to the 3-screw-terminal marked: FROM CDU UNIT).
You will need to have a CDU module that activates your point with a full amount of energy because the FROG module absorbs a small amount of this energy each time the point is activated. This means you need a CDU unit with at least 20v activation voltage.

You can purchase CDU units from Talking Electronics.com for less than $10.00 per module and connect the output of one of these CDU modules to the FROG module.
Enquire about your particular layout before ordering:
Contact Colin Mitchell talking@tpg.com.au
Cost of module: $12.00 USD plus $6.50 USD shipping..

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TOGGLE things ON-OFF with an old IR remote controller
Cost of module: $15.00 USD plus $6.50 USD shipping. (You need to buy an IR remote control.)
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This module allows you to activate things around your layout by using an old remote control.
Any old remote control will work because you set the button you want to use as soon as you get the module and the microcontroller remembers the button after you have turned the module off and ON again.
This module will turn many of our projects ON and OFF by connecting it as shown in the following diagram.


Connecting the Toggle-1 Module to Crossing Lights Module

The first LED on the module flashes when it receives an IR signal and the second LED turns ON when the correct button is pressed.


Two of the cheap IR transmitter Remote Controls on eBay
for less than $5.00

Small remote controls can be found on eBay for less than $5.00 but you have to make sure it is IR transmission and NOT RF.
Instructions for setting-up Toggle-1:
Press the button on Toggle-1 Module and keep it pressed.
Turn ON the module.
The LED will flash 6 times.
Release the button. The LED will flash 3 times.
Push the button on the remote control that you want to use,
The LED will flash 3 times.
Push the button again.  The LED will flash 3 times.
Push the button again. The LED will flash 3 times.
Push the button again and the blue LED will come ON.
Push the button again and the blue LED will extinguish.
This show the module is toggling each time you press the button.
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PROJECT
MODEL RAILWAY TIME

Here is a circuit that will convert any clock mechanism into Model Railway Time.
For those who enjoy model railways, the ultimate is to have a fast clock to match the scale of the layout. This circuit will appear to "make time fly" by turning the seconds hand once every 6 seconds. The timing can be adjusted by changing the 47k. The electronics in the clock is disconnected from the coil and the circuit drives the coil directly. The circuit takes a lot more current than the original clock (1,000 times more) but this is one way to do the job without a sophisticated chip. 

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THEORY
REVERSING A MOTOR-4
(see 1, 2, 3 in 101 to 200 Transistor Circuits)
In this example the power is applied via the start switch and the train moves to the away limit switch and stops. The 555 creates a delay of 1 minute and the train moves to the home limit and stops. Turn the power on-off to restart the action.

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MORE ON REVERSING A MOTOR and LIMIT SWITCHES
Some Point Controllers allow the motor to "jam" at the end of its travel.  This is called a STALLED MOTOR concept is certainly not an engineering way to do things.
Normally a stalled motor takes much more current but if you use a motor that takes very little current when rotating, the stalled current can be tolerated and not over-heat the armature.
However it can suffer with jamming the gearbox and and if your layout has lots of these, the stalled current will be quite considerable.
You can turn off the motor at the end of travel

When power is applied, the relay is not energised and the train must travel towards the "up limit." The switch is pressed and the relay is energised. The Normally Open contacts of the relay will close and this will keep the relay energised and reverse the train. When the down limit is pressed, the relay is de-energised.
If you cannot get a triple-pole change-over relay, use the following circuit:

 

 

 

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CONNECTING BATTERIES PARALLEL OR SERIES


You can change two 12v batteries from parallel to series with a switch. 

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THEORY
POINT MOTOR DRIVER

One of the first things (you will want) when expanding a model railway is a second loop or siding.
This needs a set of points and if they are distant from the operator, they will have to be electrically operated. There are a number of controllers on the market to change the points and some of them take a very high current. (You can get a low-current Point Motor).
The high current is needed because the actuating mechanism is very inefficient, but it must be applied for a very short period of time to prevent the point motor getting too hot.
Sometimes a normal switch is used to change the points and if the operator forgets use it correctly, the Point Motor will "burn-out" after a few seconds.
To prevent this from happening we have designed the following circuit. It operates the Point Motor for 5mS to 10mS (a very short time) and prevents any damage.
You can use a Peco switch (PL23 - about $10.00!!) or an ordinary toggle switch (change-over switch - SPDT - single-pole double-throw).
You can connect to either side of the Point Motor and both contacts of the other side go to 14v to 22v rail.


Point Motor mounted
under the track.


The Point-Motor shaft moves left-right to change the points.

 


Wiring a Point Motor
The white wire is the "common" because it goes to the start of the two windings.
The red wire move the point to the left and the brown wire moves the point to the right.


Point Motor connected to track

 

Here is a video showing a point motor connected to a set of points, from the Rail Video Channel::
http://www.youtube.com/watch?v=aW67CFSWGzU&feature=related

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THEORY
MAKE YOUR OWN POINT MOTOR using a SERVO
Point Motors can be expensive. You can save over 75% by making your own.
Point Motors (or switches) are also known as Turnouts or Points.
A point Motor can be made from an RC Servo (Radio Control Servo).
 


Servo and Horns


Connecting the push-rod


Mounting the Servo on a bracket


Fitting the Servo to the track

All servos come with a variety of attachments for the output shaft. These are called "Servo Horns" or "Servo Arms" and are "single leg horn, (or servo arm), double servo horn, circular horn (wheel) and others.
They convert circular motion into straight-line motion with the aid of a push-rod.
That's exactly what we want, to move the track-rails.  Any of the horns can be used for this project as you only need a very short travel. The push-red needs to be spring-steel and you can unwind a small spring to get this item. 
Servos have 3 leads. Positive, Negative and Signal. The Signal wire is connected to a PC board containing a chip that detects pulses to activate the motor.
Normally the arm on the output of the servo rotates up to 270 degrees. But this is too much for our application and so we need a module to reduce the angular rotation to less than 70 degrees.

That's what the Point Controller using 555 IC project does.
See the full project HERE
The kit comes with different arms and lengths of different 0.5mm diameter wire so you can connect the output of the servo to the activating lever on the point.
The wire should have a certain amount of "springyness" so the point is kept in either position and that's why different types of wires are provided. 

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THEORY
MAKE YOUR OWN POINT MOTOR using a CONVERTED SERVO
Point Motors can be expensive. You can save over 75% by making your own.
Point Motors (or switches) are also known as Turnouts or Points.
A Point Motor can be made from an RC Servo (Radio Control Servo) and operated from a CDU when the servo is converted to a motor/gearbox. This is done by removing the electronics and potentiometer from inside the servo and connecting 2 wires directly to the motor.
There is one more thing you must also do. Remove the grease from the motor pinion and the first gear-wheel as this will reduce the activity of the motor enormously. Now you need to have a reversing supply of short duration and current-limiting resistors to get the desired rotation.
This is all very technical and that's why it has never been done before, but when you study the requirements, you can get a motor with gearbox and linkage to change a point.
Talking Electronics has a number of suitable modules to do this, so contact Colin Mitchell for more details. 
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PROJECT
Arc Welder Simulator

This project adds reality to a work-site. It produces realistic flickering from an arc-welder.
The full project can be viewed HERE.  A full kit is available from Talking Electronics  for $21.20 plus  $4.50postage.

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Arc Welder Simulator

This module simulates an Arc Welder in a maintenance shed.
All the electronics from the project above is contained in 2 microcontrollers in the random flashing LEDs on the PC board. This makes the random flashes from the 20,000mcd white LED appear very realistic.
The module contains 2 microcontroller LEDs and a white LED on 300mm supply leads to connect to a 9v to 12v DC power supply.
Two opaque panels are also provided for the window of the model shed to give a realistic flashing effect.
Cost of module $5.00 usd plus $4.50 usd shipping

Question from a customer:
Can I add a BLUE LED?

The module is supplied with a 20,000mcd white LED but you can add a blue LED too. The module is supplied with 2 diffusion screens spaced apart at 5mm to give a diffused effect and the white and blue flashes will be very realistic.
All the LEDs on the board are in series and absorb 9v so if you add a Blue LED you will need a 12v supply. 2 LEDs have micro-controllers and the white LED drops 3.2v and a blue LED will drop another 3.2v - making 12v needed to get the full brightness and about 10ma to 20mA current consumption.

Available from
Talking Electronics  for $5.00  usd plus $4.50 usd postage.

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PROJECT
27MHz link for about $12.00

These two modules are available from Talking Electronics for about $10.00 plus post.
They produce 2-channel transmission and can be used for all sorts of communication on your layout.
You may want to control something at the far-end and running cables may be practically impossible.
Or you may want to control something that moves around the layout.
This is an ideal way to solve the problem.
The range is about 10 metres.
The modules come with whip antennas.
See more of this project: HERE


Note: Only one motor is connected to the chip.


The two outputs can be used to reverse a motor or each output can be used to turn on a device.
When there is no transmission (reception) both outputs have zero volts.
For Forward, one output goes high and the other is low.
The voltage lost across the output FETs is only a few millivolts (about 3 to 5mV).
The output FETs can handle about 200mA to 300mA. 
Each output can be used to turn on a separate motor:

You don't have to buy these modules. You can use the transmitter/receiver from a toy car that no-one wants any-more. (some of them are 4 channel). 
You can operate sound modules, lights, gates, points and anything up to 6v and 200mA. 
Every module is different with different circuitry and chips. This article is just to give an approximate idea of how to use the modules. 

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COME BACK REGULARLY
More projects are being added and up-dated all the time.

 

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The first resistor in row 1 (brown-black-silver and the last band will be gold) is one-tenth of an ohm

If 3rd band is gold, Divide by 10
If 3rd band is silver, Divide by 100 (thus 10 becomes 0.10ohms or 0.22ohms etc)

 


SURFACE MOUNT RESISTORS
In the following table I have included some of the common values and some very uncommon values to show how careful you have to be when reading the value of resistance. Some surface-mount resistors have letters and you have to look up a chart.
A clever trick is to measure the value with a digital meter to get some idea of the resistance and most of the time a reading such as 9680 ohms will be a 10k resistor with the surrounding components making the value slightly lower than 10k. Sometimes, reversing the leads will give a different value.



This is only a starting point. Eventually you may have to remove the resistor to get the true value, but try and avoid this at all costs. Resistors rarely give any problems and you should look at capacitors first, then transistors and diodes.
The biggest problem will be reading the resistor and think it has changed value.
Don't forget, a substitute value may have been used.
Before removing it, you can solder the same value across it to effectively get a reduced value and see if it alters the operation of the circuit. 

"0"  or "000" on a resistor indicates it is a LINK. It is zero ohms.

"R1"  and  "R01" and "R001"  indicates the resistor is a CURRENT SENSING resistor (because it is such a low value). A high current through the resistor will produce a voltage across it and this voltage is detected and passed to the rest of the circuit.
The biggest mistake is thinking "100" is one hundred ohms. It is ten ohms.  "101" is one hundred ohms.  "R1" is one-tenth of an ohm and "R01" is one hundredth of an ohm.


SURFACE MOUNT CAPACITORS

Surface mount capacitors are unmarked and their size does not indicate the capacitance. The only way to determine the value is via a capacitance meter. These are available on eBay for less than $20.00 and a capacitance meter can include inductance readings as well as resistance.
Alternatively you can replace the capacitor with a leaded value and see if the circuit works the same. 

 



You can copy and use anything for your own personal use.
Direct copying to other websites is not allowed as these projects are updated and too many 
websites have copied my eBooks and not given any credit to me. But you can see they are my projects,
because no-one, except me, has them as a kit or fully assembled.

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